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Showing results for tags 'antiair'.
Found 4 results
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Aircraft shot down by Flak with Fire
LEXA_vole posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys, I just want to make an aircraft shot down by flak with triggers. And I want to make it blow in mid air and lit the aircraft so it will look terryfing. Thanks for helping me. example : -
Controling Static AA with UAV Terminal for Server
xBroleh posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So basically, I was wondering if there is any way to add a role into my server, where a player can control static AA such as a Praetorian or Centurion from their UAV terminal? Is there any script that would allow this to work on the server?- 1 reply
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- praetorian
- uav
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OK I have racked my mind out trying to figure this out. What setting(if their is any) do I use to prevent any vehicle from starting and driving once entered as a driver? Or how is this rectified? Vehicle control setting. https://youtu.be/F-DdfqhFEWI Thanks
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Hey, I just played around with the new sensors in 1.70 RC and noticed that Tigris/Cheetah pose zero threat to attack helicopters (did not test planes). Since the AA platforms rely on active radar, enemy aircraft can locate them using passive radar from very far away and then simply snipe them with a missile from above their maximum weapons range (which seems to be below 4 km). In result they seem just worse than manpads. So I wanted to ask: Are they still being worked on or is the situation supposed to stay like this for the final 1.70/Jets DLC?