g00d69 2 Posted March 23, 2013 (edited) Hi Let me intoduce you my first addon, i am actually training for config files and texturing so its not perfect , and its an addon in progress ... http://image.noelshack.com/fichiers/2013/12/1364041790-arma3-2013-03-23-13-28-11-42.jpg (214 kB) http://image.noelshack.com/fichiers/2013/12/1364041761-arma3-2013-03-23-13-26-56-20.jpg (180 kB) http://image.noelshack.com/fichiers/2013/12/1364041775-arma3-2013-03-23-13-26-32-60.jpg (194 kB) http://image.noelshack.com/fichiers/2013/12/1364041749-arma3-2013-03-23-13-25-44-67.jpg (185 kB) Thanks for your advices :) Update : 3 variants units ( operator beanie, cap, HelmetNV) http://image.noelshack.com/fichiers/2013/12/1364048462-arma3-2013-03-23-15-15-27-86.jpg (214 kB) http://image.noelshack.com/fichiers/2013/12/1364048473-arma3-2013-03-23-15-14-21-15.jpg (187 kB) Edited March 23, 2013 by g00d69 Share this post Link to post Share on other sites
AlexVestin 24 Posted March 23, 2013 First thing that came to mind was how dark it was. Might need some lighter shades on the black mask :) Share this post Link to post Share on other sites
g00d69 2 Posted March 23, 2013 Addon released : http://forums.bistudio.com/showthread.php?151446-Seals-Spec-Ops-Operators-(skull-balaclava-masks) (please delete this topic :) ) Share this post Link to post Share on other sites