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Showing results for tags 'cosmetics'.
Found 3 results
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The Adam outfit is really cool but I noticed the gloves hanging off them are static and clipping. Would it be possible to have them removed/placed somewhere else? It is a small thing, I know. Thank you for your time. -T.I.M.~
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Hello developers! So far season 4 of Vigor has been a blast. The new features in gameplay are really nice and create more outcomes. One feature I believe can benefit your game is saving custom outfits for our player. I have many different cosmetics for my player and it can be annoying to switch back and forth sometimes. Other than that the game is awesome.
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Hey! How's it going. I wanted to see if anyone also is having troubles or have resolved a form to get backpacks rotated in Eden editor to stay as they are when the game launches? For example, I wanted to hang a backpack off a railing, the backpack once the game launches, drops to the floor as if it were dropped by a player. I've attempted to remove it's simulation, dynamic simulation, damage, showing it's model, and different combinations of each in an attempt to solve this. By any chance does someone have a fix to this or a script that can be used to paste into the init for the bag to keep it where it's at? Example photos at the Imgur link below. https://imgur.com/a/DJbB2r8 Thank you for your time! 😁
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- mission making
- cosmetics
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