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Found 1 result

  1. I've searched Google and checked through the BI Wiki for any functions or commands to prevent Spectators from communicating with living players, but haven't found anything other than "Don't use the default Arma 3 spectator system." My 'Addon-Free Arma Radio' script adds an MPKilled eventHandler to the player(s), which mutes all of their VOIP channels upon being killed and an MPRespawn eventHandler which re-enables the channels upon respawn. While unable to talk in the Arma 3 respawn role selection screen, the player is able to talk while Spectating a player. Even in Direct Channel. I'm assuming this is a bug, but before I post the issue on the feedback tracker I figured I'd ask around in case I missed something. I'm trying to make my radio script compatible/support the default Arma 3 spectator respawn template, hence why I'm trying to find a solution, instead of using a separate spectator script as a replacement.
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