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Found 1 result

  1. I'm having a small icon appear on a HUD for a few seconds, that instantly begins to fade. I'm using: _display ctrlSetFade 0; //On instantly _display ctrlCommit 0; _display ctrlSetFade 1; //Then fades over a short time _display ctrlCommit 1; All good. On the same HUD, to have an icon turn on or off (no fading), I'm using this in a loop: if (_cond) then { _display ctrlSetText _text; } else { _display ctrlSetText ""; }; Again, all good. So, potentially a bit of a dumb question, but I was just wondering if using ctrlSetFade's transparency to hide/unhide an element is better than using ctrlSetText to "re-link"/"de-link" the image file to achieve an on/off effect for the element?
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