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Found 267 results

  1. The 3rd Battalion 7th Marine Corps [7th M.C] is a realism unit currently based in ArmA 3, as a realism unit we aim to play ArmA 3 with as much realism as we can in order to fashion a real sense of teamwork and structure. We do this by using real life equipment and learned methods striving to simulate a real life military based unit. All our members are to act professional and act with the highest levels of discipline at all times in order to authenticate a military environment. We do use modifications in ArmA 3 such as weapon packs, radio communications and more in order to stick as close to authenticity as possible within ArmA 3. To Be "The Cutting Edge" on a Battlefield Unit Recruitment Priority Armored - Bradley Crew and Commander - (High - Main Priority) Infantry - Delta Company - (Medium) Special Operations - M.A.R.S.O.C - (High) Aviation and Aircraft Branch - (Medium) E.O.D - 1x E.O.D. Team - (High) Basic Info Arma 3 Server - Running Teamspeak 3 - Will gain information on acceptance. Website - www.7thmc.co.uk/ Server MODS are used - Ace, RHS, 7th Marine ModPack Requirements Age: 16 + English Speaking Mic and Teamspeak Available Mature and Self Disciplined Application to Join If you would like to join please fill in our short application form on our website, www.7thmc.co.uk/ Also feel free to add me on steam through RAFDobby for more information. Thank you, good luck.
  2. Teamspeak: 21starmyrangers.enjinvoice.com Website: http://21starmyrangers.enjin.com/home YouTube: https://www.youtube.com/user/21stusarmyrangers -- 17+ age requirement -- WE DO NOT ACCEPT ANYONE BELOW THE AGE OF 17 -- Why join this group? --More Than Just A Clan-- Weather we are out in the field during an Op, or just enjoying some down time in Teamspeak the 21st is present. We are more than just a group of guys that gather to play Arma this is a community. -- We've Been Here For A While -- This is not some newly started up group. We have been around for quite a while. Our members are experienced and know how to keep a mission together. We had been on ArmA 2 for quite some time and began to switch over to ArmA 3 the day the Alpha was released. We made the official switch at midnight the day the full game was released. --Relaxed Realism-- Realistic gameplay with a laid back style. No drill sergeant screaming here. --Solid Teams-- We operate in assigned platoons within the whole company. This ensures you will always be with people you know and trust. All is controlled by a chain of command. --Welcome Party-- We welcome anybody with the right mindset and the ability to remain mature and collected in realistic combat situations. No special skill-sets required. --Missions Are Custom-- Missions are created from scratch and coded to ensure realistic combat scenarios. AI is actually coded to be smart. Users suggest mission ideas and our map editors make them a reality. --Mods Are Custom-- We have dedicated mod developers that work extremely hard to create custom content for the 21st. Do not limit yourself to what Armaholic or the vanilla game can offer. You will get a realistic military experience here that no other unit can offer. --Training Provided-- New to Arma? Been playing a while but are a bit "rusty"? Have no fear! Our loyal officers will gladly throw you into boot camp and teach you a thing or two. Our boot camp program is conducted on a custom FOB and designed to take you from 0 to 60 as quickly as possible. Learn to be a Ranger! _________________________________________________________________ --Dedicated Servers-- Our multiple - stable dedicated servers are online 24/7 to allow members to play and practice at will. These servers include the cutting edge that the milsim modding community can provide, along with an embedded headless client to maximize performance! --250 Slot Teamspeak-- Our TS3 server is available 24/7 for members to gather and chat. This also allows easy access for the TFAR mod - which grants radio use in during operations.
  3. "ΜΟΛΩΠΛΑΒΕ" WHO ARE WE? We are Task Force Spartan, a realism, military simulation unit. We are a small Task Force group who cares and always willing to help and look out for each other. WHAT DO WE OFFER? Tactical Combat Realism US Military Ranks Modpacks Teamspeak 3 Server Training ENLISTMENT REQUIREMENTS Atleast 15 years of age Must have Teamspeak 3 Must own an original copy of Arma 3 Must be mature Must have a mic HOW TO ENLIST To enlist send an e-mail to alexandros.mirza@gmail.com with the following: Name Age Location Choose a unit and up to 3 Specialties UNITS TO CHOOSE FROM 1. Infantry - "Sword" Specialties: Rifleman Grenadier SAW Gunner Explosive SPC Missile SPC Combat Medic 2. Airforce - "Spear" Specialties: Rotary Pilot Fixed Wing Pilot 3. Armor - "Shield" Specialties: Tanks Artillery --General Alex Torvalds
  4. About Us The 2 SG (GU) is an upcoming/in the making Arma 3 MilSim unit. We represent the 2nd Battalion Scots Guards, providing an Armoured Infantry role. Using realistic tactics used by the British Army and NATO, we aspire to create a professional and well oiled gaming unit for those who are looking for a unique Arma 3 experience. Who we are looking for We've made some considerable progess filling up our first platoon, and are now open for recruitment. We have current and former members of both the US and British Armed Forces, but we are open to anyone regardless of experience or background. Roles we are offering •Rifleman •LMG Gunner •Sharpshooter •Team Medic •Warrior Crewman We are hoping to find capable mission and mod makers, and those who seek discipline and professionalism whilst having fun and enjoying the experience Joining Regulars and Reserves The main division of the unit. What We Require: •Age of 16 or Older •Own Arma 3 •Own a Microphone •Speak and understand English •Own TeamSpeak •Can attend official operations/trainings •Commitment to the Unit •Desire to work as a team Reserves have the same initial requirements, sans attendance policy. Facilities If any part of this ad has interested you, or you would just like to help out/advise/etc., please have a look at our website and forums: Website Forums TeamSpeak: 5.9.118.113 Or contact: Lt Keown Sgt Edge LSgt Wilkinson TGdsm Hanford
  5. We are the 1st Battalion Yorkshire Regiment, or [1YORKS] a group of gaming brethren that have set up a unit for three reasons; Fun, Teamwork, and Satisfaction. We have made the transition from ARMA 2 to ARMA 3 and are now looking for dedicated players to join the fun and ultimately enjoy everything that we and ARMA 3 have to offer. If you feel that you have what it takes to join a very considerate and team-built group, then we are just the right choice for you. Interested in joining [1YORKS]? We are currently recruiting for NCO's, Soldiers and Potential Officers. Think you have what it takes? Apply now! We are UK based and work off GMT (Zulu) timezone. However, we welcome players from all countries. We mainly play on our servers nightly and operations/trainings are held every Wednesday and Saturday, however, special arrangements can be made should not be able to fulfill them times. Sound like the unit for you? Visit our website @ www.1yorks.co.uk Join our Teamspeak server @ ts3.1yorks.co.uk See you on battlefield!
  6. The Black Widow Company is recruiting for its casual MilSim Arma 3 regiment. Register Here Official BWC YouTube Channel My BWC YouTube Channel BWC Phalanx's YouTube Channel BWC is a multi-game organization with thousands of members from all over the world. We are founded by veterans and we have a large number of veterans and current military in our ranks. We officially support the following games. Arma 3 Mech Warrior Online Paintball Planetside 2 Star Citizen Star Wars: The Old Republic Members can and are encouraged to join and play in multiple games with BWC. We have a military style chain of command, awards, decorations, ranks, billets, and duty positions. We focus heavily on charity work. We began investing in Arma 3 in 2013. While our Arma 3 community is based on the idea of MilSim, as with any game in BWC we allow anyone to lead if they volunteer. During operations, squad / platoon leaders have complete control of their unit regardless of rank outside the game, which means if a new recruit assumes the role of Squad Leader and a BWC Captain joins, the Captain falls in and follows orders from that recruit. We don't have an in-game ranking system and we don't require saluting or "yes sir, no sir" type behavior. Our community is growing with roughly 80 members playing Arma 3 by Summer 2015. The majority of events are based on US East Coast timezone(EST/EDT), however we have members from all over the globe. We offer a private server available to members 24/7. We run a variety of mods. We provide support for installing these mods if you need help. If you would like to know which ones we use please send me a PM. We orchestrate months long running campaigns that tracs unit progression as well as occasional fire-team tournaments. --- Our current campaign kicked off July 4th weekend. It takes place in Afghanistan and the surrounding region and involves a joint operations counter-insurgency campaign. The joint forces consist of the U.S. Army, U.S. Marines, British Army, and German Army. We will play as all four militaries and do a multitude of missions, from full on combat to specialty missions such as airborne, observation, patrols, etc. --- If a member wants to run a certain mission for the campaign, he can ask a mission curator to run it for him. This allows all our members to feel like that have some say in the campaign and that they can play in the style they prefer. Alternate mini-campaign and non-campaign operations run throughout the week, as well as instructional training and field training exercies. Training courses for both beginners and veterans of the Arma series. We don't require our recruits to have any experience with the game, as we will assist you in understanding the basic fundamentals and tactics of Arma. Comprehensive leadership training courses for individuals that are interested in becoming squad or platoon leaders. The opportunity to run as infantry supporting elements. We focus on being an infantry first regiment, however we are finishing up some specialty schools that will allow our members to effectively play more in-depth roles. These include: --- Anti-Tank Operator --- Combat Engineer --- Combat Medic --- Fixed Wing CAS Pilot --- Helicopter CAS / Transport Pilot --- IFV Crewman --- JTAC Operator --- Machine Gunner --- Mortar Operator --- Scout Sniper We have a few membership requirements for BWC. You must be 16 years of age and complete an application. Once accepted you will have two weeks to complete three basic tasks. --- BWC Orientation, which is a 30-minute training to BWC introducing you to how we work and welcoming you to the organization. --- BTI-1 - our basic training - which only takes 30 - 60 minutes depending on the size of the group. --- You must attend an operation within your first two weeks. We always understand that real life comes first and we will work with you to fit your schedule when needed. Note that we do use a large set of modifications (ACE 3, TFAR, RHS, etc.) for increased realism and content, but we provide instructions all the way down to the novice level and will assist you as necessary to get everything installed and working. If you would like more info. please visit our website or post/pm with questions. You can add me on Steam if you'd like to talk about BWC or have any questions. Thanks!
  7. We are the Virtual United States Army Special Operations Command We are a small group of dedicated Arma 3 players that are looking to expand our ranks with some fresh individuals who share our enthusiasm for having fun with this game. Virtual USASOC is a group that is passionate about conducting ourselves in a serious and professional manner during missions without subscribing to all the other detritus that many other milsim groups offer. With us you won't be doing BCT and getting stuck as a rifleman when your calling is to provide expert aviation support. You won't be submitting a leave form for your family vacation. You won't be calling random internet personas 'Sir' either. You will play Arma the way it was meant to be played, fully immersing yourself in your role and when the mission is over, it is over. Once the mission ends we are like any casual gaming community, sharing cool ideas for new missions, mods and tweaks to how we perform missions. If this sounds like a group for you, check out our forums at the link below and feel free to ask any other questions you have. When you are ready, hit the Recruitment tab at the time and get started. The Virtual USASOC Gaming Community. The way Arma 3 was meant to be played. Website: http://virtualusasoc.enjin.com/forum POC: Gunfighter (160th SOAR), Gunfighter_160th@yahoo.com
  8. Website: www.ForceReconAG.com **Apply Today!** Steam Group: http://steamcommunity.com/groups/ForceReconAG Contact Email: FRAGusmc@gmail.com TS: TS3.ForceReconAG.com Arma 3 server: F.R.A.G. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Force Recon Assault Group also known as F.R.A.G. is an ARMA 3 realism gaming clan that was created in the image of the United States Marine Corps back in 2013. We were one of the biggest milsim groups on Arma 3 when the game was released. F.R.A.G. has been reactivated and is currently recruiting. We have a firm ranking structure to impose authority and ensure organization within the unit. We do have active and retired military within the unit that are more than willing to help you learn the basics. We currently have around 20 people and also looking for others with out mindset. Here at F.R.A.G. we train our members to operate flawlessly in the field by hosting weekly training and dynamic operations (more info can be found on our website). F.R.A.G employs the use of tactics at all times during our gameplay to control the field and outcome. We use our custom mod pack to enable the full immersion of being a United States Marine and the situations that follow that title. Force Recon Assault Group has its strict side but if you are strong enough to endure, you will have the best experience Arma has to offer. There are no other units like F.R.A.G., join today and earn your place in Arma history.. Oorah!!
  9. Consider the 2nd Battalion, Parachute Regiment. Information 2 PARA is a British Milsim unit, with roots dating to 2012 and a multinational group of dedicated and commited players. Here at 2 PARA we use equipment, weaponry, vehicles and a structure based closely on the British Army's Parachute Regiment and 16 Air Assault Brigade. Mods At 2 PARA we use a set of mods to enhance the realism and immersion of the game as well as bring in equipment, weapons and vehicles that allow us to accurately portray the British Armed Forces. Our main mods are the following: - ACE3 - Task Force Radio - ALiVE - 3CB BAF Equipment, Weapons and Vehicles Operation 2 PARA features a slick balance between training and missions. We organize our time into Home Rotations and Deployments. The Home Rotation focusing on training and practice while the Deployments focus on immersive, developed campaigns based on realistic story-based missions. The duration for a Home Rotation is approximately 2-4 weeks and 4-8 weeks for a Deployment. Application 2 PARA features a wide range of roles for new recruits to fill, and proper training to fit new recruits into those roles. As a friendly and welcoming community, we ensure that all new recruits are part of the group and have fun both in and out of our events. For information on requirements and recruitment for 2 PARA, you can view the website or join our teamspeak. http://2para-arma3.co.uk/index.html 37.187.242.239:10052
  10. "Red Bulls" 34th Infantry Division Information Website: http://www.34thinf.us/ Teamspeak: 34thinf.ts3dns.com Game Servers: 34th Infantry Division Kunduz Insurgency - ACE | RHS:ES | TFAR What is the 34th Infantry Division? The 34th Infantry Division was founded in early August of 2015 as an ARMA 3 realism unit based around the Infantry, TACP and CAB structure of the U.S. Army and Air Force Special Ops. The 34th Infantry Division is a fairly brand new unit, so we are starting out very slowly and hope to grow and grow which is where you come in, enlisting today can help us grow even bigger than we can imagine. The main core of our mods include our Mod Pack, RHS: Escalation, ALiVE, ACE and Task Force Radio 34th Infantry Division Features * Custom made BCT/BMT and AIT Map with working ranges and other features * Different types of schools ranging from Airborne, Air Assault to Warrior Leadership Class * Training's & FTX's every Monday and Thursday and Official Operations every Friday * Imposed US Army and Air Force Rankings * Very organized and structural environment * Very mature and respectful community * A community of friends to game with anytime across multiple games * Easy promotion standards What does the 34th Infantry Division do? Counter Terrorism Large Scale Conventional Warfare Defensive Operations Assist in reconnaissance missions Perform as a member of a fire team during drills and combat Aid in the mobilization of vehicles, troops and weaponry What are the requirements to join the 34thID The Applicant should be of the age of 15+ and mature (If Underage we will make exceptions depending on maturity) The Applicant must have Teamspeak 3 The Applicant must have a working microphone The applicant must have a legit version of ARMA 3 The applicant must not be battle-eye banned The applicant must be active of both the forums and teamspeak The applicant must not be a member of any other unit. The applicant must be able to work around timezone differences so they are able to attend Operations and Training's Available MOS's Combat 11B - Infantryman 68W - Health Care Specialist (Combat Medic) Aviation 153A - Rotary Pilot 15T - Blackhawk Door Gunner 15U - Chinook Door Gunner 11FX - Fighter Pilot Communications 25C - Radio Telephone Operator 1C4X1 - Tactical Air Control Party Specialist By helping us grow and joining today you will receive limited extra benefits for filling in our ranks * Promotion from PVT to PV2 Automatically and if enlisting as a TACP from Airman Basic to Airman Automatically [LIMITED] * Possible chance of advancing in further ranks to help fill leadership roles, from PVT to SGT or PVT to 2LT depending on your MOS [LIMITED] * Better chance of being choose in your particular MOS you want such as 11A Infantry Officer, 11FX Fighter Pilot, 153A Rotary Pilot as most of these are very limited MOS's * If underage by 1 - 2 Years you will be accepted into the unit and given these benefits also but you will be expected to uphold maturity and respect if not you will be stripped of any and all benefits and Demoted POST UPDATE We have refurbished our unit and started out fresh, we have re-structured the rankings and structures and are now starting at a Platoon Level instead of a Company Level.
  11. Hello fellow Arma 3 players. My name is Sam and I am one of the CO's in the 108th Infantry Division. We are a new Arma 3 Milisim Unit working towards making the battlefield of Arma 3 more authentic. Our main goal is to have fun while still having a level of maturity that allows us to complete tasks as a team with proper communication, movement, and execution. Our Motto, numquam enim succumbet, means Never Surrender. A rule by which we follow to our heart. Only in-game of course. Our to CO's are Sam(myself), and Trevor, we aim to make an authentic and enjoyable atmosphere in the Arma world. You can visit our website at http://108thinfantrydivision.weebly.com/and our youtube channel 108th Infantry Division, https://www.youtube.com/channel/UCHEqXmcig7Hu4-s9RHEjRrw/feed. If you have any questions respond to the post or email us at 108thID@gmail.com. We hope to see you on the battlefield.
  12. Who are the 27th Specialist Marines? The 27th Specialist Marines are a gaming unit who focus on ARMA III tactical operations. Starting out as the 9th PARA ARMA III clan, the unit evolved into the 27th SM in the summer of 2014, when the foundations of the unit were laid and our evolution began. The unit develops, plans, executes and evaluates a vast array of scenarios and missions on a frequent basis throughout the month, with anything from Basic Combat Training for recruits...to patrol & pacification operations....to full blown amphibious assault scenarios. There is something for everyone, and the diversity of settings available is not only is a testing challenge, but also great fun. The unit is formed upon a structured chain of command, where orders are expected to be followed. However, suggestions and advice are always welcomed from any member, regardless of rank, and all members are actively encouraged to contribute wherever possible to the improvement and advancement of the unit. The unit has devoted mission development, training, server administration and technical support groups. These groups not only take part in operations on our servers, but also support our members and recruits to ensure that they get the best possible experience whilst serving with us. Whilst we may not be the largest group in the ARMA III universe, we pride ourselves in being one of the most dedicated. Interested in joining us or want to know a little more? Current amount of enlisted soldiers: 50 Elements: "Jager" (Infantry Platoon) (3 Squads: Alpha, Bravo & Charlie) "CAS" Call-sign: Eagle "Logistics" Call-sign: Hotel (Transport) "Hospital" (Group for our Corpsman) "Recon" Call-sign: Spartan (Scout Snipers) Apply Today! http://27thsm.com/ Feel free to join our Teamspeak if you have any question regarding: Mods, Ranks, Structure, Joint Operations etc... ts3.27thsm.com:6020 Media: Semper Fi Private First Class Ellman Public Relations & Recruiter 27th Specialist Marines
  13. 2nd Battalion 2nd Marines "Warlords" - Recruiting Now in United States. 2/2 has a full command staff, and full squad of Americans between the ages 16-35! We are now also support the steam game "SQUAD" _______________________________________________ Whom Are The 2nd Battalion 2nd Marines ~ We are a Light Infantry Marine unit, within our unit Organisation, and Realism is the key role to our success. Being on the "front - lines" is a major goal of ours which includes, almost daily Operations for the avid Milsim Player. Together we are a Brotherhood , we look out for each other for anything and everything. We were established in 2011 and growing everyday. We use tactic and realism when it comes to gaming, we bring the real life aspect into gaming. The =2/2= uses the Marine rank structure and the Chain Of Command to keep things in order. We have an Award system to award members for their dedication and realism gaming knowledge. Within the Unit we do have Past, Present and Future Soldiers of The US Armed Forces. We recognize their service and dedication through promotion to their current rank in the service (if the position and rank is available) and/or Awards they currently hold. ________________________________________________ What we have to offer? - Teamspeak 3 Server (USMCWARLORDS.COM OR 108.51.86.249:9987) - Lisensed IP Board Site/Forums - 4x 64 Slot ArmA 3 Servers - 2x 100 slot "SQUAD" Servers (Coming Soon) - Dedicated Leadership - Medals, Badges, & Ribbon Award System - U.S Marine Ranks & Structure - Training's, Operations, Patrols, Missions, PvP, Campaigns & More ________________________________________________________ Requirements to join - - Must be 16+ of Age - Have a Working Microphone & Teamspeak 3 Installed - Must Speak English - Be Able to Attend Saturday Operation - Must Be Able to Respect Chain of Command & Follow Basic Tasks _________________________________________________________ Roles Available - - 2x Fireteam Leaders - 2x Riflemen - 2x Automatic Riflemen - 2x Grenadier - 2x Corpsmen - 2x Tank Crewmen ___________________________________________________________ Website: http://usmcwarlords.com/ Join our Teamspeak 3 Server @ USMCWARLORDS.COM OR 108.51.86.249:9987 Follow us on Twitter!: https://twitter.com/UsmcWarlords Like us on Facebook!: https://www.facebook.com/pages/2nd-B...623608?fref=ts Contact Emails: Hazel@usmcwarlords.com or Bascunan@usmcwarlords.com ____________________________________________________ Signed, J.Bascunan Gunnery Sergeant, U.S Marines Tank Commander "Iron Horse" Check out our Videos -
  14. Introduction Today (7 Dec 2013) I am proud to announce the release of Tactical Battlefield (TacBF). This mod introduces new Team vs Team (aka Player vs Player) game play features to Arma 3 with gritty new game modes, missions within a standardised environment and consistent rules. Tactical Battlefield takes teamwork and tactics to a new level. TacBF has been under development on different versions of the ARMA engine for around 7 years and is brought to you by me (Dr Eyeball) and Wormeaten, with the support of 12thmechanised.com and the Regiment of the Grenadier Guards [RGG] Arma communities. Latest Tactical Battlefield mod download mirrors: <www.tacbf.com/dl> All Change Logs, (including change log for latest release), can be viewed from: <Change Logs Index>. Visit http://www.tacticalbattlefield.net/forum/ for more information and to join the discussion. Features: Community- Tactical Battlefield already has an established community of players who regularly play, communicate, and coordinate together in teams, sharing tactics, support, and resources and doing everything they can to shoot, kill, and blow each other up in nail-biting, edge-of-your-seat, gritty combat! Missions - around 20x Team vs Team multiplayer missions ranging in size from Tiny to Huge, with specially-designed main bases and in-built mission voting feature. Game modes Advance and Secure (A&S) - Both sides fight tooth-and-nail to dominate objectives in this dynamic and challenging game mode, or until the enemy is worn down to the nub and their 'tickets' run out. Attack and Defend (A&D) - Like A&S, but one side is on the Defensive and occupies key positions while the other side Attacks. Lost objectives can never be re-captured. Failure to capture a single objective by the attacking team will result in defeat. Search and Destroy (S&D) - Gather intel (documents & maps) by searching bodies, seek out and destroy Resistance weapons caches amidst suicide-bombers and Vehicle Borne Improvised Explosive Devices (VBIED). Roles - Teamwork-focused gear restrictions with pre-configured but customisable loadouts, including Squad Leader, Medic, Engineer, Light Anti-Tank, Heavy Anti-Tank, Marksman, Sniper, Crewman, Pilot etc. Say goodbye to AT Sniper Pilots! Weapon resting - Reduced muzzle climb and deploy bi-pods via our customized TMR code. Suppression effect - By suppressing your enemy with accurate fire, he will temporarily experience gradual shake and vision blur, enabling realistic infantry tactics for suppression fire and assault elements. This code is exclusive, has been developed specifically for Tactical Battlefield, and has been tested, tweaked, and approved by about 40 testers. Wind effects on ballistics - Marksmanship is now a real skill with support for the server-side VTS ballistics addon. [img.]http://i.imgur.com/76GwKvPl.jpg[/img.] Squad Management and map features - Join or create a Squad with a customised call-sign, and recruit new members. Toggle player name-tags. Designate fire teams and leaders and coordinate with other Squads. With special map features, assign orders, report enemy, request support. Logistics - Transporting assets using the cargo system, eg. loading containers into towed trailers. Outposts and respawns - Deploy a respawn point or build your own fortified Forward Outposts with Hesco barriers, barbed wire and mounted weapons. Advanced Medical - Includes diagnosis, CPR, Adrenaline auto-injectors, morphine and bandages. Vehicle Maintenance System - Rearm, repair and refuel APCs, tanks, helicopters, and planes. Thank you for your support As lead developer, I would like to thank everyone who worked on this mod or provided permission to incorporate their work. Special thanks to the TacBF Team who provided endless hours of testing, change reports, suggestions, administration and infrastructure organisation and all our forum members. Also a big thanks to the wider Arma 3 community for their interest and feedback, and of course Bohemia Interactive. What are the upcoming plans for Tactical Battlefield? Prepare next mission pack, enhance existing plus introduce new systems and features, finalise Commander System integration, introduce new game modes, add support for ACRE, ACE, All in Arma and 3rd party addons, plus more. Development and Contributions by Dr Eyeball - ICE/TB systems coding, AAS code fixes and improvements, configs, images, some basic models, imports. Coolbox - original AAS system code Wormeaten - original SAAS extensions, design, organisation DMC - models (the good ones) Norrin - original sling load base code mad rabbit - coding tasks Adanteh - Suppression system, NVG adjustment, general coding. Taosenai - allowing us to include TMR addon Galzohar - allowing us to include @galz_wind_ballistics addon KDK - allowing us to include vehicle textures from blu_mohawk addon. Leon - UI menu/icon graphics Swedge - Help manual TacBF team members - missions, servers, forums, plus numerous hours of testing, suggestions and organisation countless others in the community who have contributed: missions, advice, code sections or other assistance Special credits to: Dale, Hurtz and Adanteh - for organisation and management of forums and servers. Gunther - for management and hosting of servers. Looking forward to the next phase of this project. For more information please visit http://www.tacticalbattlefield.net/forum/ Sincerely, Dr_Eyeball
  15. Reality Gaming ARMA 3 Mature Tactical Realism Community VETERAN ARMA 3 TASKFORCE Reality Gaming is now recruiting for ARMA 3: RG (Reality Gaming) is an international ARMA Community made up of ex-forces and senior professionals. We are an 18+ mature tactical community with decades of experience conducting large scale operations and campaigns. Our group has been playing the ARMA series since 2007 and have a structured mission building team dedicated to creating realistic senarios for our highly trained members. Our community uses military rank and allows you to qualify and earn specialist roles within our Task Force. We use a highly edited customised version of ARMA for all our missions development alongside scheduled training every week. Our community is designed to connect genuine adult gamers into an organised on-line Military Task force. We are a gaming community with decades of experience creating simulations in a realistic way. Our team create custom scenarios supported by role play. This combined with our first hand knowledge of military tactics and procedures, helps our team create and organise advanced large scale co-op campaigns and PvP battles. We provide our service for those whom seek to do the same. We are always looking for new volunteers and dedicated members. Our Community offers you: The chance to chat with others on our Teamspeak (3) server. Win Games & Prizes Exchange game experiences on our forum. Post new game video's within our YouTube channel. Play on our high performance dedicated Servers and Participate in our gaming events. The chance to gain experience and develop leadership skills. Training in ACRE and ARMA systems. (mods) First hand training from real soldiers. Our spirit and friendship developed over several years. ESTABLISHED 2007 CLICK HERE TO JOIN NOW
  16. WARCONTEXT Lastest Version: 4.0 by Code34 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Release: https://github.com/code34/warcontext.altis/releases Goal The objective of the engine is to reproduce a close environment and faithful to a war environment. This basic engine can be used to create a first context simulator and to be used to train military forces. This thread covers all topics related to different versions of the warcontext engine. This engine was used several times by real infantry reservists teams. Common features of warcontext missions: management of markers for differents side dynamic sides missions, goals import of compositions from extern tools dynamic enemy poping dynamic management of assets (units, vehicles, maps, etc) dynamic patroling caching and garbaging vehicles & enemy units dynamic environnement generator dynamic weather persistance scoreboard progressive skill level management Some of the missions used only a part of the warcontext engine, to garbage, cache units, or pop enemy. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 1.0 Support: Arma1 New functions : Sqf, procedural function, dynamic pop of units with trigger Missions: bloody winter mission: 40 slots players gaspar revolucion mission: 20 slots players Main task of bloody winter: You have to follow order of the HQ. Liberate town, destroy artillery, radio tower etc. Main task of Gaspar revolucion You are only here to do the revolucion. Enemy are all around you, you just have to stay alive. http://armaholic.com/page.php?id=5033 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 2.0 Support: Arma2 New functions: dynamic pop of units, compositions, missions, garbage collector, campaign scenario, scoreboard, ressources management Missions: panthera version: ACE version with 30 slots players against the IA tchernarus version: NO ACE - 60 slots players (30 west v 30 east) that can be play. liberate island mission: isla duala 40 slots players rescue from hell: isla duala 40 slots players sand sieving: avgani 40 slots players Main task of Sand sieving Enter in the avgani town, and clear quarter by quarter all the opposition. Main task of the official Warcontext: Depends of your side, you have to attack (BLUEFOR) or protect (OPFOR) the tchernarus island. The scrore is the OPFOR resistance. If the score happens to 0 before the end of the game the BLUEFOR wins. To decrease the score OPFOR have to conquer towns, or destroy enemys Main task of Liberate Island: You have to attack 15 towns where enemy level becomes harder during the time. http://armaholic.com/page.php?id=10330 Warcontext - tchernarus http://armaholic.com/page.php?id=10348 Warcontext - panthera http://armaholic.com/page.php?id=8675 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 3.0 Support: Arma2 Arrow Head New functions: world environnement generation, bme Missions war in takistan (WIT) Main task of War in Takistan fulfill the various missions, deal with enemy threats that arise http://forums.bistudio.com/showthread.php?t=111504 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 4.0 Support: Arma3 New functions: Full oriented object, Ai expansion, service promises (bme2), grid, new patrol, air system Missions combat assault Combat Assault https://forums.bohemia.net/forums/topic/176430-coop-combat-assault-official-thread/
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