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Found 60 results

  1. 421st Fighter Squadron F-16C By: J. 'Dogs' Summerville BACKGROUND The 421st Fighter Squadron is part of the 388th Fighter Wing at Hill Air Force Base, Utah. It operates the Block 40 General Dynamics F-16 Fighting Falcon aircraft conducting air superiority missions. The squadron is one of the most decorated fighter squadrons in the United States Air Force, being awarded three Presidential Unit Citations and seven Air Force Outstanding Unit Awards for Valor in Combat. The unit was originally formed as the 421st Night Fighter Squadron in 1943. After training, it was deployed to Fifth Air Force and ordered to New Guinea to provide air defense interceptor protection against Japanese night air raids on USAAF airfields. It later served in the Philippines Campaign where in addition to night interceptor missions it also flew day and night interdiction missions against enemy troop movements, bridges and other targets of opportunity. It later served on Okinawa and in Occupied Japan where it was inactivated in 1947. It was reactivated by Tactical Air Command in 1962 as the 421st Tactical Fighter Squadron. Equipped with F-105 Thunderchiefs, it deployed to Southeast Asia and engaged in combat operations over North Vietnam. It returned to the United States and was re-equipped with the F-4D Phantom II and returned to Southeast Asia for a second and later third tour of duty in the Vietnam War. It was one of the first USAF Squadrons equipped with the F-16A Fighting Falcon in 1980 and went on to serve in the 1991 Gulf War. In recent years, the squadron has deployed to the United States Air Forces Central Command, engaging in combat during Operation Enduring Freedom and Operation Iraqi Freedom. INFORMATION This mod was created for Firewill's F-16C, based off of the 421st Fighter Squadron. I am currently working on making custom skins for all active Fighter Squadrons in the United States Air Force. This mod includes 6 different textures for the 421st Fighter Squadron with custom tail numbers for each aircraft, labeled via classname. Because this mod uses firewill's F-16, naturally his mod is required, it can be found on the steam workshop. DOWNLOAD Steam Workshop ArmaHolic
  2. Blood_BR

    RADAR/PANEL BUG

    I do not know what is happening but now the scroll no longer appears the option to use the panel and I can only do these things by key bind the most bizarre is that with mods I can not change the range of my radar and still yes the option of the panel does not appear, can anyone help me?
  3. reyhard

    Jets - HUD improvements

    After hitpoints, sensors, custom info & dynamic loadouts here is time for some love HUDs. Some of you might already spotted that HUDs already received some upgrades like integrated CCIP inside HUD instead of being part of UI. Other changes involves upgrade to ILS systems and inclusion of airport outline visible in HUD during landing & remaked Helmet Mounted Displays for Mi-48 Kajman, P-30 Orca & Y-32 Xi’an which is kind of beginning of larger plane to improve all remaining HUDs with new features. Goal is to make those displays authentic & enjoyable to use so please don’t hesitate to leave a comment with suggestions or ideas below. For anyone interested in implementing those splendid changes into your own mod, head to the wiki page which should contain all recent additions https://community.bistudio.com/wiki/A3_MFD_config_reference
  4. Wondering if there's any way at all that I can use the old 'cruise control' like system that was in place before the jets update. I'm having a hard time maintaining speed with the new analog throttle system implemented with the update. For example I'll be flying straight and level and then when I go and do a tight turn or sharp maneuver I end up stalling because the throttle doesn't automatically adjust for drag and pitch anymore. The analog throttle makes sense on a joystick or yoke, but flying by keyboard needs as much assistance as possible in my opinion. So is there any way to switch back, or am I screwed unless BI add an option to switch in the future?
  5. eisenmaik

    Eden Editor

    I cant find a Jet armed with Cluster Bombs in the Eden Editor... Or is there a special way to change the weaponry?
  6. pantherapardus

    Koth Official server down-

    Majority servers focus only on infantry. I enjoyed the [Official] Bohemia King of the hill. All out Arma vehicles, All out chaos. What happened to those servers? Give us at least 1 server thats not infantry only, All vehicles, HC and maybe no AA missiles on jets. If I wanted to play Call of Duty I would have bought Call of duty.
  7. MInky7

    Jets DLC Tournament

    I've been practicing my flight skills with the Jets DLC recently and realized that there's not much practical use for the Jets assets outside of milsim and the occasional scenario (that i can think of), so i thought it might be kind of fun to go head on with another pilot, however I don't have any active friends who own the Jets DLC. So here's my proposal, I host a server and hold some sort of tournament. I haven't ironed out how it would work yet which is partially why I made this post, as well as to see if anyone would be interested. Some things that need to be worked out are whether it would be 1v1 matches or Team Matches, how many rounds would be held per each competitor, how the jets would be chosen, etc. So i've set up a little poll to determine how the tournament would be structured and it can be found here. If you have anything to add, or want to help set it up please comment, if you want to compete simply join this steam group. If the poll ends up selecting teams the teams will be assembled at random, though they can have certain members upon special request if you want to go into it with your friends or something. There won't be any reward for winning as i'm broke af, however I do plan on recording the whole thing and uploading it onto my tiny YT channel so that could be considered a small amount of publicity for the winner. I'll update this post with dates, and poll results however a majority of the planning will take place in the steam group. Edit : There may be a reward depending on how many victors there are (there can be multiple victors if teams are chosen) and if there're enough games to go around.
  8. MInky7

    Jets DLC Tournament

    I've been practicing my flight skills with the Jets DLC recently and realized that there's not much practical use for the Jets assets outside of milsim and the occasional scenario (that i can think of), so i thought it might be kind of fun to go head on with another pilot, however I don't have any active friends who own the Jets DLC. So here's my proposal, I host a server and hold some sort of tournament. I haven't ironed out how it would work yet which is partially why I made this post, as well as to see if anyone would be interested. Some things that need to be worked out are whether it would be 1v1 matches or Team Matches, how many rounds would be held per each competitor, how the jets would be chosen, etc. So i've set up a little poll to determine how the tournament would be structured and it can be found here. If you have anything to add, or want to help set it up please comment, if you want to compete simply join this steam group. If the poll ends up selecting teams the teams will be assembled at random, though they can have certain members upon special request if you want to go into it with your friends or something. There won't be any reward for winning as i'm broke af, however I do plan on recording the whole thing and uploading it onto my tiny YT channel so that could be considered a small amount of publicity for the winner. I'll update this post with dates, and poll results however a majority of the planning will take place in the steam group. Edit : There may be a reward depending on how many victors there are (there can be multiple victors if teams are chosen) and if there're enough games to go around.
  9. EasternGamer

    Jet's DLC Balancing REQUIRED

    As of recent I haven't really spoken up about this but there is a major problem with the current missile system for helicopters and their survivability. The main issue's relate to the MH-9 HummingBird and main blufor choppers. The main balance issue that came with the Jets DLC was the power of just the infantry AA launchers. They currently will only need 1 shot from the launcher to destroy a HummingBird. This is a major issue because you will have absolutely no warning and you might just explode. This could kill up to 7 people instantly. This makes a pilot like me who uses the thing every often and has learned how to land after being crippled before the update. The point here is that if it is a 1 shot there should at least be a warning or no warning but then at least will take more than 1 shot. You might say its unrealistic but then when you think about it, it is. This is not real life. This is a game where you try balance fun over realism and this is where I'd say the fun aspect needs to be increased for the chopper pilot who has spent hours and hours flying and is then just taken out by an absolute noob who has around 5 hours in the game who knows how to press T and click.
  10. VOGEL_FUBAR

    JETS DLC

    i purchased jets dlc a week ago, and whenever i play KOTH it keeps showing ads on my screen, the DLC is installed on steam, and its enabled, its a pain in the ass, and whenever i try to ride one of the dlc helicopters it says that i must buy the JETS DLC, but i already bought it, whats the probelm? any help?
  11. JR Bullet

    Jets dlc - AG MACER

    Hi so after the jets update i can't lock on ground targets using AG MACER is that a bug ? Or its me ? thanks
  12. I've made an addon that adds a texture to the texture list in "edit Vehicle Appearance" on the gryphon, but I can't figure out a way to keep the vehicle appearance and the pylon settings for the jet after respawn. Any ideas?
  13. Flying jets in combat used to be quite binary in Arma. You fly or die. We heard you like hitpoints, so we put more hitpoints in your airplane so you can die while you fly. In return, you can show us how to land like a boss after a critical control loss. And put it on YouTube. With Jets DLC inbound, the birds needed to be put on par with other vehicle types in terms of damage effects to achieve some consistency and primarily extend the possible outcomes and challenges pilots will get in a combat. (as with other dev-branch'd features, this 'platform upgrade' will be available to everyone that owns Arma 3). And the challenges you may face include: Leaking fuel Reduced / complete loss of thrust after either one / both engines have been damaged Malfunctioning HUD and MFDs Gear that is no longer retractable if you landed too roughly Loss of control authority and adverse flight tendencies (a gameplay counterpart to tailrotor loss in helicopters) after taking hits in wings and control surfaces At the moment, there's only one aircraft configured with the new hitpoints - the Wipeout. Give it a go, try some Neophron Valley mission and let us know.
  14. I_Plane_Fighter_04_F A-149 Gryphon ["weapon_Fighter_Gun20mm_AA",[-1]]; ["Laserdesignator_pilotCamera",[-1]]; ["weapon_BIM9xLauncher",[-1]]; ["weapon_AGM_65Launcher",[-1]]; ["weapon_AMRAAMLauncher",[-1]]; ["CMFlareLauncher_Singles",[-1]]; B_Plane_Fighter_01_Stealth_F F/A-181 Black Wasp II (Stealth) ["weapon_Fighter_Gun20mm_AA",[-1]]; ["Laserdesignator_pilotCamera",[-1]]; ["weapon_BIM9xLauncher",[-1]]; ["weapon_GBU12Launcher",[-1]]; ["weapon_AMRAAMLauncher",[-1]]; ["CMFlareLauncher_Singles",[-1]]; B_Plane_Fighter_01_F F/A-181 Black Wasp II ["weapon_Fighter_Gun20mm_AA",[-1]]; ["Laserdesignator_pilotCamera",[-1]]; ["weapon_BIM9xLauncher",[-1]]; ["weapon_GBU12Launcher",[-1]]; ["weapon_AMRAAMLauncher",[-1]]; ["weapon_AGM_65Launcher",[-1]]; ["CMFlareLauncher_Singles",[-1]]; O_Plane_Fighter_02_F To-201 Shikra ["weapon_Fighter_Gun_30mm",[-1]]; ["Laserdesignator_pilotCamera",[-1]]; ["weapon_R73Launcher",[-1]]; ["weapon_R77Launcher",[-1]]; ["weapon_KAB250Launcher",[-1]]; ["CMFlareLauncher",[-1]]; O_Plane_Fighter_02_Stealth_F To-201 Shikra (Stealth) ["weapon_Fighter_Gun_30mm",[-1]]; ["Laserdesignator_pilotCamera",[-1]]; ["weapon_R73Launcher",[-1]]; ["weapon_R77Launcher",[-1]]; ["weapon_KAB250Launcher",[-1]]; ["CMFlareLauncher",[-1]];
  15. Graaicko

    New Rangefinding system

    Hi, This a minor rant about the new rangefinding system. I'll be bold, I do not like it and it should not exist. I love being a sniper in wasteland, it is very fun, you just aim at your target read the distance. I off and on play arma for about a month then comeback. But this time I found out they changed it to where you push a button... That I imediately cringed. The automatic rangefinder was easy and more convenient. The game is based in the future, why not have automatic rangefinders. Why change something that was working thoughout A2 and A3? By default the button was binded to \ which is the salute button. This makes no sense. Why add another key command to the LARGE list of binded keys even to where they start overlapping? I hate the new rangefinding system. BIS, please revert the old rangefinding system back. It was just better in everyway. If not, atleast make it a option so the player can choose.
  16. psk_whiplash

    Arma 3 Jet DLC Giveaway

    Hey ! So , I'm currently doing a giveaway of Arma 3 Jet DLC on my Twitter after I won the Armaholic giveaway (thank you Jeza) , in case you are interested on winning the key , all you have to do is : Follow , Retweet AND comment why you deserve to win the DLC (Answer on the tweet). Bonus points for pilot jokes The Winner will be announced on the 16th of June . Good luck ! Tweet:
  17. I've made an addon that adds a texture to the texture list in "edit Vehicle Appearance" on the gryphon, but I can't figure out a way to keep the vehicle appearance and the pylon settings for the jet after respawn. Any ideas?
  18. Hello, I can't seem to find a way to make my OPFOR jets attack BLUFOR infantry. I use this: { if (side _x == west) then { _laserT = createVehicle ["LaserTargetE", [0,0,0], [], 0, "NONE"]; _laserT attachto [_x, [0, 0, 0]]; _cleanUp = [_x, _laserT] spawn { waituntil {!alive (_this select 0)}; deletevehicle (_this select 1); true }; }; } forEach allUnits; To no avail. Any ideas? Thank you, _SCAR
  19. TheJackSparrow

    Not able to turn on radar

    Hi, I am currently having an in-game issue where I cannot seem to enable the radar in the scroll menu. I've tried launching my game with and without mods, but with no luck - the option simply does not appear in the scroll menu when I am inside a plane.
  20. In the Update going with the Jets-DLC, Bohemia Interactive seems to have changed the way the 3rd-person-view for helicopters works. Instead of keeping the camera kind of parallel to the ground, it is now 'fixed' to the helicopter. This isn't quiet good for flying because when slowing down you can no longer see your landing zone if you are flying with keyboard and mouse (you can not look around if you are using the mouse to steer). Is there an option where I can change back to my good old 3rd-person-view?
  21. darthdan@live.com.au

    Freedom issue

    Hey guys. We installed Freedom on our server and can land on it just fine. Doors operational etc but we can't get the catapult to work. Something we should look at in our init?
  22. Hello, the last update ruined the game experience completly, the disadvantage for people who play King of the Hill and are not playing with premates is now incredible big. The AA has to lock on again everytime one rocket was shot, the rockets hit even less than before, the new radar is not showing the right symbols and you cant see shit on it. The Tanks got no rangefinder? You cant lock on to enemy tanks? Where is the sense? Why do you downgrade the game? Why is the Minimap now on the otherside of the screen while driving a normal tank? Why cant you move it? What the hell is going on with the camera while flying chopper in 3rd person?? why cant you leave it as it was, now you need VR and a Headtracker to fly proper? Im angry and slowly but surely im losing the believe in this game and the dev's. Explanation would be great
  23. Hello guys, im currently searching for the new Jets Dlc wepaons class names, so far, that ones from the class names West,Indipendent,Opfor are missing. https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST It says, theyve only got "3" Weapons: 1x magazine_Fighter01_Gun20mm_AA_x450 1x Laserbatteries 1x 240Rnd_CMFlare_Chaff_Magazine so indeed thats not all. Where can I find the missing class names? Would be very nice, if some one could help me. Greetings
  24. Hello BI Forums, I've done some experimenting and I've come to the conclusion that BIS has done *something* wrong in terms of identifying the position of the throttle and converting that into the analogue thrust percentage. The reason that this is so baffling is that in single player it works flawlessly, on a local hosted mission it works without issue, however as soon as I join a multiplayer dedicated server the whole system goes kaput. Best case scenario is that it only accepts half of my possible travel potential on my throttle (All the way back would be -1, centered would be 0 and all the way forwards would be 1, ArmA appears to only accept 0-1 or -1 to 0 depending on if you bind the + or - axis.) Worst case scenario is that as soon as I move my throttle it automatically jumps to 100% throttle and only goes back to 0% exactly if I put my throttle in a very specific spot. This is strange behaviour. Was wondering if anyone could help me out and provide a bit of assistance, will post the same thing on the ArmA reddit too. Edit: Reddit post: https://www.reddit.com/r/armadev/comments/6br5hm/arma_issues_with_thrustmaster_throttle/
  25. _Kilo_

    Jets DLC Purchase

    Hello there, i purchased the Jets DLC on the 3rd. I have a paypal receipt. It says I do not have the DLC and Need to purchase it.... Could someone please fix this? You sent a payment of $10.79 USD to Bohemia Interactive Studio s.r.o. (ota@bistudio.com) It may take a few moments for this transaction to appear in your account. Merchant Description Unit price Qty Amount Arma 3 Jets $10.79 USD 1 $10.79 USD Subtotal $10.79 USD Total $10.79 USD Payment $10.79 USD Charge will appear on your credit card statement as "PAYPAL *BISTUDIO" Payment sent to ota@bistudio.com Invoice ID: 865098
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