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This Addon contains all PLP Object addons released to date, except for PLP Markers. Ah, nearly forgot .. A fancy Main menu icon is included, too. I may add a flag in the future. Any addons related to enriching scenery in ArmA3 released in the future will be included here. Content (v1) PLP Beach Objects PLP Containers PLP Materials PLP Urban Pack (Barriers and Fences) PLP Urban Pack (Private Property) Download from Armaholic Download from Steam
DirtySanchez posted a topic in ARMA 3 - ADDONS & MODS: COMPLETEDP Build Everything Arma Core / Expansions / JBAD Made for all Arma 3 gamemodes MultiMod Support NOW SPECIFICALLY SUPPORTS: Epoch / Exile / Wasteland / Altis Life / SP / MP / Co-Op / Editor Preview +++ Steam Core: https://steamcommunity.com/sharedfiles/filedetails/?id=892365572 Steam Expansions: http://steamcommunity.com/sharedfiles/filedetails/?id=883811083 Steam JBAD: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=897730436 Original Thread Release: http://epochmod.site.nfoservers.com/donkeypunch/index.php?topic=711.0 Addon Features - 2600+ inventory items and 2600+ objects ported from Arma 3 / DLCs including APEX and JBAD - Now in Core and Expansions split workshop items for those without the DLC's and Expansions - Single Player / Co-Op / Campaigns / Editor Preview + anything else you can think of, compatible - All of the newly compatible mods trip a check that turns off the Crate Menu and AddAction capabilities - If you have a mod that you would like to add to the above check please get in touch on Discord or Teamspeak - https://discord.me/eXpoch or ts3.eXpoch.INFO - All original features of each object are inherited properly and fully - All objects inherit damage properties as intended. 2-Story barracks becomes ruins when destoryed Mod Compatibility and their custom Vector Building EPOCH https://github.com/ravmustang/Arma3_Epoch_VectorBldg - Full Vector Building System - Vector Keys added to EPOCH's custom key menu - All 2300+ DPBEA items added to Interaction and Base Building Config - Reset Object KeyPress / Object Snap-w-Precision Vector Placement known issue: Remove object not working on some objects EXILE https://github.com/ravmustang/eXpoch_VectorBuilding_lite - Full Vector Building System - UI upgrade for new keys and modes - Object Snapping Mode allows Precision Adjustments for perfect snap point/angle - All 2300+ items and objects Exile compatible - Move / Remove and infiStar delete - Damage and Destruction ALTIS LIFE https://github.com/ravmustang/AltisLife-eXpandedHousing - eXpanded Housing System with Vector Building - Build Furniture items in your home for decoration or security - Furniture item limits in place for sized Housing - DPBEA adds inventory items to a Virtual Items mod WASTELAND https://github.com/ravmustang/ArmA3_Wasteland_VectorBldg.Altis - Vector Building added to WL Custom R3F move and load - All DPBEA built objects added to R3F move and load configs [/center] INACTIVE while hosting any of the above compatible mods - Vector Building system - (Mod Specific Vector needs to be installed) - Object Snapping - (included in the mod specific versions) - Object Move and Delete (most mods have this feature already) - Inventory button for enabling DPBEA Build System was added - Resumed scenario's now can re-enable the system