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Showing results for tags 'binding'.
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Hi peeps, In WW4EXT I'm testing the included CCE2 scenario. When the scenario starts, I get the following dialogue; Works fine, I can use the C key to open the Fwatch menu properly just as expected. I can also change the key bindings as suggested. The problem is if I abort the mission. When restarting, I get the following error; Somehow it seems that the key bindings are messed up after exiting the mission. I cannot use the Fwatch menu, not the switch sight and zeroing function. Not a game breaker, but it would be nifty to have. If I do a complete reinstall I get the dialogue again, but the error shows up after aborting restarting the mission. Any suggestions on where I can correct this manually? Not sure whether the problem lies within Fwatch or WW4EXT. My guess is WW4EXT, but where to start? Thanks in advance!
Hello guys, I would like to know if it was possible to "unlink" parachute controls from helicopter controls ? I bound cyclic movements of the helicopters to mouse movements Thus, when I'm in a steerable parachute, whenever I want to look around, my parachute begin to turn Strange thing it that only Cyclic left and Cyclic right seems to be linked to parachute controls, not Cyclic forward nor backward Freelook mode doesn't seem to have any effect in parachute Thanks for your help ! :)