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Found 5 results

  1. [RELEASE] Script to para jump and land with your squad in formation When using steerable parachutes, my squad never followed me. They were spinning around, hanging in their parachutes, and they were landing wherever they want. I got tired to catch up with my squad after every jump, so I wrote this script. WHAT IT DOES: If you go into freefall, your squad will drop out of the aircraft. When not looking at your squad, it gets repositioned behind you. In freefall and when they are in their parachutes. Your squad opens the parachute when you do, or when they reach a height between 100 and 75 meters. Your squad should land close to you. To make the units not spin around in their parachutes, the simulation of the parachute is disabled. THE SCRIPTS: Add this eventhandler for your player unit, to check for freefall animation: AIM_fnc_paraDropInit (this adds the action to open your parachute, handles your squad exit out of the aircraft, and initializes the formation) AIM_fnc_paraDropParachute (this opens your parachute, and for squad members it waits until you have opened your parachute) AIM_fnc_paraDropFormation (keeps your squad close to you, until you landed) YOU HAVE FOUND ISSUES OR YOU HAVE OPTIMIZATION SUGGESTIONS? Don't hesitate to tell me your feedback, down in the comments below. ANYTHING ELSE? No. Just have fun! 🙂 MAKE ARMA, NOT WAR! ...and maybe check out... "OPCOM - OPERATION COMMAND"
  2. Household Division Milsim Recruiting Experienced Leader The Unit The Household Division is a succesful Milsim unit that is currently going through a relaunch process, with a number of changes and improvements being made to the prior iteration of the unit. We represent the Household Division, which is 7 regiments historically designated as the guardians of the monarch and as the nation's crack troops. The division contains all of the guards regiments that are found within the British Army, along with the Household Cavalry. The Role We currently have a vacant position for a Second Lieutenant in the role of Platoon Commander. We are looking for anybody who would be interested who has experience in British Milsim and has confidence in their leadership ability to potentially take up this role. If this is something that would interest you, then please message me on steam (https://steamcommunity.com/profiles/76561198117364565/) telling me you wish to apply for one of these roles, and we can invite you onto our Teamspeak for an interview. If there is anybody else who wishes to join the unit and does not want one of these leadership roles, recruitment will be open soon for regular applications, and potential recruits can check our website for regular updates: hhdmilsim.co.uk
  3. I'm trying to place a custom group of units. I placed 5 units on the ground in the 3d editor (Missile Specialist (AT), Combat Life Saver, Autorifleman, Marksman, and an Officer). I linked them all together, but the group leader was the missile specialist instead of the officer. So I made sure all the units were at the rank of Private, and then set the rank of the officer to Seargent. But the missile specialist was still the group leader. No matter what I did I could not get any other unit to be the group leader.
  4. USSOCOM is now recruiting! About Us When USSOCOM was first created, we held a top 10 spot in most views in the ArmA 3 squad pages area, We had 150+ members, Multiple servers and operations each week run at different times for those who were in school, work, timezones and the like. The leadership has not changed as we are some of the most experienced and mature in the milsim world. We avoid drama, constantly admin our TS, Forum and servers to get rid of those who would troll our members. What We Offer Dedicated Server Team Speak 3 Forum Multiple Missions Public Operations Member Only Operations Weekly training Weekly Operations* Experienced Members Positions Open 75th Ranger Regiment 11B - Infantry 68W - Medic (ACE Mod) 25C - Radio Specialist (Task Force Radio) 160th Special Operations Aviation Regiment 15P - Pilot 15T - Crew Chief Non-Combat MOS's 79R - Recruiter 31B - Military Police (MP) 42A - Human Resources Specialist 18K - Special Operations Instructor 35L - Counter Intelligence Training Training will be provided to you by instructors who have met the minimum requirements to teach that course. We will never give you inexperienced instructors who have not gone through the course themselves. Below is a list of training that will be provided to you, depending on the MOS you have chosen. Warrior Leadership Course (WLC) Combat Medic Course (CMC) Advanced Leadership Development & Assessment Course (ALDAC) Requirements To Apply Working Microphone Team Speak 3 APEX DLC Be active Be dedicated Be at least 16 years of age Be mature Our requirements are simple. In the past, we used to have an age limit. We feel as if we might have kept great, mature young men and women from joining because of their age. This time, we are taking a different approach and measuring you from your maturity level. Our rules are common sense. Treat others the way you want to be treated and you will do great things here. Contact Information Website: http://www.ussocomarma.com Team Speak: http://ts3server://ts3.ussocomarma.com:9987 (Click to connect) Forum: http://www.ussocomarma.com/forum
  5. Hi everybody its been now 4 days i'm looking searching the net for a response but i can't find nothing that works, so this why i came here asking some help, as i'm sure its very simple to resolve, but i'm not a dev. i'm learning. i have a script that respawn on squad leader but the check to see if squad leader is alive doesn't work for some reason. if team leader is dead, players are able to respawn on his dead body, if the team leader is gone from the server, players can respawn on their own dead bodies. if team leader dies he can also respawn on his own dead body ! here is the code what is wrong ? player addEventHandler ["Respawn",if (leader player != player) && {alive (leader player)}) then _groupLead = leader player; player setPos ([_groupLead, 2, -(direction _groupLead)] call BIS_fnc_relPos); } else { systemChat "Group leader was not alive, you have respawned at base."; };
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