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Hey guys, I m trying to automate some things on my linux server. In this case I try to autoupdate bikeys and mods but my method is not as good as I wish to. I know howto download a mod (vcomai) via steamcmd like this: /steamcmd.sh +login steamname mysecretpasswd +workshop_download_item 107410 721359761 +quit but this command downloads the whole mod every time and this is annoying if I want to update 2 times a day. So my first question is if there is a way to just check if the mod is updated and then download it? Like as I do while updating the server with those "validate" option. I tried /steamcmd.sh +login steamname mysecretpasswd +workshop_download_item 107410 721359761 validate +quit but that seems just to download the whole mod. The second thing is that I m looking for a way to download the bikey only for some mods. This is thought for updating bikeys of mods which are used client side only and which I want to allow on my server like some sound mods and particle mods. Is there a way to do this? Any help is very appreciated. Cheers EDIT: okay, first question was nonsense as steam seems to remember which version is already downloaded. But the second thing remains. I dont want to download all allowed (on my server) client side mods to my server just to get the new bikeys. Is there a way to get that key files only? I guess its not :-(
I just started up a server for my milsim unit. It's based on the 5th Special Forces Group of the US Army and we used Tholozor's USSOF Core pack to include our berets. When we used client wifi hosting we had no trouble. Now we have a dedicated server but Tholozor's mod doesn't work. I think the problem is in the keys, upon joining the server we get the message that the files aren't signed. We've have the @TholozorsUSSOF folder in the mod files, @TholozorsUSSOF after @RHSUSAF in the command line and THLZR.bikey in the Keys folder. We've already tried to remake the serverkeys to no avail. We need this mod for our unit. Need help. Thanks in advance. Our host is GamingDeluxe.