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Showing results for tags 'battleroyale'.
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I play every day at arma3 battleroyale in team mode. But we have a serious problem. The administrators of our servers don't play at all anymore, and since we are few in number we wait every night for long hours to finally reach the minimum number of players so that the server starts automatically. One of the daily players would have to get the ability to force the server to start. Being one of the most regular daily players, I applied. But nothing seems to move. The servers will probably stay empty if nothing is done. Which is a real shame for our little community. Can you please do something to move things along. Sincerely Translated with www.DeepL.com/Translator (free version)
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Help! My computer crashed when playing ARMA 3 Battle Royale and now ARMA 3 is not working. Opening with Arma3Launcher with BR and mods loaded I get the message "Addon CUP_Weapons_StaticWeapons requires addon a3_Armor_F_Slammer". All the servers are marked red and if I try joining I get a big list of files from different mods that don't have the correct keys and I can't join. I have uninstalled and reinstalled ARMA 3 and the mods, but I still have the problem. What else can I do?
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Werthles Headless client issue, ai not doing loot script
hatrix2367 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello! I recently some headless clients to my 100ai server and now it's running so much better! (I am using Werthles Headless Client) The server has lootable crates that the ai gear up at that (they loot houses.) While the ai not controlled via headless clients are fully geared, I noticed that the headless clients only grab a vest, nothing more, nothing less, they are ONLY looting that one vest and not guns ammo etc despite them being in the crate they're looting for. (once more, as I note ai NOT controlled by the headless clients are grabbing helmets, ammo guns etc.) Below are some of the mission scripts that are involved in looting, perhaps this can provide help. WeaponFind.sqf (switches to WeaponTakeND.sqf or NextAction.sqf ) WeaponTakeND.sqf NextAction.sqf AddAmmo.sqf DropLootTake.sqf Any help would be very much appreciated!