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I just come upon this particular (small?) website today which i think might be useful/helpful for add-on or mission makers alike. This- https://www.battleorder.org/ It cataloged some*(i found only some for now, but maybe they might end up useful for some*:)) of the nation's armed services, their composition, their equipments, and maybe most useful imo; their except organization in each level, from fireteam, squad/section/combat group, to company and battalion. I thanks to whoever run the site. I think maybe some of you here can have useful info on it, like i did with one of my imaginary scenario where i make French combat group by source of it (via AMF+R3F. Thanks to them all).
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Elevation: I have snipers/marksmen set atop metal towers with small platforms and rails on those platforms, and the snipers won't shoot if they see an enemy contact; they simply initiate a repetitive process of raising and lowering their rifle. Categorization: You need to go to the OPFOR tab in Zeus to spawn Taliban militants, and that's my problem.. why the hell would the developer or developers of RHS think it a good idea to have Taliban set on the same team as OPFOR?? Do they not know of the Soviet Afghan war and the Syrian war that's taking place now and is going to be amplified soon by the Russians (if it already hasn't been)? It's as if they don't know history or player's desires to make Russian vs. Terrorist scenarios as if they would only be interested in the cliche American vs. Terrorist scenario which is beyond me. Slots: How do you organize the slots so that the Platoon leader and his team are at the top and the subsidiary squads under his command are properly organized as well? NOTE: I'm using RHS and ACE. Also, if you don't have the answers to all of my inquiries, then please only answer the ones that you can, although I would like an answer to all of my inquiries.
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