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Found 1 result

  1. // VEHICLES // _markerstr = createMarker ["VEHICLE_1",[14757.6,16787.5]]; _markerstr setMarkerShape "ICON"; _markerstr setMarkerType "hd_dot"; _height = 0; _vehicle = createVehicle ["B_MRAP_01_hmg_F", (getMarkerPos "VEHICLE_1"),[],0,"NONE"]; _dir = 85; _vehicle setDir _dir; clearMagazineCargoGlobal _vehicle; clearWeaponCargoGlobal _vehicle; clearItemCargoGlobal _vehicle; clearBackpackCargoGlobal _vehicle; /// WEAPONS /// _vehicle addweaponcargoGlobal ["srifle_DMR_02_sniper_F",1]; _vehicle addweaponcargoGlobal ["CUP_srifle_m110",1]; _vehicle addweaponcargoGlobal ["CUP_arifle_M16A4_Grip",4]; _vehicle addweaponcargoGlobal ["CUP_arifle_M16A4_GL",2]; _vehicle addweaponcargoGlobal ["CUP_lmg_m249_SQuantoon",1]; _vehicle addweaponcargoGlobal ["launch_MRAWS_green_F",2]; /// AMMUNITION /// _vehicle addmagazinecargoGlobal ["SatchelCharge_Remote_Mag",6]; _vehicle addmagazinecargoGlobal ["DemoCharge_Remote_Mag",16]; _vehicle addmagazinecargoGlobal ["10Rnd_338_Mag",20]; _vehicle addmagazinecargoGlobal ["10Rnd_338_Mag",20]; _vehicle addmagazinecargoGlobal ["CUP_200Rnd_TE4_Red_Tracer_556x45_M249",6]; _vehicle addmagazinecargoGlobal ["CUP_20Rnd_762x51_B_M110",25]; _vehicle addmagazinecargoGlobal ["1Rnd_HE_Grenade_shell",16]; _vehicle addmagazinecargoGlobal ["HandGrenade",16]; _vehicle addmagazinecargoGlobal ["MiniGrenade",24]; _vehicle additemcargoGlobal ["CUP_MAAWS_HEAT_M",6]; _vehicle additemcargoGlobal ["CUP_MAAWS_HEDP_M",6]; /// EQUIPMENT /// _vehicle additemcargoGlobal ["cup_bipod_harris_1a2_l",7]; _vehicle additemcargoGlobal ["muzzle_snds_338_sand",1]; _vehicle additemcargoGlobal ["cup_muzzle_snds_m110",1]; _vehicle additemcargoGlobal ["muzzle_snds_m",7]; _vehicle additemcargoGlobal ["ace_optic_lrps_pip",1]; _vehicle additemcargoGlobal ["rhsusf_acc_premier_anpvs27",1]; _vehicle additemcargoGlobal ["rhsusf_acc_su230",8]; _vehicle additemcargoGlobal ["optic_aco",8]; _vehicle additemcargoGlobal ["cup_optic_susat",8]; _vehicle additemcargoGlobal ["ACE_acc_pointer_green",8]; _vehicle additemcargoGlobal ["Rangefinder",2]; _vehicle additemcargoGlobal ["ACE_Vector",1]; _vehicle additemcargoGlobal ["ACE_microDAGR",8]; _vehicle additemcargoGlobal ["ALIVE_Tablet",2]; _vehicle additemcargoGlobal ["ACE_Clacker",2]; _vehicle additemcargoGlobal ["ACE_IR_Strobe_Item",8]; _vehicle additemcargoGlobal ["ACE_Flashlight_MX991",8]; _vehicle additemcargoGlobal ["ACE_EarPlugs",8]; _vehicle additemcargoGlobal ["ACE_ATragMX",1]; _vehicle additemcargoGlobal ["ACE_MapTools",8]; _vehicle additemcargoGlobal ["ACE_Kestrel4500",2]; _vehicle additemcargoGlobal ["B_UavTerminal",2]; _vehicle additemcargoGlobal ["tf_anprc152_1",8]; _vehicle additemcargoGlobal ["SAS_Predator_W",8]; _vehicle additemcargoGlobal ["ToolKit",2]; _vehicle addbackpackcargoGlobal ["B_Carryall_khk",2]; _vehicle addbackpackcargoGlobal ["B_FieldPack_khk",6]; /// MEDICINES /// _vehicle addItemCargoGlobal ["ACE_personalAidKit",8]; _vehicle addItemCargoGlobal ["ACE_bloodIV_500",16]; _vehicle addItemCargoGlobal ["ACE_epinephrine",16]; _vehicle addItemCargoGlobal ["ACE_tourniquet",32]; _vehicle addItemCargoGlobal ["ACE_morphine",40]; _vehicle addItemCargoGlobal ["ACE_quikclot",120]; _vehicle addItemCargoGlobal ["ACE_packingBandage",120]; _vehicle addItemCargoGlobal ["ACE_elasticBandage",120]; _vehicle addItemCargoGlobal ["ACE_surgicalKit",8]; With this little code I generate a vehicle with some supplies on board. The problem is that I need to expand the cargo space to be able to store backpacks, launchers, etc. in the vehicle. Can somebody help me. Thank you.
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