Search the Community
Showing results for tags 'create vehicle'.
Found 1 result
Hello guys, I have a mission with an integrated construction system. Players can build fortifications, I use createVehicle locally on the client for that. Some of the created objects also have eventHandlers attached to them. I now want to allow saving and later resuming the mission. I got it mostly working, however 2 questions remain: 1. Will objects created using createvehicle on a client be saved and restored? 2. I read somewhere that variables added via setVariable will be saved, what about eventHandlers though? Do I have to redo them after resuming the mission from a savegame? Thanks for all tips and guidance in advance, you guys have been of so much help already! Leander