{bdr}*nemesi* 22 Posted November 22, 2012 While playing a large scale PvP (about 87 players), we had a freeze on server. The game was running fine and smoothly since suddenly, after about 1 hr game, everything froze and the server stopped sending infos (no chat, no monitor, nothing), but the server did not crash and we had only a yellow chain, nothing more. Here the server .rpt file, with tons of lines "server Object 128:27 not found (message 132)" https://rapidshare.com/files/2947545780/arma2oaserver.rar Something very similar to what reported here https://dev-heaven.net/issues/27001 Any idea or possible solution? Thanks. Share this post Link to post Share on other sites
Overlord 0 Posted November 22, 2012 Server type/version and addons would be helpful. On my Nix 1.62.98939 I experienced the same tonight: 22:01:25 Mission CWR2 - Front Rank (co09) read from bank. 22:01:30 Roles assigned. 22:01:30 Reading mission ... 22:02:20 Mission read. 22:06:12 Game started. 22:46:08 Game finished. Client: Object 2:2155 (type Type_98) not found. Client: Object 2:2155 (type Type_99) not found. Client: Object 2:2155 (type Type_124) not found. Cannot create object 6:43 Cannot create object 6:44 Cannot create object 6:45 Cannot create object 6:46 Cannot create object 6:47 22:59:11 Waiting for next game. Server is Arma2OA w.CWR2/CWR2_NL/CWR2_UK BTW: I was alone on server, so I don't think it's about amount of players. Share this post Link to post Share on other sites
{bdr}*nemesi* 22 Posted November 23, 2012 In my case server was Arma2OA, version 1.62 plus A2:CO compatibility MP patch ( ACR lite ), addons were CBA, Celle2 island, some UK weapons Could the latest beta help? Machine specs Intel® Xeon® E3-1245 Quadcore RAM 16 GB DDR3 RAM ECC Hard disks 2 x 3 TB SATA 6 Gb/s HDD 7200 rpm (Software-RAID 1) NIC 1 Gbit OnBoard connected at 100 Mbit Server .cfg language="English"; adapter=-1; 3D_Performance=93750; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; viewDistance=3000; terrainGrid=25; Windowed=0; MinBandwidth=40000000; MaxBandwidth=100000000; MaxMsgSend=64; MaxSizeGuaranteed=1024; MaxSizeNonguaranteed=256; MinErrorToSend=0.001; MaxCustomFileSize=0; Share this post Link to post Share on other sites
dale 11 Posted November 26, 2012 latest beta will help yes quote [99112] Optimized: Servers with many players (>20) should run faster. ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_99153.log so use beta patch 99153+ might not solve the problem but will definitely help :) Share this post Link to post Share on other sites
Gunter Severloh 3949 Posted November 26, 2012 Ya but about 87 players thats alot of bandwidth being eatin up by folks, add explosions, deaths, and dead bodies lying around, your server would get close to freezing too.I'd defanitly add the beta as dale suggested, and also make an adjustment in your servers basic.cfg Share this post Link to post Share on other sites