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Operation Plastpoint: Toy War Crisis
Revan9190 posted a topic in ADDONS & MODS: DISCUSSIONAlongside my Command & Conquer project, I have been thinking of other tiny projects that might be really fun to do. One of these projects I wanted to undertake is based on one of my favorite franchises of all time: Army Men. I remember vividly playing with tons of these sets as a kid and also the many games that came out for it. The game I remember most is Sarge's Heroes 1 and 2 (the N64 versions - as that's what I had at the time). I loved the idea of toys coming to life and waging war both in their world and ours. I searched recently and there use to be a mod for OFP in progress a long time ago, but it sadly ceased production, so I feel like maybe I can take up this kind of project. I think it'd be kind of easy, because the weapons are easily recreated and everything is mostly western equipment - but maybe I can expand on this with some more vehicles (to stand out a little) and weapons later. This project wouldn't require much at all as you'd have to primarily make everything look all plastic and matte colored, which I think would be easy enough to do. The mod will initially only contain the Green Nation and Tan Republic, but will eventually see the Blue and Grey nations. Based on what I've seen, this is what I'd need for even the basics: Vehicles: M48 Patton (I can use an M60, because there's not a proper M48 Patton yet) [x] - Done UH-1 Huey (I'd like to seek out permission to re-skin one) (Will use Blackhawk or Chinook?) M3 Halftrack (I can just as easily use a different APC for this if I have to, which is fine) (M113 or BMP?) Jeep (can just reskin the basic jeep and jeep w/ mg) Trucks (again, reskinning basic stuff will work) AH-1 Cobra (Army Men: Air Attack) PT Boat (just will reskin the PBR) Advanced Vehicle models for later: P51 (Green Nation plane) Spitfire (Tan Republic) B25 (Green Nation) Tu-25 (Tan Republic) Classes: Rifleman Bazooka Man Sniper Shotgunner Grenadier Flamethrower (this can never be properly implemented, so avoiding this one) Officer Medic Heroes: Sarge Hawk Thick Riff Scorch Col. Grimm Vicky Shrap Private Hoover Bullseye Villains: General Plastro Malice Col. Blintz Field Marshal Tannenburg Baron von Beige Major Mylar Weapons: M16 M79 Grenade Launcher (would have to ask permission for this) M21 M60 LAW (Unless someone has an M1 Bazooka somewhere that I'm allowed to use) And if I can do it, I want to apply some kind of specular map to everything to make them shiny plastic. Maybe also make some scripts to make them make dying sounds when shot. The heroes and villains probably won't make it in until way later, so basically going to only reskin the West soldiers to be green and tan respectively. Green soldiers will have green weapons and tan soldiers will have tan weapons, otherwise it just doesn't look consistent. I also want to make a script that shows plastic chunks flying when shot if that's possible. I mean we have OFPEC blood for the blood, but I'm sure a similar kind of job can simulate plastic flying everywhere. Even melted plastic puddles. :P I just wanted to see what people would think of this - I think it'd be a welcome mod for people who like fictional and different stuff like this. My other idea for a mod is Battletanx and Battletanx: Global Assault, which obviously would only be vehicle based, but I'll share that later. Made a logo for it too: Based off the Army Men Advance logo.