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Altis Forces Rearmed Altis Forces Rearmed (ALFR) intends to revise the current ArmA 3 AAF faction with more contemporary equipment and assets. This initial release contains a selection of weapons and units based around a conceptualised ORBAT that can be found here. With later releases we will be bringing a chinook to complement the existing rotary wing fleet and we hope to expand by replacing the current wheeled and tracked assets currently available as well as increasing the variety of indirect fire support assets. Please note, this is not intended to in anyway replicate any current military force and while regional forces have been referenced for deciding on capabilities they are by no means the focus of the project. Currently included weapons: Currently Included Vehicles: Change Log: 14-08-2016: v1.5 Added: Optional replacement config in tb_alfr_replaceBI.pbo Added: Optional RHS, ACE, and RHS+ACE mags compatibility addon. Fixed: author config entry errors on all included addons. Fixed: Mk21 UGL Sight rotation. Changed: Mk21 Inherits from Spar 16 base class. Better sounds and more appropriate character reload animations. Changed: Mk23/24 Inherits from LIM-85 base class. Better sounds and more appropriate character reload animations, weapon reload animations adjusted to fit. Changed/Fixed: Engine rework of all Landrovers. Changed: Landrover Sounds, attenuation and compartment positioning. Changed: Reworked Landrover headlights. Depreciated magazine classes no longer compatible with ALFR Weapons: tb_200Rnd_556x45_box tb_200Rnd_556x45_box_tracer_yellow tb_200Rnd_556x45_box_tracer_red tb_200Rnd_556x45_box_tracer_green Use new BI equivalents/alternatives. Download Current ALFR Release (v1.5) Required: Community Base Addons Mirrors: Armaholic (v1.5) Credits and Thanks: Toadball - Config Work Vking - Config work and fixing Toadball's config work. Deathstrike - Equipment / Unit textures. Kiory - SR25 EC Model and textures. Bohemia Interactive - ArmA 2 / Operation Arrowhead MLODs used to derive the majority of the pack's weapons. United Operations - Hosting and supporting the project from it's earliest incarnation. Mission Makerâ€™s Resource: Altis Forces Orbats. Thanks to VKing for the organisational diagrams. ---- Moving forward we are looking at enhancing the capabilities of existing weapon systems in game to emulate their real world counterparts as well as expanding on and replacing existing systems.. This includes but is not limited to: HE rounds for the Mk 13 with variable setting fuzes. Simulating the full range of capabilities added to the 40mm CTWS of the Warrior. New air defence equipment, namely the RBS-70. Replacing existing transport vehicles, tanks, and IFVs. In order to do this we would like to take on another 2D artist and a 3D artist to help improve / replace our current models and help with the production of new game assets, if you are interested please donâ€™t hesitate to drop myself a PM.