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Showing results for tags 'scenario scripting'.
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Hi all im pretty tired of CUP'S bullshit when it comes to executing VM script's. Rant aside here is my SQF file titled "introscene.sqf": titleCut ["", "BLACK FADED", 999]; titleText ["Pre-Loading Objects, stablizing frame rate", "PLAIN"]; playMusic "music17" sleep 4; 0 = createDialog "IntroCard"; titlecut [" ","BLACK IN",2]; _camera = "camera" camcreate [0,0,0]; _camera cameraeffect ["internal","back"]; _angle = 0; _camera camSetpos [4439.47,4654.71,37.0427]; _camera camSettarget [4444.59,4517.27,19.0443]; _camera camCommit 0; while {_angle < 360} do { _angle = _angle + 1; _camera camSetRelPos [10*cos(_angle),10*sin(_angle),4]; _camera camCommit 0.1; sleep 10; _camera camSetpos [4236.59,6745.48,55.1633]; _camera camSettarget [4173.15,6814.03,16.4087]; _camera camCommit 0; while {_angle < 360} do { _angle = _angle + 1; _camera camSetRelPos [10*cos(_angle),10*sin(_angle),4]; _camera camCommit 0.1; sleep 10; closeDialog 2; camDestroy _camera; }; I have this as my init Field: player execVM "introscene.sqf"; I have CUP terrains installed which i think has changed the coding language. just need at Init command that will Behave like a execVM command for CUP. I keep getting a generic error for the sleep commands.