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Found 1 result

  1. Hello. How can I stop a script from completing once it has started by overriding it by running another script? I have looked into terminate and exitwith, but I can't quite work it out. Example/Scenario: I send a helicopter to an insertion point (LZ1). Half way I don't want to go to LZ1 and give it a new insertion point (LZ2). Then I decide to just go back to base (RTB). The helicopter will follow all of the commands and fly towards the insertion points and land back at base. Fine! But when it lands, all of the notifications from the previous insertion point orders will display back to back to back. How do I prevent that? Insertion: RTB: This runs the scripts Here is an example video: Helicopter Insertion Script Run Multiple Times - Notifications Stack At The End Thank you.
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