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Found 62 results

  1. Me and my friend were playing and I got stuck in between 2 objects and could not get out and had to die and lose my stuff to play another match.
  2. KnoxHoots

    Never Leave Beta Mode

    Keep the game in Beta mode so it will be easier to update as well as cheaper.
  3. Eskye

    Just some ideas

    I bought the game a couple weeks or months ago (don’t remember) and I’m really enjoying it.I know that you are focused on making the game work well and all but it would be cool to put some of theses ideas into the final game. Remember these are only ideas. put a first person mode do like dayz where you can zoom in to see stuff further away. players render in only a couple hundred feet in front out you, could you make them render further? Add squads and duos (I think you guys were already planning that). add more maps/encounters (a cool one would be an encounter during the night) Also, it would be cool to include some gun play in your next dev stream ( with aim down sight and over the shoulder aiming). Unless you want to keep that as a surprise. Thanks for the great stuff so far!
  4. llI

    Key Bind

    Addin key bind to controller would be amazing!
  5. ug majboyington

    M67

    The M67 frag is not working properly. The current rate is 4 out of 10 are working properly.
  6. PearceyBaws

    Game modes?

    I think adding game modes to Vigor would be a good way to keep players satisfied, game modes were friends could team up with each other. So have the single player looting maps/game modes to gear up players, and then allow them to use there loot in bigger game modes, perhaps a a war mode similar to Arma 2 wasteland all out war between large teams or smaller scale objective game modes, maybe teams of 2, 3 and 4, fighting for objectives with good rewards Or even just a free roam pvp map where players are free to do whatever they want
  7. I played dayz mods and standalone and feel this game has good potential, but also feel it has good potential to crash and burn I really think the battle royale/survival type thing you have going on is a good idea, but is far too repetitive, there’s no real freedom on the game which made Arma 2, 3 and standalone the great and not so great(Standalone) games they were. Shooting mechanics are horrible, remind me of DayZ standalone, maybe if they were more like pubg or rainbow six a lot more people would enjoy this game It is far too repetitive, far far far far far too reptitive.... I loot some gear, maybe kill someone, and then leave the game and go stash the gear in a place where no one can touch it, and then go out and do the same. There’s no real tension and no real achievement. Let’s say you die during the game, then what. Go back to your stash house geared up again? Don’t jump on the bandwagon and try to do what every other developer is doing, fuck battle royal we’ve got enough games of it, keep to your roots and then this into a proper survival game, make this game what DayZ SA failed to be, don’t make us waste our money on shite again Things that could be edited or improved : shooting mechanics MUST be improved more players per server hunger/thirst mechanism bigger maps attachments to guns more attractive areas of the map, which have more loot than other areas And I can’t think of any, but give players a reason to play it, because the stash house shit really isn’t cutting it If I had it my way and I know many would agree, I’d strip this game down to its basics. And make a good version of DayZ SA, Xbox literally has no good online survival games and this game has the foundations to do so Have a good think of what you guys are going to do with this game because it’s on extremely thin ice ATM
  8. Vast Oracle

    Vigor Day One-Review

    Vigor is a survival post apocalyptic game set in 1990's Norway, that throws a handful of survivors together and challenges them to take on what ever is thrown at them. Norway is a unique location to set any video game, let alone a post nuclear environment. With rugged terrain, snow kissed mountains and beautiful lakes, the views are breathless. Firstly, this game allows the player to play how they want and where they want. Whether thats a stealth approach, avoiding all contact with fellow players to get the loot you need , or going in all guns blazing and stealing what you can from the unfortunate players you kill. Once you have the supplies you need, you can return to your base, complete with a firing range, bed and a cosy fire under the mantle piece. This game has shown so much potential, as Xbox have been missing a title like this, and with such a small development team its much better than most games releases on Game Preview. The graphics are absolutely top draw, I can't even imagine it at 60FPS. The developers have concentrated on the smallest things to bring this game together, such as the inscriptions on the guns, the damage objects take when hit, and even the sound effects from the weather makes going inside incredibly cosy and warm. However, this game is still a work in progress, but the concept has hit the nail on the head as on release the servers have been solid, loading times reasonable and rendering has been incredibly smooth. Through playing however I have come across a few bugs and things that need ironing out, to allow this game to reach its true potential. Bugs and Improvements: Reload and first aid Animations glitching and sometimes not even occurring Gun reloading even though its fully loaded (happens frequently when looting and pressing 'X') The radius in which the 'X' button will prompt you to loot needs to be widened The circle the surround the looting 'X" glitching and stuttering and won't allow looting Switching weapons animation could be much smoother The vaulting and climbing mechanics are very rough, as you can be thrown up when vaulting and can continue climbing up an invisible ladder A ability to increase your bag capacity should be implemented Having your settings (including your sensitivity) reset to default when you quit the game Giving guns less of a spray when firing in 3rd person, as it can been frustrating to always use 1st person When using the Mosin Nagant in 1st person, you have to manually switch back to third in order to pull the bolt back, this would be much easier if it could bolt the gun in1st person Decrease the sway in 1st person More freedom with customisation- clothing, instead of having an outfit, let us choose our jacket, trousers and boots Weapon attachments, such as scopes should be added (may already be, but have never found one Blueprints for ammo Introduction of armour, perhaps blueprints for it, or blueprints to make new clothes Find clothing when looting wardrobes Stop the gun from reseting to single fire mode when you put it on automatic Introduction of more throwable weapons, such as knives, Molotov's and flash bangs Add an armoury into your base, so you can have the weapons you've found on display Make the sprinting animation more obvious as it difficult to tell whether you are or just jogging Hit radar needs to be more accurate when shot These are of course all my opinion, and be aware it is still very early days, however this game could be able to compete with PUBG's game preview on the Xbox One if many of these bugs are looked at and improved. But overall, developers please keep up the good work and listen to our feedback.
  9. Did the devs say anything about the open beta on xbox one closing down. any info would be great
  10. Flimsy Pancakes

    Dayz and Vigor coming to xbox?

    Earlier this year there was mention of Dayz coming to Xbox and even gameplay shown and I was wondering what the time frame would look like since Vigor is also coming to Xbox in the preview program this year.
  11. loving the game, keep up the great work, im hoping we some bigger maps or map extension, people are on you straight away and u get somewhere and its already looted because the maps small, movement needs refining and made a little better for console, i have sensitivity right up and its still too slow. guns jam during battles. i like the half loot idea on death or even keep 25% so ur coming back with something. and there needs to be fist melee if you have no weapons. u need to be able to defend urself in those situations.
  12. I've noticed that switching between weapons can take way to long in this game when in the heat of a battle to the point where it can just lead to death and losing a important duel. Also after healing having to switch from the healing hud to your weapon is also quite slow and is detrimental to combat. This should be improved upon. As for looting sometimes you have the fumble around moving back and forth in order to get the looting button to show up or stay up if you walk up on a object or car and you just want to position yourself so you're not exposed. Sensitivity could be better, I have both of mine at 100% and it still feels slow to turn and look around. Also at Shelter there seems to be a sound bug, a jackhammer sound coming from the waterfall from time to time. Other than these things. I am loving the game and am looking forward to be part of the Founders for this game.
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