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I have an AMD GPU and I play Arma3 in 4K, and the FPS in many occasions are low, having the option to scale the screen resolution to avoid fps drop. But the quality of the filtering is not very good, and the image loses sharpness and too much quality. AMD's FSR options have just been released, which work equally well on Nvidia and Intel, achieving better quality and lower image scaling. As this is difficult to explain, I wanted to make some example images (with a small x3 magnifying glass) so that everyone can judge. Images at 4096x2160 pixels ArmA 3 Fidelity Super Resolution TEST Multiple options for comparison Zoom in to see more detail, pixel by pixel on your screen I personally gain 150% more FPS when using the 75% scale, and 200% more FPS when using the 50% scale. This is very easy to implement, there are already mods like the one in GTA5 that add support for FSR externally created by the community. And the same author has created a FSR common distribution that can be used in any game. I guess many will say "NVIDIA's technology is much better! Better to implement DLSS.", and it's true... but the problem with this is that it will only be a breakthrough for a privileged few with their RTX 20 and 30 series. I look forward to your comments on this, Thank you.
Here's an example script for using Prairie Fire gestures in a script. This should be useful for cut-scenes or some advanced mission making. It also uses the Prairie Fire subtitles function. The sample script: I may also add in calls to my JBOY Speak script to this, so unit will say in quiet stealth voice the corresponding voice file (i.e., "Attack", "Regroup", "Move out", etc.). If I get around to doing that I will update this post accordingly.