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Found 2 results

  1. As the title says, when I select a mission on my server, I get to the role selection menu, I select one, client downloads mission, starts loading, then back to select the mission, been trying to see if the rpt tells me a missing mod or smth with no luck, anybody has any idea what might be happening first time it has happened to us. 5:58:20 RHS: GREF | @RHSGREF | false | false | GAME DIR | d45628bb1168a22a9554c18f8c1458615546af9a | 44ebb00b | @RHSGREF 5:58:20 RHS: Armed Forces of the Russian Federation | @RHSAFRF | false | false | GAME DIR | c099f9533a1d61a33bef449594ec01c28661aa62 | 9f03db96 | @RHSAFRF 5:58:20 @Resident Evil 7 Blue Umbrella Soldier | @Resident Evil 7 Blue Umbrella Soldier | false | false | GAME DIR | a7f41483a321961ba4d50b7eefb7dbd35d27e0d2 | e18e749d | @Resident Evil 7 Blue Umbrella Soldier 5:58:20 @Resident Evil 2 Remake HUNK | @Resident Evil 2 Remake HUNK | false | false | GAME DIR | e4409d21091f5d3bc242e86b0eca2dc567382962 | 2e0c3dbd | @Resident Evil 2 Remake HUNK 5:58:20 Real Engine | @Real Engine | false | false | GAME DIR | 8cf43bc8ebc43404e8141a6fe6241efe0fe8c923 | 5d5b2804 | @Real Engine 5:58:20 @Ragdoll Physics Plus+ v1.12 | @Ragdoll Physics Plus+ v1.12 | false | false | NOT FOUND | | | 5:58:20 Project Infinite | @Project Infinite - All in one | false | false | GAME DIR | 8412359d8ac064256f06594703e2ad5cdc732251 | a4fe433e | @Project Infinite - All in one 5:58:20 NIArsenal | @NIArms All in One | false | false | GAME DIR | 2292fd55b5b8c5dc04723d949aa39f8b139f8177 | 74234b2d | @NIArms All in One 5:58:20 Dingor Island | Dingor Island | false | false | NOT FOUND | | | 5:58:20 LAMBS Suppression | @LAMBS_Suppression | false | false | GAME DIR | d21f10f9205a2236d6c0b2ce3975dd0048b4e6c0 | aff9d7a3 | @LAMBS_Suppression 5:58:20 @LAMBS_Danger.fsm | @LAMBS_Danger.fsm | false | false | NOT FOUND | | | 5:58:20 KAT - Pharmacy | @KAT Pharmacy | false | false | GAME DIR | 6b6b72a0bfa05e56ee82ae2b44bd6723471257ed | fdbe073d | @KAT Pharmacy 5:58:20 KAT - Advanced Medical | @KAT - Advanced Medical REWRITE | false | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | @KAT - Advanced Medical REWRITE 5:58:20 KAM - RHS Compatibility | @KAM - RHS Compatibility | false | false | GAME DIR | 5eac7af20e8a8cf5dfd72f58d9c332a236c033db | d8e7d07f | @KAM - RHS Compatibility 5:58:20 @JSRS SOUNDMOD - RHS AiO Mod Pack Sound Support | @JSRS SOUNDMOD - RHS AiO Mod Pack Sound Support | false | false | NOT FOUND | | | 5:58:20 JSRS Soundmod - CE.20.0423 | @JSRS SOUNDMOD | false | false | GAME DIR | 89c22d28229ca1bfa92aaae4cfc509aa70fbc33c | 397cdfa7 | @JSRS SOUNDMOD 5:58:20 Improved Melee System | @Improved Melee System | false | false | GAME DIR | bebe1ecabedd72885101455b97bece9cfa61e7fe | 8396467d | @Improved Melee System 5:58:20 @Immerse | @Immerse | false | false | GAME DIR | c9534405bd69ef0a15ab21a36a4ae74df2b5a0bc | 7f611797 | @Immerse 5:58:20 @Helicopter Dust Efx Mod | @Helicopter Dust Efx Mod | false | false | GAME DIR | 5eb501b16fc2de6b9cdb6cdc07eaab9390b05390 | c33ee11b | @Helicopter Dust Efx Mod 5:58:20 Gruppe Adler Trenches | @Gruppe Adler Trenches | false | false | GAME DIR | 1469bb9106e667d7257e5117e40516bea48b6001 | a300f1d0 | @Gruppe Adler Trenches 5:58:20 Ballistic impact with goko light & magic | @Goko Ballistic Impact | false | false | GAME DIR | 00afee064e6e525c159049e42b21c34a55dc4632 | 170e0811 | @Goko Ballistic Impact 5:58:20 FireSupport+ | @Fire Support Plus | false | false | GAME DIR | a04036b73981979089d58147cf6bd74ad0718b0a | 1592f7e5 | @Fire Support Plus 5:58:20 @Enhanced Soundscape | @Enhanced Soundscape | false | false | GAME DIR | fa8db044c2449f15ef7c800065e1ea8eea6c7d41 | b0707611 | @Enhanced Soundscape 5:58:20 Enhanced Movement Rework | @Enhanced Movement Rework | false | false | GAME DIR | 97d59d9039ca205be09e6ea870fd87d34754c28c | f4d4720e | @Enhanced Movement Rework 5:58:20 Enhanced Movement | @Enhanced Movement | false | false | GAME DIR | fbc1f582c89f11919f9c6ead5d842e6c1aea9b71 | a47fddc8 | @Enhanced Movement 5:58:20 @DCO Vehicle.FSM - Vehicle AI Enhancement | @DCO Vehicle.FSM - Vehicle AI Enhancement | false | false | NOT FOUND | | | 5:58:20 CUP Terrains - Core 1.17.1 | @CUP Terrains - Core | false | false | GAME DIR | dabf827d62e08c1ffe2cf7f5a06be6685b3a44e9 | 503b396c | @CUP Terrains - Core 5:58:20 Chemical Warfare | @Chemical Warfare | false | false | GAME DIR | 551a2e87a73d7a435f2053e45449e461454d0d9b | 563923d2 | @Chemical Warfare 5:58:20 Community Base Addons v3.15.6 | @CBA_A3 | false | false | GAME DIR | 00127cc3983804656fcdb4021c85a778b920cb3d | 5ca1ed2c | @CBA_A3 5:58:20 BloodLust | @BloodLust | false | false | GAME DIR | a9d424e3039a4b02c49dbc3df8d8d6914f85315f | efeb2b87 | @BloodLust 5:58:20 @Blastcore Edited (standalone version) | @Blastcore Edited (standalone version) | false | false | NOT FOUND | | | 5:58:20 BackpackOnChest | @BackpackOnChest | false | false | GAME DIR | de112924e5c924c919d2bc9d9ab785c6460b5875 | 3e3e4a7c | @BackpackOnChest 5:58:20 ARCC | @Animated Recoil coefficient changer | false | false | GAME DIR | bbe7df28d30087fa9052e61f3e1f35437e7ff00d | 2f855638 | @Animated Recoil coefficient changer 5:58:20 Advanced Urban Rappelling | @Advanced Urban Rappelling | false | false | GAME DIR | f89771ffb164eb32069350428c73bf5ace17fb12 | 7c4278a8 | @Advanced Urban Rappelling 5:58:20 Advanced Combat Radio Environment 2 | @ACRE2 | false | false | GAME DIR | ef0f5e4c0d322029d879d41d42f779d9173c0d8b | 26f05971 | @ACRE2 5:58:20 @ACE Compats - RHS Compats | @ACE Compats - RHS Compats | false | false | GAME DIR | f6664b77f9f3e9501ecfe5a1ee708a063129e04e | ec25e55 | @ACE Compats - RHS Compats 5:58:20 @ACE Compat - RHS: SAF | @ACE Compat - RHS: SAF | false | false | NOT FOUND | | | 5:58:20 @ACE Compat - RHS: GREF | @ACE Compat - RHS: GREF | false | false | NOT FOUND | | | 5:58:20 @ACE Compat - RHS USAF | @ACE Compat - RHS USAF | false | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | @ACE Compat - RHS USAF 5:58:20 @ACE Compat - RHS AFRF | @ACE Compat - RHS AFRF | false | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | @ACE Compat - RHS AFRF 5:58:20 @ACE 3 Extension (Animations and Actions) | @ACE 3 Extension (Animations and Actions) | false | false | NOT FOUND | | | 5:58:20 Advanced Combat Environment 0.0.0 | @ace | false | false | GAME DIR | 66bf9c0128a205354f9a4e4800a352b43e0a0838 | 44c0c00d | @ace 5:58:20 3den Enhanced | @3den Enhanced | false | false | GAME DIR | 953059fc6f9429f53599f14181359bf666a7b3aa | dbbc43d0 | @3den Enhanced 5:58:20 DEVGRU-服装包 | @[NSW] BSAA operator from Resident Evil Village | false | false | GAME DIR | 498525cea61587ee3063b6cebdec750b77760af4 | 7fda15f5 | @[NSW] BSAA operator from Resident Evil Village 5:58:20 Arma 3 Art of War | aow | true | true | GAME DIR | 0d4d518854024cf5824af507af9e16c050f38936 | bb26feb | aow 5:58:20 Arma 3 Contact (Platform) | enoch | true | true | GAME DIR | 4cd4bf722e1a360ab4199316041aad8a3b1afbe5 | c3ba4c1 | enoch 5:58:20 Arma 3 Tanks | tank | true | true | GAME DIR | 9adf766a3291df59d96561ef5bbac024cd5f103c | 6b26ff75 | tank 5:58:20 Arma 3 Tac-Ops | tacops | true | true | GAME DIR | b2aeee6afb4d22a907356a94f5db210e5207741b | 8646e5fd | tacops 5:58:20 Arma 3 Laws of War | orange | true | true | GAME DIR | 0591fa9ec992d8e862d32f574c67b54402598c63 | 630e5234 | orange 5:58:20 Arma 3 Malden | argo | true | true | GAME DIR | f049aea19468628fb3c360a8148a3867502024f2 | 3b10ba25 | argo 5:58:20 Arma 3 Jets | jets | true | true | GAME DIR | 959b3d22f9145707051b0c44855a7be4bc8c24ba | 456e1ae6 | jets 5:58:20 Arma 3 Apex | expansion | true | true | GAME DIR | 1f9076ab9257e5993e739ce0776c871e63d1260e | da0e3bbd | expansion 5:58:20 Arma 3 Marksmen | mark | true | true | GAME DIR | 120c22fcb20352b35c3ff18018a3787db228ba14 | a8e5ee75 | mark 5:58:20 Arma 3 Helicopters | heli | true | true | GAME DIR | 54fec03b56fd2cc0c3d608bd988b6be8d99c8373 | e9bda741 | heli 5:58:20 Arma 3 Karts | kart | true | true | GAME DIR | a5ffd00a3db67b30af623a4a4ae57e4c158e9642 | 58a5c510 | kart 5:58:20 Arma 3 Zeus | curator | true | true | GAME DIR | 7845d8b549e114fb683237da35d1677f17fd8640 | 925d03b0 | curator 5:58:20 Arma 3 | A3 | true | true | NOT FOUND | | | 5:58:20 ========================================================================================================================================================================================================== 5:58:20 InitSound ... 5:58:20 InitSound - complete 5:58:20 PhysX3 SDK Init started ... 5:58:20 PhysX3 SDK Init ended. 5:58:23 [CBA] (xeh) INFO: [0,18.659,0] PreStart started. 5:58:23 [CBA] (settings) INFO: Userconfig: Ignored. 5:58:24 String STR_A3_C_CfgVehicles_B_HMG_02_high_weapon_F0 not found 5:58:24 String STR_A3_C_CfgVehicles_O_HMG_02_high_weapon_F0 not found 5:58:28 [ACE] (medical) INFO: Checking uniforms for correct medical hitpoints [290 units] 5:58:29 [CBA] (xeh) INFO: [0,24.72,0] PreStart finished. 5:58:29 [CBA] (xeh) WARNING: B_CBRN_Unarmed does not support Extended Event Handlers! Addon: @Fire Support Plus 5:58:29 [CBA] (xeh) WARNING: O_CBRN_Unarmed does not support Extended Event Handlers! Addon: @Fire Support Plus 5:58:29 [CBA] (xeh) WARNING: I_CBRN_Unarmed does not support Extended Event Handlers! Addon: @Fire Support Plus 5:58:29 [CBA] (xeh) WARNING: kat_stretcher does not support Extended Event Handlers! Addon: @KAT Pharmacy 5:58:30 SW animation used for bloodsplatter\models\plane\bloodsplatter_plane.p3d - Not all levels have Keep Height set 5:58:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f 5:58:32 Loading movesType CfgGesturesMale 5:58:32 bin\config.bin/CfgGesturesMale/States/HLC_GestureReloadC96_stock_Prone.ConnectTo: Bad move AmovPpneMstpSrasWpstDnon 5:58:32 bin\config.bin/CfgGesturesMale/States/HLC_GestureReloadC96_stock_Partial_Prone.ConnectTo: Bad move AmovPpneMstpSrasWpstDnon 5:58:32 Creating action map cache 5:58:32 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:32 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 MovesType CfgGesturesMale load time 600.0 ms 5:58:33 Loading movesType CfgMovesMaleSdr 5:58:33 bin\config.bin/CfgMovesMaleSdr/States/starWars_lightsaber_heavyattack2.interpolateTo: item count not multiple of 2 (is 5) 5:58:33 Reading cached action map data 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 5:58:33 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 5:58:34 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext 5:58:34 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\custom\a_in\acts_listeningtoradioloop.rtm differs (looped now 1)! MoveName: acts_listeningtoradio_loop 5:58:34 Warning: looped for animation: a3\anims_f_bootcamp\data\anim\sdr\cts\acts_kore_talkingoverradio_loop.rtm differs (looped now 1)! MoveName: acts_kore_talkingoverradio_loop 5:58:35 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\spectator\hubspectator_stand.rtm differs (looped now 1)! MoveName: hubspectator_stand_contact 5:58:35 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\pne\stp\non\non\amovppnemstpsnonwnondnon_amovppnemevasnonwnondl.rtm differs (looped now 1)! MoveName: amovppnemstpsnonwnondnon_amovppnemevasnonwnondl 5:58:35 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\pne\stp\non\non\amovppnemstpsnonwnondnon_amovppnemevasnonwnondr.rtm differs (looped now 1)! MoveName: amovppnemstpsnonwnondnon_amovppnemevasnonwnondr 5:58:35 MovesType CfgMovesMaleSdr load time 2554.0 ms 5:58:35 Warning: Gesture name 'riflereloadpronebase' in 'CfgGesturesMale' already defined in 'CfgMovesMaleSdr' 5:58:35 Warning: Gesture name 'pistolreloadpronebase' in 'CfgGesturesMale' already defined in 'CfgMovesMaleSdr' 5:58:35 Global namespace not passed during: false 5:58:35 Global namespace not passed during: false 5:58:35 Error in expression 5:58:35 Error position: 5:58:35 Error Local variable in global space 5:58:35 Global namespace not passed during: false 5:58:35 Global namespace not passed during: false 5:58:35 Error in expression 5:58:35 Error position: 5:58:35 Error Local variable in global space 5:58:36 Initializing Steam server - Game Port: 2321, Steam Query Port: 2322 5:58:36 Steam AppId from steam_appid.txt: 107410 5:58:36 Connected to Steam servers 5:59:25 Unsupported language English in stringtable 5:59:25 Unsupported language English in stringtable 5:59:25 Unsupported language English in stringtable 5:59:25 File description.ext, line 19: '.Saving': Missing ';' at the end of line 5:59:25 Item STR_action_takePackage_scout listed twice 5:59:25 Unexpected stringtable format inside 5:59:25 Unexpected stringtable format inside 5:59:25 Unexpected stringtable format inside 5:59:25 Unexpected stringtable format inside 5:59:25 Unsupported language English in stringtable 5:59:25 Item STR_action_takePackage_scout listed twice 5:59:25 Unexpected stringtable format inside 5:59:25 Unexpected stringtable format inside 5:59:25 Unexpected stringtable format inside 5:59:25 Unexpected stringtable format inside 5:59:25 Unsupported language English in stringtable 5:59:30 Admin logged in, player: Newton, playerUID: 76561198044395194, IP: 192.168.56.1:2304. 5:59:30 Unsupported language English in stringtable 5:59:30 Unsupported language English in stringtable 5:59:30 Unsupported language English in stringtable 5:59:30 File description.ext, line 19: '.Saving': Missing ';' at the end of line 5:59:30 Item STR_action_takePackage_scout listed twice 5:59:30 Unexpected stringtable format inside 5:59:30 Unexpected stringtable format inside 5:59:30 Unexpected stringtable format inside 5:59:30 Unexpected stringtable format inside 5:59:31 Unsupported language English in stringtable 5:59:31 Item STR_action_takePackage_scout listed twice 5:59:31 Unexpected stringtable format inside 5:59:31 Unexpected stringtable format inside 5:59:31 Unexpected stringtable format inside 5:59:31 Unexpected stringtable format inside 5:59:31 Unsupported language English in stringtable 5:59:35 Mission fear V3.lingor3: Missing 'description.ext::Header' 5:59:40 Starting mission: 5:59:40 Mission file: fear V3 (__cur_mp) 5:59:40 Mission world: lingor3 5:59:40 Mission directory: mpmissions\__cur_mp.lingor3\ 5:59:40 Warning Message: No entry 'bin\config.bin/CfgWorlds.lingor3'. 5:59:41 Warning Message: No entry 'bin\config.bin/CfgWorlds.lingor3'. 5:59:41 Warning Message: No entry '.gridNumbersOverLines'. 5:59:41 Warning Message: '/' is not a value 5:59:41 Warning Message: No entry '.centerPosition'. 5:59:41 Warning Message: []: '/' not an array 5:59:41 Cannot evaluate '' - no file 5:59:41 Warning Message: []: '/' not an array 5:59:41 Cannot evaluate '' - no file 5:59:41 Warning Message: No entry 'bin\config.bin/CfgWorlds.lingor3'. 5:59:41 Warning Message: No entry '.gridNumbersOverLines'. 5:59:41 Warning Message: '/' is not a value 5:59:41 Warning Message: No entry '.centerPosition'. 5:59:41 Warning Message: []: '/' not an array 5:59:41 Cannot evaluate '' - no file 5:59:41 Warning Message: []: '/' not an array 5:59:41 Cannot evaluate '' - no file 5:59:41 [CBA] (xeh) INFO: [3602,96.785,0] PreInit started. v3.15.6.211004 5:59:41 [CBA] (xeh) WARNING: One or more children of class CAManBase do not support Extended Event Handlers. Fall back to loop. 5:59:41 [CBA] (settings) INFO: Reading settings from settings file. 5:59:41 [CBA] (settings) INFO: Finished reading settings from settings file. 5:59:41 String STR_RHS_FAC_VDV_45 not found 5:59:41 Wrong location draw style - "ACRE_RequiredDrawStyle" 5:59:42 [ACE] (common) INFO: Parsed Settings Configs [0.0 ms] 5:59:42 Attempt to override final function - ace_interaction_fnc_addpassengersactions 5:59:42 Attempt to override final function - ace_medical_status_fnc_getbloodvolumechange 5:59:42 Attempt to override final function - ace_medical_status_fnc_hasstablevitals 5:59:42 Attempt to override final function - ace_dogtags_fnc_cancheckdogtag 5:59:42 Attempt to override final function - ace_dogtags_fnc_getdogtagdata 5:59:42 Attempt to override final function - ace_medical_fnc_setunconscious 5:59:42 Attempt to override final function - ace_medical_treatment_fnc_cprlocal 5:59:42 Attempt to override final function - ace_medical_treatment_fnc_fullheallocal 5:59:42 Attempt to override final function - ace_medical_treatment_fnc_treatment 5:59:42 Attempt to override final function - ace_medical_gui_fnc_displaypatientinformation 5:59:42 Attempt to override final function - ace_medical_gui_fnc_updateinjurylist 5:59:42 Attempt to override final function - ace_medical_gui_fnc_updateloglist 5:59:43 Attempt to override final function - kat_circulation_fnc_wrongbloodtreatment 5:59:43 [CBA] (xeh) INFO: [3602,98.598,0] PreInit finished. 5:59:43 Duplicate HitPoint name 'HitTurret' in 'O_Heli_Transport_04_F' 5:59:43 Duplicate HitPoint name 'HitGun' in 'O_Heli_Transport_04_F' 5:59:43 Warning Message: No entry 'bin\config.bin/CfgWorlds.lingor3'. 5:59:43 Warning Message: No entry '.gridNumbersOverLines'. 5:59:43 Warning Message: '/' is not a value 5:59:43 Warning Message: No entry '.centerPosition'. 5:59:43 Warning Message: []: '/' not an array 5:59:43 Cannot evaluate '' - no file 5:59:43 Warning Message: []: '/' not an array 5:59:43 Cannot evaluate '' - no file 5:59:45 Error compiling '' in 'hitpitottube' 5:59:45 Error compiling '' in 'hitstaticport' 5:59:45 Unsupported language English in stringtable 5:59:45 Unsupported language English in stringtable 5:59:45 Unsupported language English in stringtable 5:59:45 File description.ext, line 19: '.Saving': Missing ';' at the end of line 5:59:45 Item STR_action_takePackage_scout listed twice 5:59:45 Unexpected stringtable format inside 5:59:45 Unexpected stringtable format inside 5:59:45 Unexpected stringtable format inside 5:59:45 Unexpected stringtable format inside 5:59:45 Unsupported language English in stringtable 5:59:46 Item STR_action_takePackage_scout listed twice 5:59:46 Unexpected stringtable format inside 5:59:46 Unexpected stringtable format inside 5:59:46 Unexpected stringtable format inside 5:59:46 Unexpected stringtable format inside 5:59:46 Unsupported language English in stringtable I've tried modifying the mission.sqm file to remove all mods dependencys sourceName="fear%20V3"; addons[]= { }; class AddonsMetaData { }; dlcs[]= { "Heli", "RHS_USAF", "Niarms_MP5", "Niarms_SAW", "RHS_AFRF", "ORANGE", "Expansion" }; With no luck, same result, im running out of ideas, I tried, removing all the enemy AI only leaving the players but no luck.
  2. I bought the new Creator DLC S.O.G Prairie Fire. I also rented an Arma 3 game server from Nitrado. How do I get the DLC on the server now? I saw there is a folder named "vn" in which the DLC is stored. Do I just have to load it onto the server and can then just start playing? Mods always have "@" in front of the name. This is then uploaded to the server and activated. How's that with SOG Prairie Fire?
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