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Showing results for tags 'missionmaking'.
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EliteSlayer0204 posted a topic in ARMA 3 - USER MISSIONSSo I was adding a template to my dedicated server to update it from our old one because my unit was moving to a new map for a campaign. I was able to export the mission from Eden perfectly fine and install it into my server but upon loading it in to test it I get this error and I don't know how to fix it or solve it Picture_ca_paa the map I am using is this https://steamcommunity.com/sharedfiles/filedetails/?id=1282716647&searchtext=vidda some assistance would be of great help
feldruebe posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGhey guys, i have created a gamemode for dedicated servers, but right now its not possible to continue it after the server shut down. Before we tested on a dedicated server, the mission was meant to be hosted directly from arma, so we could hit "save & exit" but that obviously didnt work. Here comes my question: what stuff needs to be stored in my database and what gets saved by arma? There are quite some scripts with many variables that need to be saved, as well as the position of vehicles on the map and their condition. Hope you guys can help me. Thanks in advance
Hello! So, i have seen that some missions have a Virtual Arsenal in which there are already some set loadouts, for example, when you get close to it you will get the "Arsenal" option on the mouse wheel menu, but also sometimes you'll find things like "Rifleman"; "AT Soldier", "Pilot" and such, when you select any of them you get a loadout given by the server (not the ones you have saved). I'm trying to do this but i can't get it to work, i know how to export a certain loadout to a text file or to another unit but i have no idea how to make it like that. NOTE: I do use CBA_A3 and ACE mods but i guess there should be no problem with that as long as the players joining the server have them as well.