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Showing results for tags 'file path'.
Found 3 results
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Correct way to reference RVmat file in addon
lawman_actual posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Can't seem to figure out the correct way to reference the RV mat file in my P: drive and have it work in game once packed up. My file structure is: In object builder it works if I assign the following: However in game I am told the material file cannot be found. I've tried a few iterations now and can't seem to figure the correct way to work. Advice would be much appreciated! Cheers, Law -
Addon file paths / file not found
lawman_actual posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Ok so I thought I understood this...I've packed several small mods before and I could load them just fine. However, I'm trying again for the first time in a while, following the exact same structure, and it's coming back telling me "file not found". I have the following as my file structure in my P: drive: P:\law\modName\addonName Within the addon folder I have included config.cpp with the following line, as per the Arma 3 samples, and the file basicdefines_A3.hpp also copied from the samples. #include "basicdefines_A3.hpp" At the moment this is the only thing in the config file not commented out. However when I pack this (without errors) and load it into the launcher (...Arma 3\@modName\addons\addonName.pbo), whilst loading it tells me it is unable to find the basic defines file. The same is also true of any other files I try to #include. This tells me I probably haven't referenced it correctly, but after a whole morning of googling and trying every conceivable iteration of file paths I've decided it's time to ask for help. Much appreciated, Law -
Hey All: Where is the file path location for the BIS_func scripts/object? EX: "\A3\scripts\<functions>\" Thanks!