Search the Community
Showing results for tags 'number'.
Found 5 results
-
Hey guys, I am wondering if there is a way to show a custom value, such as a simple number on the screen for All Players in the session and that can be altered during the session by the host Zeus, by something like the Esc button Extended Debug Console and executing statements. My idea is I want to control a visible number for all players, that when we sell or buy an item, or gain a number of points, I can add and remove plus or minus numbers on the get go. Any tips or ideas much appreciated
-
Complete Task When A Specific Kills Are Numbered
black_hawk_mw2_87 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, community! I am testing a VR scenario with VR AI - 0_Soldier_VR_F, called tgt0. The hits on him are counted by a script which also checks his condition, depending on where the AI's being shot. But what I want to know is how to complete a task, when a specific number of kills of the same class spawning VR soldier is counted. For example, when I kill the VR AI x times, the task will be completed. What can I do about this? Thank you in advance! 🙂 -
What is the upper limit or maximum number of AI and/ or human players in one single mission / campaign / scenario / Multiplayer mission / online combat. Is this number limited by game software settings itself, or upon to hardware performance? I have these questions because I would like to organize and design a huge mission or campaign such as BLUFOR Battalion VS OPFOR Battalion, I want to know how many AI could I put in and how many Players can join in, and What kind of PC should I set up. Many thanks, could you share your experience about these questions, list them one by one. For example ; Game type Max AI Max Players Single mission xxx xxx Campaign yyy yyy etc. etc. etc.
-
Sort an array of array only by number
Crazy_Man posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I want to sort an array of array with strings and numbers but only on the number. With the highest number at the start of the array. _array = [["Player 1",1], ["Player 2",3], ["Player 3", 2]]; // The result I want is : _array = [["Player 2",3], ["Player 3",2], ["Player 1", 1]]; -
Type Number, expected Control: error
lawman_actual posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm trying to set a checkbox as unchecked, but I get the error stating "type, number. Expected, control" I've checked the control idc and it matches what i've typed in the script...so I don't know how to get that "number" recognised as an idc. {_x ctrlSetChecked false;} forEach [2801,2802,2803]; I've also had a similar thing before where I was storing group names in an array, but was later unable to issue a command using that recalled group name because it was a "string" as opposed to a "group", even though tests showed that the group name matched the string exactly. Thanks, Law