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I am making a PvP mission, bluefor vs. opfor. Each side has an APC which is used as teleport starting point. Players get teleported into an ATV with this kind of script: APC init: and the .sqf is: Problem is, both sides can use both teleporters, instead of each its own. So i am looking for a way to limit ''teleport into a vehicle'' for only one faction
Sokoloft posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHello, In the mission I am currently working on I need the ability to spawn pre-defined units via their string name, to a vehicle defined by either it's editor given variable name, or it's string name. Preferably the vehicles variable name. Then, I'm going to call the script via a trigger that is triggered via the Radio menu. As well as if it is possible, I'd like to then have another script that does the opposite, and de-spawns them, and will be called the same way via a trigger, and they will be On-Off options. Oh and yes, text via side to say that it has been toggled on or off! Any info is much appreciated, as I don't even know were to start. PS: As well as could you explain how to do the same for objects if there is a difference? I could put this information to good use to put the USS Nimitz On station and Off station.