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Found 5 results

  1. WW4 resources These are all the MLODs and textures released by Sanctuary, originally made public separately and now compiled in a single 7zip file. Download WW4 MLODs and textures compilation Permissions All these resources are public domain. No credit is required, although it'd be appreciated. Credits Sanctuary WW4 Extended resources Here is almost everything used in v1.1 of WW4 Extended. The only things you won't find are the models that aren't explicitely public domain or that I'm able to share for one reason or another (middle east units, zils, BTRs, BMDs...) and the vehicle texture masters. With that said, if there's still something that shouldn't be there please let me know and I'll reupload the zip files with those models removed. Note that the texture masters are in GIMP format (.xcf). Download WW4 Extended v1.1 MLODs WW4 Extended v1.1 Infantry textures WW4 Extended v1.1 Infantry textures for Cold War and Arctic Permissions Use them at will, as long is in an Arma game (there's the ported Arma vehicles there, and those have that restriction). No credit is required, although it'd be appreciated. Credits Sancturay - Base models and textures for infantry units kenoxite - Models and textures for anything not credited below (including the porting to OFP of the Arma 1 and 2 vehicle models) Bohemia Interactive - Original OFP, Arma 1 and Arma 2 models of the ported vehicles Macser - Desert 5t trucks Offtime, Jack, Agent Smith, FAB, Alderous - BRDM-2 Apocalypse83 - Desert retexture of BIS vehicles krzychuzokecia - National Army units ivosm - Unit textures afghan era SomerenV, Rusty and other members of the facepunch.com community - Digital Flora and other russian camo patterns
  2. Kenney just released a public domain voice pack. It consists of 46 voice snippets, both male and female, in ogg format. It includes the following: war_watch_my_back war_target_engaged war_target_destroyed war_suppressing_fire war_sniper war_rpg war_reloading war_medic war_look_out war_go_go_go war_get_down war_fire_in_the_hole war_cover_me war_call_for_backup More info and download links: http://www.kenney.nl/assets/voiceover-pack -- And the voices pbofied for OFP/CWA: Kenney Voices for OFP/CWA v1.0: https://www.mediafire.com/download/34t6ekgzudc2y39/%40kenneyvoices_v1.zip And the unpacked pbo: https://www.mediafire.com/download/daxd0un8czhfeho/kenneyvoices_unpboed_v1.zip Just drag and drop the @kenneyvoices folder to your OFP or CWA folder and add @kenneyvoices to a new or existing shortcut. Included there's a text file with all the classes of the new voices. I've set their volume to the one the default OFP voices use. They are also avaliable in the Voices and Anonymous lists of trigger sounds, with the prefix: Kenney/Male/ and Kenney/Female/ Feel free to check it out and report anything wrong you find there. Forgot to mention that I'm also releasing this as Public Domain. So feel free to do whatever you want with all this.
  3. krzychuzokecia

    WW4 Texture Templates

    WW4 Texture Templates Hello all! Today I'm presenting a set of files that may be useful for many addonmakers - begineers or not. These are texture templates for WW4 mod, that allow to make a fairly detailed textures for WW4 models. While WW4 Modder Resources contain most thing that You would need, they lacked good templates for vests. Due to this most of the WW4 retextured vests are of "camo-all-over" nature like on picture below. See the difference? I've wanted to have some more details, like visible webbing or PALS. Also I couldn't find any template for PASGT vest. So I've jumped into GIMP and made what I wanted to have. Most of this work is quite old, earlier versions of these files were used to make units for Revan's Brotherhood Rising mod, but now I've revamped them a little bit and released to public. I hope some of You will find them useful. Download here. To edit the .xcf files GIMP is needed - for those who don't know it's a free but very useful (and powerful) image editor. Get it here. When You're done save as .png or .tga, and then conver to .pac using Your converter of choice. Included are: 1. Uniforms: BDU - containing also webbing for units without vests BDU with baseball hat - that was made by Sanctuary later and never got into Modder's Resources Pullover - useful for civilian-looking insurgents. 2. Vests: 6B23 - Russian style vest with webbing inspired by RD-54 and Neva LBE IBA - early version with OTV shell with PALS/MOLLE PASGT - contains ALICE webbing for Your Cold War purposes. Credits go to Hyakushiki (author of the models which Sanctuary used as a basis for his work), Sanctuary ('nuff said) and Jklv (who made "wrinkle" textures for IBA and 6B23). I've just put it all together, made PASGT template, cut the details (straps, webbing) and so on. Uniform models have lapels deleted so on-body webbing (without vest) will look nicer. For more clothing parts and camo patterns check aforementioned WW4 Modder Resources. You may also find useful a camo patterns made by SomerenV. Also, there are some more templates in my cooker, namely Ranger Body Armor (Blackhawk Down!) and IOTV variant of IBA. Oh, and the best part - it's all open-source! :)
  4. Hello, I'm happy to present you ingame tool we're using for internal development for some time. It's simple WYSIWYG editor for Arma 2 and Arma 2: OA user interface. It won't do all work for you, you still have to have basic knowledge about how GUI works and where to define it. However, it can really speed up the process of creating and modifying dialogs and resources. Instruction how to operate the editor can be found on community wiki. I'll appreciate any feedback about bugs and suggestions ;) Download GUI Editor Download Preview Mission Mirrors: armaholic.com arma2base.de This is not an official tool.
  5. Hello, Is it possible to pass BAF second mission without ENDMISSION cheat? It seems that this IED explodes as soon as any soldier hits the trigger. Is it possible to approach this IED in any way? Any tips would be appreciated.
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