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Showing results for tags 'r3f'.
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Hi all, Mission coop for 9 max at SHAPUR, but can be accomplished in SP. SP or MP with HEAL & REVIVE feature for AIs and player(s)! Yes! In SP, you don't die. AIs fellows can heal you as you're unconscious. If not, you'll respawn after 2 minute bleed out. You can save them as well. Your mission is to hold the factory as Alamo point. You can enable/disable Arsenal crates for players. See on Steam for all required mods (R3F except bugged R3F objects, RHS, CUP terrain for Shapur, EricJ talibans for uniforms) . Have fun! https://steamcommunity.com/sharedfiles/filedetails/?id=539562506
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- mgi scripts
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I am looking for help from anyone who has worked with the R3F Logistics mod. I need help configuring the creation factory. (adding/removing objects from it.) I have created my own addons_config, and matched my configured vehicles in the config_creation_factory.sqf. Do I need to create class trees? (similar to http://madbull.arma.free.fr/A3_stable_1.20.124746_CfgVehicles_tree.html?) I don't know where to go from here.. Any help would be greatly appreciated!
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CUSTOM COMBAT PATROL ON SANGIN (FRENCH ARMY). Mission Coop for 10 players which will quickly plunge you into the action against a militia Taliban. The base of the mission is a fight patrol, (present module since Malden on 2035), with some objectives in more ... The squad leader and the team leaders have the possibility of calling up of the support (logistic dropping, air support and artillery). Given that the players have tactical supports the IA you reserve a small surprise if you stay too long in the battle zone. VIDEO : https://www.youtube.com/watch?v=F1B5Hb1YbzM https://www.youtube.com/watch?v=OrV7QQgKbjg MISSION FILE : http://steamcommunity.com/sharedfiles/filedetails/?id=1148383037&searchtext=
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- combat patrol
- coop
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hi all! i'm trying to make R3F_LOG creation factory credits work on MP, dedicated, JIP, respawn. following instructions, seems they work good on SP and local MP, but on a dedicated server, after a trigger add the credits, the factory stop to show credits, and script get bugged, allowing you to buy everything, but never creating it, breaking the script. anyone have ideas about this ? thanks ! EDIT i think is a problem of variable broadcasting or something like this ! EDIT 2, SOLVED. solution at this topic page 13: