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I would like to present my compilation of various improvements for ArmA: CWA made by different authors. It is conceived as a complex universal compilation of works by various authors, which do not introduce drastic changes into the game, but make it more modern and increase the replayability of old missions and campaigns, as well as allowing you to complement other mods. The compilation includes not only long-known releases, but also their improved versions, a selection of game elements from various addons and mods adapted for the base version of the game, as well as rare and some new additions. Among other things, here you can find a large selection of various retextures of standard models of vehicles, weather, roads, effects and other things, Nogova with Berghoff's vegetation, high-quality Kolgujev retexture from Marcomio and, probably, the most interesting - standalone-pack of detailed models from ArmA, replacing their standard counterparts. All these works are collected together, classified, illustrated, adapted to each other and ready for an easy and convenient installation. For this purpose, the assembly is released in three versions: two ready-made (full and optimal) and one that allows you to manually assemble it to your taste and needs (for experienced players and developers). It is recommended to pay attention to the accompanying files - they often contain useful information, as well as not to neglect the video and sound settings - they can significantly affect the final result. I will be glad to feedback, criticism, bug reports, suggestions for expanding the compilation. I have no doubt that I missed some work that could be included in it, and definitely did not notice any bugs, so feedback is welcome. Link for screenshots and download: https://drive.google.com/drive/folders/1O10-c-Kb83sTjWGTVXWFcYmtZa6GTlkM?usp=share_link
Nogovan Armed Forces - NAF: This is my first addon release for Arma3, this addon is based around re-textured AAF units. As much as i would like to have custom infantry models, that is not my strength, config and scripting is my main area of expertise. These units are a continuation of my addon releases on the Nogovan theme which started with OFP/Arma/Arma2. Any feedback would be appreciated. BACKGROUND: Following the wars that ravaged the islands in the 1980â€™s, it was decided that the old militia system of weekend warriors with a minimum of training was insufficient to ensure the defence of the Nogovan Republic. Permanent armed forces based on universal conscription were therefore established, built around a core of former FIA guerillaâ€™s and returned expatriate officers. The modest resources of the islands of Nogova, Everon and Malden preclude massive investment into modern armaments, leading to an emphasis on acquiring smart soldiers rather than smart weaponry. Rigorous and extensive training programs have been developed to ensure that raw recruits are brought to a high professional standard with a variety of military skills. In joint exercises with Western militariesNogovan draftees have outperformed the foreign regular counterparts on multiple occasions. All soldiers must pass an extended basic training for a period of six months before entering advanced military training. Part of the soldiers are then enrolled in the combat arms, part in the supporting services. Due to the relatively long ininital training all forces have a firm background in basic infantry skills regardless of their subsequent specialisation. The main part of recruits enter the light infantry which provides soldiers with training for operations in both alpine and desert conditions. Nogovan light infantry doctrine places a high value on dispersed and independent operations by platoon sized units against numerically superior or more heavily armed forces, mimicking the resistance tactics developed in the wars against the Soviets. Part of the troops are assigned to the armoured corps, which specialises in combined operations with tanks and armoured personnel carriers. The Nogovan Light Horse endorses fast aggressive tactics to quickly disrupt airborne or amphibuous invasions before initial assault forces are able to establish a firm bridgehead. Its reliance on brute force contrasts with the more fluid tactics of the rest of the army. After basic military training and the light infantry course the best and brightest of the recruits can volunteer for service with the airborne company, undergoing extensive advanced training imparting airborne and amphibuous infiltration techniques, demolitions skills and use of foreign weaponry and equipment. Endurance and initiative are highly stimulated in airborne candidates, a high number of which eventually enter non commissioned and subaltern officer training courses at the ViktorTroska Military Institute. DOWNLOAD: NAF Release 1.1 - http://naf.8bit-online.co.uk/download/2190/ REQUIREMENTS: NAF requires the latest version of Community Base Addons: http://forums.bistudio.com/showthread.php?178224-CBA-Community-Base-Addons-ARMA-3 NAF requires the latest version of NiaArms Weapons Core and NAF requires the latest version of NiaArms G3 Pack: https://forums.bohemia.net/forums/topic/190455-niarms-release-thread/