Jump to content

Search the Community

Showing results for tags 'shotgun'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Arma Reforger
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Green Sea
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • TKO's Cam Lao Nam
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • NAMC's Topics
  • NTC's New Members
  • NTC's Enlisted Members
  • The STATE's Topics
  • CREATEANDGENERATION's Intoduction
  • CREATEANDGENERATION's HAVEN EMPIRE (NEW CREATORS COMMUNITY)
  • HavenEmpire Gaming community's HavenEmpire Gaming community
  • Polska_Rodzina's Polska_Rodzina-ARGO
  • Carrier command tips and tricks's Tips and tricks
  • Carrier command tips and tricks's Talk about carrier command
  • ItzChaos's Community's Socials
  • Photography club of Arma 3's Epic photos
  • Photography club of Arma 3's Team pics
  • Photography club of Arma 3's Vehicle pics
  • Photography club of Arma 3's Other
  • Spartan Gamers DayZ's Baneados del Servidor
  • Warriors Waging War's Vigor
  • Tales of the Republic's Republic News
  • Operazioni Arma Italia's CHI SIAMO
  • [GER] HUSKY-GAMING.CC / Roleplay at its best!'s Starte deine Reise noch heute!
  • empire brotherhood occult +2349082603448's empire money +2349082603448
  • NET88's Twitter
  • Mercurious Brotherhood +2347063372861's +2347063372861>> I WANT TO JOIN OCCULT FOR MONEY RITUAL
  • 123betcasino01's Topics
  • TEORI BERITA's qqsuper99
  • QQSUPER99: Daftar Situs Slot Gacor Online Link Terbaru Gampang Menang's slot gacor
  • QQSUPER99: Daftar Situs Slot Gacor Online Link Terbaru Gampang Menang's slot gacor

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 4 results

  1. I'm working on a shotgun mod that has custom buckshot and an explosive round that emulates the FRAG12. The problem I'm seeing is that they both destroy destructible buildings, which makes no sense. The frag round only does a tiny fraction of what a vanilla 40mm does and shouldn't be destroying buildings either. Something in my config must be wrong, and I was trying to keep the damage toned down to realistic levels as well. One factor I have a hard time with is "caliber" where 1 is supposedly the penetration of a 7.62mm round. I'm not so much worried about my specs in general though. I really need to end up with double-ought that doesn't take a control tower down after a couple dozen shots. lol Any feedback about the config at all is welcome though. Here's what I've got: class CfgAmmo { class SubmunitionBase; class ShotgunBase; class BulletBase; class B_12Gauge_00Buck: ShotgunBase { simulation="shotSpread"; hit=2; indirectHit=0; indirectHitRange=0; cartridge="FxCartridge_65_caseless"; cost=2; typicalSpeed=404; visibleFire=4; audibleFire=8; airFriction=-0.008; caliber=0.3; }; class B_12Gauge_FRAG12: BulletBase { hit=42; indirectHit=1; indirectHitRange=1; suppressionRadiusHit=5; explosive=0.02; caliber=0.3; typicalSpeed=274.3; airFriction=-0.008; cartridge="FxCartridge_65_caseless"; deflecting=3; }; };
  2. Hi, I had several situations when the 2 shots shotgun did not want to fire and did not even reload.
  3. I'm currently using the CUP weapons pack and the RHS weapons. Each have a shotgun, the CUP has the AA12 and the RHS has some pump shotgun. I'm trying to make a neat training area that has a clay skeet shooting area but only bullets can break them. I checked to see if it was only addon ammo but that's not the case. The slugs break them but not the pellets. Any ideas why this is happening?
  4. Hi all, I'm developing a Shotgun addon, after the last ArmA3 update, I have this error: and this other error only if You use also my Life Pack: this is my config: class cfgpatches { class shootgun { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_weapons_f","A3_Weapons_F_Acc"}; }; }; #include "CfgAmmo.hpp" #include "CfgMagazines.hpp" #include "CfgWeapons.hpp" enum { destructengine=2, destructdefault=6, destructwreck=7, destructtree=3, destructtent=4, stabilizedinaxisx=1, stabilizedinaxesxyz=4, stabilizedinaxisy=2, stabilizedinaxesboth=3, destructno=0, stabilizedinaxesnone=0, destructman=5, destructbuilding=1 }; //CfgWeapons.hpp class Single; //class Mode_SemiAuto; //class Mode_Burst; //class Mode_FullAuto; //class FullAuto; class SlotInfo; class CowsSlot; class PointerSlot; class CfgWeapons { class WeaponSlotsInfo { allowedslots[] = {901}; mass = 4; class MuzzleSlot: SlotInfo { displayname = "$str_a3_cfgweapons_abr_base_f_weaponslotsinfo_muzzleslot0"; linkproxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; }; class CowsSlot: CowsSlot { }; class PointerSlot: PointerSlot { }; }; class mk20_base_F; class Max_Shotgun_classic: mk20_base_F { scope = 2; model = "\shootgun\shootgun.p3d"; displayName = "Shotgun (Classic)"; author = "Maxjoiner"; descriptionshort = "Classic Shotgun<br />Caliber: 12mm"; picture = "\shootgun\data\shootgun_ca.paa"; handanim[] = {"OFP2_ManSkeleton", "\shootgun\anim\M24.rtm"}; magazines[] = {"MAX_6Rnd_Cal12"}; reloadaction = "GestureReloadEBR"; dexterity = 1.8; class WeaponSlotsInfo: WeaponSlotsInfo { mass = 120; class MuzzleSlot: SlotInfo { linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; compatibleItems[] = {"muzzle_snds_M"}; }; class CowsSlot: CowsSlot { access = 1; compatibleitems[] = {"optic_Arco", "optic_aco", "optic_ACO_grn", "optic_hamr", "optic_Holosight", "optic_MRCO"}; displayname = "Optics Slot"; linkproxy = "\A3\data_f\proxies\weapon_slots\TOP"; scope = 0; }; class PointerSlot: PointerSlot { compatibleItems[] = {}; }; }; modes[] = {"Single"}; //reloadmagazinesound[] = {"\shootgun\sound\M1014-reload", 0.0562341, 1, 20}; //value = 2; class Single: Single { begin1[] = {"shootgun\sound\sniper_single_03", 1.77828, 1, 1000}; begin2[] = {"shootgun\sound\sniper_single_03", 1.77828, 1, 1000}; dispersion = 0.00175; maxrange = 300; maxrangeprobab = 0.05; midrange = 150; midrangeprobab = 0.7; minrange = 2; minrangeprobab = 0.3; reloadtime = 1; soundbegin[] = {"begin1", 0.5, "begin2", 0.5}; recoil = "recoil_single_primary_3outof10"; recoilprone = "recoil_single_primary_prone_3outof10"; }; }; class Max_Shotgun_police: max_shotgun_classic { scope = 2; model = "\shootgun\shootgun1.p3d"; displayName = "Shotgun (Police)"; author = "Maxjoiner"; descriptionshort = "Police Shotgun<br />Caliber: 12mm"; picture = "\shootgun\data\shootgun_ca.paa"; }; class Max_Shotgun_SB: max_shotgun_classic { scope = 2; model = "\shootgun\shootgun2.p3d"; displayName = "Shotgun (Short Barrel)"; author = "Maxjoiner"; descriptionshort = "Short Barrel Shotgun<br />Caliber: 12mm"; picture = "\shootgun\data\shootgun_ca.paa"; handAnim[]={}; }; }; However despite the errors messages the shotgun works fine... Any Idea?
×