Search the Community
Showing results for tags 'swim'.
Found 3 results
-
[RELEASE] Auto Move Function
Gen_Henry_Arnold posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I am Gen. Henry Arnold. I am a content creator for a popular Arma 3 server. The purpose of release is to improve the Arma 3 content creator code base. Modify it to your mission requirements and all I ask in return is you provide credit to the author of the source material. Implementing this function into your own mission allows for players to toggle automatic movement (walking, running, swimming) with a key bind so that they do not have to hold their W key down. This function already includes cases for determining what kind of automatic movement should be done, taking into account things like: damage, terrain slope, weapons equipped, clothing, and surfaceIsWater. The function provided has author comments explaining the purpose of the code. If you find any improvements that can be made to this, please share them in the discussion. Download: https://github.com/Gen-Henry-Arnold/Arma-3-Functions/blob/main/autoMove/fn_autoMove.sqf The content provided is hosted on GitHub and subject to their TOS and the GNU General Public License v3.0 -
A mission where you are from a resistance group and want to take some revenge from people who invaded your country http://www.mediafire.com/file/0bcbvxz8ik4pvve/Cover+and+swimming+script.zip (Pbo and non-pbo version is inside the zip) Includes 4 scripts I made : Swimming script, AI cover script , stance checker script and META-Breaker script One of my friends tested this mission in Multiplayer and had some bugs. So I made a new version and fixed those bugs so download the link on here not on this one Good luck!
-
[AI] How to get AI divers swims at the surface level?
braker posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I can't get the AI divers swims at the surface level... Anyone can help? The following command in the diver's init field dosen't work for me: this swimInDepth 0; Thanks and regards.