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Showing results for tags 'scary'.
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Halloween 2020 is upon us and this is my contribution. Play solo or get some friends and explore the perfect map for horror scenario. Vinjesvingen. Happy Halloween 2020! STEAM WORKSHOP Story: You got mail: ---------------------------------------------------------------------------------------------------------------------------------------------------- I can gladly inform you that we have accepted your application. You are welcome to come and work at our farm up in vinjesvingen. We will provide you with a bed and food during your stay. Looking forward to our meeting. Best, Ryan Patel ---------------------------------------------------------------------------------------------------------------------------------------------------- Features: Singleplayer / Cooperative 2-6 Players Stealthy/Action/Horror 50 to 80 minutes Gameplay Story Textures, sound effects and music. Cinematics Revive Sometimes the game tell you what to do. Sometimes you have to investigate. In multiplayer it will not progress until all players are ready (Seen all cutscenes, dialogs) but only one player is needed to interact.
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Armaphobia Armaphobia is a Singleplayer \ co-op psychological horror scenario. A special force has been called in to investigate unnatural phenomena at a school. It’s up to you to find out what is going on. STEAM WORKSHOP Information Singleplayer / Cooperative 2-10 Players Mission type: Horror Map: Altis Revive: NO! Inventory: EMF reader, cameras and weapons. Royalty-free music by Kevin MacLeod. Streamer friendly! Guaranteed to make you jump. I started working on this 27 october 2020 and i reach a working state so i released it early because it´s halloween. Please give feedback on ideas and bugs.
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SILENT ABDERA Out Now: Steam Workshop Silent Abdera is experimental psychological horror singleplayer scenario, that I've been heavily working on this autumn. Plot: “The village of Abdera has been abandoned during the end of the bloody civil war. As a police patrol went missing in the vicinity, your job is to investigate and uncover the mystery of the mountain village." Here are some of the features: ◈ Psychological Horror ◈ Mystery Puzzles ◈ Story Driven ◈ Cutscenes ◈ Voice acting ◈ Lots of reading ◈ Strange creatures ◈ 1-2 hour gameplay ◈ Highly detailed environment Requirements: Zombies and Demons After I played the Laws of War campaign, it opened my eyes to new ideas. A interactive story with the element of true horror. That's when I wanted to try turning the military sandbox into completely new experience. I wished to have released the mission by Halloween, but I didn't want to rush things. But as I wrote more on the plot, my ambition grew and now the project has became the largest Arma project I have ever done. I'm excited to finish this, and I hope you're too for a fresh experience. Feel free to discuss and ask anything about this mission. More images below... Some of my missions: [CO-04] Last Stand - Bunker [CO-04] Last Stand - Compound [CO-04] Last Stand - Town [CO-04] Terrorist Hunt - Village [CO-04] Terrorist Hunt - Factory
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Hello, I'm working on my psychological horror scenario called Silent Abdera. There is a scene where the camera zooms in on a door. The door is locked, and I want it to animate like someone is trying to open it. I'm only aware of opening and closing animations such as below. But, I can't seem to find a solution for the locked door/budge animation. I have tried the below and doesn't work. If someone knows the solution for this, I'd be more than happy to hear it! Thanks in advance! Some of my missions: [CO-04] Last Stand - Bunker [CO-04] Last Stand - Compound [CO-04] Last Stand - Town [CO-04] Terrorist Hunt - Village [CO-04] Terrorist Hunt - Factory