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Found 3 results

  1. Hey all, I have a question I haven't managed to find a solution for... Is there a way to get the aiming deadzone somehow via script? If not, do any of you guys have any idea how I could "approximate" it, or an alternative way to get the "offset" which the gun has relative to the unit's (mostly interested in players, not AI though) looking direction (the "hard thing for me here is to exclude a unit's looking direction). Thanks in advance.
  2. Hi, in the setup-menu i can only use the "low" setting for HDR and dunno what its need for the "standard" setting. Is "standard" hardware relatet? i use a nvidia 1070 with a acer xb270hu monitor (8bit). In the Arma.cfg file i have the follow setting: HDRPrecision=16; maybe there is somehting wrong in my system. i notice some dithering in the clouds sometimes (in specific time settings e.g. in eve times) can someone help me out? thnx in advance
  3. Hi guys, A friend and I have been talking about this quite a bit recently. The only criticism he had about the game was the setting. He felt it was a weird choice to set it slightly in the future he felt it was unnecessary and led to some weird weapons and vehicles. To an extent I agree with him BUT I don't mind It as much. We came to the conclusion that we hope the next one is set in the present day as technology and weapons seem to have come a long way since the arma 2 days and we would enjoy it more. Thays just our opinion. My actual question is what was the developers’ reason for the semi futuristic setting? Do we know anything at all about the future of arma? (Next game etc.) Thanks.
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