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Fox Mulder

Transparency in Squad Logos ?

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Is it possible do define a transparent color in a squad logo ?

And what x*y size is possible for squad logos ?

At the moment i use a 256x256 logo and it works, but is it possible to use larger logos and logos with unequal x and y values ?

I never find a site with usefull information about squad logos, so i ask here. smile.gif

fox

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No, transparency is not possible at this time. They have to be square, non-progressive bitmaps up to 256x256 in size.

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Im the guy that does the Squad logo help

tounge.gif

BIS said when more important things are done they may look into it

for more info and an extensive read me click my siggy below and look at the squad-xml .zip

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RN Malboeuf i don't find any Squad-xml.zip or any other information about the aquad logo specs on your website.

What is the link to this ?

fox

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transparancy IS possible.

just download TexView (official texture tool from BIS)

then:

-create a squad logo

-create an alpha channel

-save in .tga format

-open with texview and save

-remember to update the filename in your squad.xml (and ofcourse upload the file)

(Edited by ALDEGA at 12:04 am on Nov. 23, 2001)

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tnx ALDEGA

You are my lifesaver. smile.gif

It works great, the logo is now in paa format and with

transparency it looks like it was all the time on the

vehicle, no more squad edges in the logo. biggrin.gif

fox

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Would it not be great to have the squad logo on an armpach, on infantry soldiers.

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Aldega:

What do you mean by "alpha channel"?  I can't seem to find one in my graphics software to "open".  Please give me some help on this.

Thanks,

Davie biggrin.gif

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13th MEU logo is circular with transparency. I made it smile.gif

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But how do you make it? What graphics program(s) will allow this "alpha channel" thing?  What is an alpha channel? And how do I open one?

Thanks,

Davie

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I used Photoshop and went to the "channels" dialog.  There I did an "add channel" and it become the alpha channel.  I then painted in a black and white pic of the outline. I'll post some pics of what it looks like doing it if you want. I then ran that through the texture tool and named it a .paa I think.

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Does this help:

> Hi AvonLady,

>

> here you have, as promised, the small tutorial about transparent Logos...

>

> Works here on my end, I hope it helps others, too....

>

> Creating transparent Squad-Logo for ImGame-Usage while using Adobe's

> Photoshop 6:

>

> - Prepare your squad logo as usual. When finished, resize to 64x64 Pixels!

>

> - bounce/merge down to 2 Layers, Backgroundlayer and Logolayer (with

> transparency)

>

> - Switch to the Layer holding the Logo, select all transparent Areas (in

> Photoshop via "select" menue, "Load Selection" "<layername> transparency").

>

> - Choose "Select" - "invert selection"

>

> - Create a new Alpha-Channel (click on the Icon next to the Trashbin on the

> Layer-Palette)

>

> - switch on the newly created Alpha-Channel (click on the Eye), your

> logo-transparency should look light-red now

>

> - delete the selection-mask (if it's still there)

>

> - Now save your Logo as .tga, 32 Bit including Alpha-Channels (make sure

> it's checked!wink.gif

>

> - Open Bohemia's "TexView 1.1"-Tool and load your logo.tga

>

> - Save as.. "logo.paa" <-- .PAA is important, somehow the .PAC fucks up

> Logos...

>

> - change entry in squad.xml to "logo.paa"

>

> - Upload both files (squad.xml and logo.paa)

>

> Done!

>

> Kabukiman [GP]

> ...member of the GrandPa-Clan

> A German Operation Flashpoint Clan

> http://www.grandpa-clan.de

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PitViper:

I appreciate this information!  Yes, if you wouldn't mind posting some pics of what it looks like, that would be great!

AvonLady:

I am honored that you responded to this thread! I love your website! It's great!

Thanks to both of you!

Respectfully,

DavieCrock

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DavieCrock @ May 05 2002,19:27)</td></tr><tr><td id="QUOTE">AvonLady:

I am honored that you responded to this thread! I love your website! It's great!<span id='postcolor'>

Far on the mountain tops of Tennessee?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Far on the mountain tops of Tennessee?

<span id='postcolor'>

Well maam, very close, Arkansas! Yea, your site it very informative for those who are interested in OFP (i.e. good quick answers). Tell me, how did you add the Israeli flag to your signature?

Respectfully,

DavieCrock

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PitViper:

Again, would you mind posting some of the screen shots we discussed above. Also, where is a good place to purchace Adobe Photoshop? Every where I look, it is over 700 US dollars!!! (too much for my blood).

Thanks again,

DavieCrock

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DavieCrock @ May 06 2002,20:48)</td></tr><tr><td id="QUOTE">PitViper:

Again, would you mind posting some of the screen shots we discussed above.  Also, where is a good place to purchace Adobe Photoshop? Every where I look, it is over 700 US dollars!!! (too much for my blood).

Thanks again,

DavieCrock<span id='postcolor'>

I believe you can do it with Paint Shop Pro. It might be a better optino for you as it is consumer priced.

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Yes, it works perfectly with Paint Shop Pro (which is shareware). I made my transparent logo with it.

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just use the magic stick to select the thing u want to be not transparent than goto selections than save as alpha channel.

Than do the same thing as above in texview.

Result is something like this :

logoview.jpg

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This would give opaque transparency, not alpha transparency, which may be needed.

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Aldegra:

You say Paint Shop Pro is shareware, do you have a link that I may use to obtain it?  If MaF's methods creates "opaque transparencies", then what methodologies should be used in Paint Shop Pro to obtain an alpha transparency?

Thanks in advance, you guys have been great and very helpful!!

DavieCrock

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