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Found 3 results

  1. Hi guys, I've bought arma 3 sometime ago, and since I've downloaded some workshop mods to play with my friends the problems started. The problem is: after some minutes (like 40-50 minutes) the textures get weird, the gear goes down and the character stay with the arms opened (pic) and if I just exit the match, an error saying "out of memory" appears and the game crashes. I play on a low end laptop but I could play the campaign for at least 2 hours without problems. My specs: Intel Core I5 2.40GHz Intel HD Graphics 3000 4Gb RAM ddr3 Windows 7 32 bits Thanks in advance.
  2. Hello dear BI community, Im looking for help, since i was not able to find the issue with my server. Im running an Exile sever, wit no extra community mods. After 2 hours of sever up time with 70/70 players the server start to lag and "desync", and inside the rpt the following starts to show up -> 23:49:03 Virtual memory total 4095 MiB (4294836224 B) 23:49:03 Virtual memory free 54 MiB (56832000 B) 23:49:03 Physical memory free 26164 MiB (27435003904 B) 23:49:03 Page file free 29180 MiB (30597603328 B) this is just an example, as soon this part start to show up - i arleady know the server will crash. We have an restart time of 3 hours, most of the time...the server will crash right before the sever restart. something like 2 hours and 50 mins. Now comes the funny part, when the server started to do that crash thing, we had our restart timer on 4 hours, there the vm log startet to begind after 3 hours +- 30 mins, but crashed after 3 hours and 30 to 50 mins. so the sever crashed later then it would crash on a 3 hour restart o.O So if gone through alot of custom scripts to may identify the problem, if there is any kind of scripting "error" or something that take way to much performance and even after "fixing" alot we still had the problem (im by far no expert or somethign else, so the problem could be still inside some script code) But after deactivating custom scripts, rewriting them, testing and so on...the server just didnt stoped to crash. If the server is runnging with...like 30/70 players for 3 hours, the problem wont accour. reducing slots to 60/60 didnt helped either. On first thing i though it had to do something with the loot spawn/cleanup that exile does, cause whenever the problem start - the loot wont despawn anymore, and if i delete the loot manual via script - it will crash the server instantly with out of memory error. But after reducing loot crashed still happend, rewriting a lot of the loot system, still crashed and so on... so here is my rpt lot og the server, may some of you guys have an idea what is causing the issue -> rpt DL sorry for uploading it to google, wasnt able to get it too pastbin...cause its to big ;/
  3. Walkero0

    Out of memory

    Anyone know what's causing this? I place my concept car in 2d editor an click preview. After a longer loading time i get this error http://imgur.com/gallery/Mup5z5H I tried to reduce texture resolutions and solved all known errors from the rpt. I think the texture issues(mdf_a3_buildings) can be ignored. That will be solved later. I find this error strange: In Vehicle: mdf_a3_vehicles\neptune\concept_ext.p3d missing cargo get in direction point I copied all cargo pos and cargo dir points from the sample model. All are aviable My model have 2 parts with about 20k faces (created proxy for interior). But when i load only the one with the memory points i get the same error. My RPT: http://pastebin.com/WJhPFbeU In Object Builder and Buldozer its working fine, and i don't think i have too few memory space aviable. Processor AMD FX-8350 Eight-Core Processor Video Card NVIDIA GeForce GTX 970 Memory 16 GB Operating System Microsoft Windows 10 (build 10240), 64-bit
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