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DCS in Arma 3
Simon Eff posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHello Everyone! I am bothered the last weeks with an idea but missing the skills and capacities to form it into reality. I know you heard that a lot of times here and I am indeed searching for people who are willing to bring this project to reality because they would love it to be in the game! As you could read already in the title I would love to have DCS in Arma 3. What does that mean? Well, ArmA delivers a good balance between Sim and casual concerning flight mechanics and since the jet dlc there is quite some potential. Unfortunately most ArmA maps, although already large, lack the seize of an air to air combat map. My idea involves the following: 1. Build a map which is big enough with at least two airports at opposite ends. (This is possible also with way beyond reasonable fps looking at maps like "south east Asia"; the importance, I guess, is to keep the prop count low, textures minimal, amongst other stuff) 2. Build a simple MP ready mission where people can fight each other on this map in planes, nothing else than this map as a mod needed, but of course welcomed to build upon this with mods and stuff! 3. Integrate a mission system so there is always something to do and out of these missions dog fights and so evolve. 4. Bring scripts in as view distance, Driving planes backwards, and rearming pylons to your likings. I know that I might not be the first one having the idea and I also know that most people would just say "learn it and do it". Nevertheless I thought asking doesn't cost anything and perhaps there are some of you out there who already have the skills and like the idea and we could make it come to life together. I mean, we could build a solid alternative for DCS with lesser focus on the simulation but the action without getting to casual, because I think Arma delivers it! And it would be free for all those who already own Arma! No new flight game needed, we basically have it within the game, no one woke it really up, yet! Also it would close the gap to Arm4 coming out 2044 a bit, delivering a new way to enjoy and experience the game. I am open for any suggestions, help, information or critics. Perhaps something like this is already in development and I haven't found it (South East Asia doe lacks the two airports at the end of the map and I tried to build them in the editor afterwards, which was not really working...). At least I wanted his idea to be out there in this amazing community, even if no-one is at first answering or interested. Thank you all and have a nice day!
About the new Manned Ascent Vehicle (MAV).
grungeman posted a topic in TAKE ON MARS - SUGGESTIONSAbove all, I really loved its design, I liked its reminiscence to the InterstellarÂ´s Ranger, the textures and the level of detail it has so far and all, but to me thereÂ´s one thing that still bothers: the wings. Why does it have such small wings for a planet like Mars with almost no atmospheric density at all? Judging it for its landing gear, it is designed to land horizontally but it would fall like a brick if you try to fly that ship with those wings. Or was it designed for landing/taking off vertically on/from Mars and then for reentry on Earth? I think an Ascent Vehicle does not need any aerodynamic surfaces at all for a planet like Mars and because most probably it would be used to just reach low orbit and dock to an already orbiting ship or station. Aesthetics aside, I think that it would have been more appropriate for that goal a ship similar to "The Martian" MAV. Overall I think its design, although being awesome, doesnÂ´t make much sense.