Search the Community
Showing results for tags 'external'.
Found 3 results
-
Hey! I'm trying to load an external file from the game root directory. From what I understand I have everything set up correctly. If you have any experience doing this and could share your settings that'd be greatly appreciated. So far I've got: I don't know what I've missed. Right now _pass doesn't print "password".
- 17 replies
-
- loadfile
- processfile
-
(and 1 more)
Tagged with:
-
Hi. As you probably already know, we're currently working on a new terrain for Arma 3 as part of The Expansion. In order to fully reach our goals and make this the most awesome terrain possible, we decided to ask a few artists / modders from the Arma community to help us with creating planned map assets, specifically structures and buildings. It would be standard external work involving a job application, candidate selection, proper contract, NDA and pays :) Anyone interested and fitting to such a position, please follow the BI Careers ad and apply there.
-
Problem with kicking non crew class from vehicle
alleycat posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Trying to kick a player from vehicles if they are not crew: _commander = commander _vehicle; _gunner = gunner _vehicle; _driver = driver _vehicle; if ( (!(_commander isKindOf "O_crew_F")) || (!(_commander isKindOf "B_crew_F"))) then { _commander action ["GetOut",_vehicle]; }; if ( (!(_gunner isKindOf "O_crew_F")) || (!(_gunner isKindOf "B_crew_F"))) then { _gunner action ["GetOut",_vehicle]; }; if ( (!(_driver isKindOf "O_crew_F")) || (!(_driver isKindOf "B_crew_F"))) then { _driver action ["GetOut",_vehicle]; }; However it kicks the player every time, even if the class is crewman. Something broken on the logic?