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Found 1 result

  1. Hi Folks, Need a little help with something. In order to add a little bit of realism I wanted to make a graveyard, so after our mission we could see just how many we lost. So I was going to use onPLayerRespawn.sqf to run a createVehicle command to dump a bodybag or grave within a certain area of the base. I'm brutal at scripting anything from scratch, i've really only looked at other peoples work and editing it. Is this correct? (Needs to be MP/JIP dedi compatible) createVehicle ["GraveCross1", getMarkerPos "Graveyard", 0, "none"]; //where graveyard in the marker name. How do i randomise the placement of the graves withing the graveyard? Also how would i orientate the graves all to be at the same angle? I've looked over the random function on the wiki but not sure how to integrate it with the above, And one final thing, Will running a random number generator in onPlayerRespawn.sqf take into account another players random number on a different client? Assume this might need to be run on the servers side to make sure of no overlapping graves. Gav
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