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Found 1 result

  1. i have found this script somewhere can't remember where. I want to know if it can be changed to count all Civillian on the map, i understand that this script only counts if any CIV out of the 16 that have to be on the map dies it will end the game. I have to check if the CIV is killed by Player and not any AI killing AI I am using Bangabob's COS and i do not know how many Civillian that there is on the map, so all i want is that if you kill ONLY ONE you have failed the mission. Can that be done with some kind of script like this one : [] spawn { while {true} do { sleep 3; _cnt = { side _x == civilian } count allUnits; // allUnits implies men & alive and not waiting for respawn if (_cnt < 16) exitWith {"Loser" call BIS_fnc_endMission}; // works also in SP but you can use: "loser" call BIS_fnc_endMission for SP mission "16is the number of civ" } };
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