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Found 1 result

  1. https://imgur.com/a/MFskJ This is a small, 100% INFANTRY oriented map, intended for use with unsung but sure, it works equally well for other jungle scenarios if you are into that sort of thing. Solely intended for medium to short range infantry missions and campaigns, this map has extremely dense vegetation and is designed for very short ingame view settings. 2m cell size makes the ground itself VERY detailed and with the enemy literally less than a nade's throw away, nobody needs view range. This is so that we can have nice things. Such as craters and ditches, trenches and such. Features: 8x8km 1 million trees. Actual terrain modified to work with arma units. River for dangerous crossings and patrol boats. Very high terrain detail. 2m cell size. Highly dense rainforest Designed exclusively for patrol/infantry huey insertion situations. There are no roads. just footpaths. The river is the main road in these parts. Scheduled release date; January 2nd. 1 US FOB with 3 helipads and and 1 OP with 1 helipad. 1 bombed out plantation settled by French Missionairies in the 19th century. 100% custom ground textures. The map is a fictional valley-river offshoot of the Mekong river, in the region around Cambodia/Laos highlands. Requires Apex/Tanoa. No initial mod requirements. (future versions may require Unsung) Progress summary: Terrain sculpting: 100% Object placement: 70% Detail placement 25% Satellite textures: 95% Ground textures: 90% Roads/paths: 20% Surface masks: 60% DISCLAIMER This download is pre-release content and only suitable for mission makers at this moment. A release thread will be posted when the first playable version is completed. Do not download this unless you wish to create missions and maybe affect the final product. If you create sites in x-cam or similar on this map and post them in this thread, I will include the best and most suitable ones! (no mods!) IF YOU EXPECT A FULLY FUNCTIONAL AND COMPLETED MAP, PLEASE WAIT FOR VERSION 1.0 Testers are not needed but feel free to look around, have fun and do post feature requests in this thread! Performance instructions: #1 Set Overall view range to less than 1km. #2 Set object to around half of that #3 Set terrain detail to ultra #4 if the above doesn't give you playable fps, lower or turn off FSAA, terrain detail, object and texture settings. #5 If #4 didn't make it playable, buy a new computer! The map is currently almost completed with basic nature and is only lacking detail and structures. Updates will be posted regularly. If you are a mission maker, please consider doing object placement outside eden editor so they can be added to the actual map. I will use the coolest ones you guys send me as long as they aren't out of place! Download link! (steam) This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Here's a link to my main project: https://forums.bistudio.com/topic/196592-nord-arctic-circle-map-ii/
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