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Freezing issues while playing large scale PvPs

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While playing a large scale PvP (about 87 players), we had a freeze on server. The game was running fine and smoothly since suddenly, after about 1 hr game, everything froze and the server stopped sending infos (no chat, no monitor, nothing), but the server did not crash and we had only a yellow chain, nothing more. Here the server .rpt file, with tons of lines "server Object 128:27 not found (message 132)" https://rapidshare.com/files/2947545780/arma2oaserver.rar

Something very similar to what reported here https://dev-heaven.net/issues/27001

Any idea or possible solution? Thanks.

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Server type/version and addons would be helpful.

On my Nix 1.62.98939 I experienced the same tonight:

22:01:25 Mission CWR2 - Front Rank (co09) read from bank.

22:01:30 Roles assigned.

22:01:30 Reading mission ...

22:02:20 Mission read.

22:06:12 Game started.

22:46:08 Game finished.

Client: Object 2:2155 (type Type_98) not found.

Client: Object 2:2155 (type Type_99) not found.

Client: Object 2:2155 (type Type_124) not found.

Cannot create object 6:43

Cannot create object 6:44

Cannot create object 6:45

Cannot create object 6:46

Cannot create object 6:47

22:59:11 Waiting for next game.

Server is Arma2OA w.CWR2/CWR2_NL/CWR2_UK

BTW: I was alone on server, so I don't think it's about amount of players.

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In my case server was Arma2OA, version 1.62 plus A2:CO compatibility MP patch ( ACR lite ), addons were CBA, Celle2 island, some UK weapons

Could the latest beta help?

Machine specs

Intel® Xeon® E3-1245 Quadcore

RAM 16 GB DDR3 RAM ECC

Hard disks 2 x 3 TB SATA 6 Gb/s HDD

7200 rpm (Software-RAID 1)

NIC 1 Gbit OnBoard

connected at 100 Mbit

Server .cfg

language="English";

adapter=-1;

3D_Performance=93750;

Resolution_W=800;

Resolution_H=600;

Resolution_Bpp=32;

viewDistance=3000;

terrainGrid=25;

Windowed=0;

MinBandwidth=40000000;

MaxBandwidth=100000000;

MaxMsgSend=64;

MaxSizeGuaranteed=1024;

MaxSizeNonguaranteed=256;

MinErrorToSend=0.001;

MaxCustomFileSize=0;

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Ya but

about 87 players
thats alot of bandwidth being eatin up by folks, add explosions, deaths, and dead bodies lying around, your server would get close to freezing too.

I'd defanitly add the beta as dale suggested, and also make an adjustment in your servers basic.cfg

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