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  1. I don't know if it's too little resources or just not enough patience. This time I lost all my loot because I glitched into a piece of furniture. The game should have some fault tolerance. I understand if it's for anti- cheating measures but this is frustrating. The time before that loss, it was because the game kicked me out of the session. I'd love to keep playing past these issues because it seems to only affect some of the player base. The truth is... there not enough reward in the amount of loot you can grab vs loss. You'll reach a point where you cannot craft items, and you are inserted into the game, near someone else who does have a gun and you die. Only to continually repeat this process, unless you scavenge a short amount of items and extract. Was the game intended to be this meticulous and repetitive when it comes to scavenging? Also, I waited a whole day for the materials to generate out the south side of the house. Only 40 pieces out of a 100 after 12 hrs. How are we supposed to update/upgrade the house if the game is being as stingy with progression as Fortnite was at pre-order. This is a preview and if this is any indication of how micromanaging the game will be. Well State of Decay 2 already fills that requirement for me.
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