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Found 3 results

  1. Introduction: This is a mod that adds a faction somewhat based on the group known as "Ahrar Al-Sham" & others related to it. The units should be somewhat accurate to their real counterparts though I decided to go for aesthetic over realism at some point. The mod contains 9 factions that are each based on a specific era or source material. The factions are the following: (It also contains some Multicam, Kryptek, and Tubitak uniforms) 1-Urban Cell 2-Rural Cell 3-Lions of War 1 4-Lions of War 2 5-Abu Laith Camp 2016 6-Syrian Liberation Front 7-National Front for Liberation 8-Syrian National Army 9-Al Fath Al-Mubin Operations Room Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2698357985 Background: "Ahrar al-Sham is a Sunni Salafist militant group operating in Syria that aims to replace the Assad Regime with an Islamic government. It was formed by former prisoners of the Assad Regime in late 2011 after Assad freed them in an effort to placate religious protestors during the Arab Spring. The group was initially based in the Idlib governorate but quickly expanded throughout Syria."..." The U.S. Director of National Intelligence considers Ahrar al-Sham and Tahrir al-Sham among the most effective Syrian opposition groups."..." Ahrar al-Sham is also known for uniting Islamist opposition forces under larger umbrella organizations. It led the formation of the Syrian Islamic Front (SIF) in 2012 and co-created The Islamic Front in 2013, which had 40,000-70,000 fighters and was Syria’s largest umbrella group."(https://web.stanford.edu/group/mappingmilitants/cgi-bin/groups/view/523) The In-Game Factions: (Disclaimer I'm not sure if it is correct to use the word cell in this case as I do not think that Ahrar adopted a cell structure for its units. Also, some of the photos are old and I have not had time to update them, so any help with that would be greatly appreciated) 1-Urban Cell: The urban faction is not necessarily based on any specific unit or image it is mostly inspired by combat footage. The units are equipped with civilian clothing and completely lack any plate carriers or helmets to simulate the nature of urban warfare in which insurgents favor mobility over protection. All of the units use derivatives of the AK platform and follow the same structure of a CFP faction as all of the factions that are to follow. They have the most lethal asset that the faction has which is an RCVBIED. 2-Rural Cell: This faction aims to emulate a more rural (in this case, desert-dwelling) population. They all wear shemaghs and favor quick and mobile attacks and ambushes. They rely on bikes for transportation. I tried my best to emulate an Arab look to the best of my ability while dealing with a severe lack of authentic MENA assets. 3-Lions of War 1: These units are based on a training camp video showcasing some of Ahrar's special forces. The units are all wearing black uniforms and have their faces covered with balaclavas. They also rely on AKs (A theme that is repeated) and have some locally made vests. They have some variety when it comes to their sniper rifles and were shown to use ghillie suits. The look of the units is unlikely to represent their battlefield condition but that is a concession that needs to be made in the quest for authenticity. 4-Lions of War 2*: These units were based on the second training camp video of the same name that had been released in 2014 as well. I had labeled it incorrectly as Lions of War 2017. They wear locally made balaclavas, and Tubitak uniforms, and have some unique plate carriers. They were also featured with SA23s, but we do not have those, so I went with M3 submachine guns instead. 5-Abu Laith Camp 2016: These units were based on a training camp video around the time of the battle of Aleppo. They wear digitally camouflaged black t-shirts, balaclavas, and Multicam pants. They were shown using both AK47s and AK74s. 6-Syrian Liberation Front: These units were based on an image of Syrian Liberation Front fighters, a group that Ahrar was a part of, they followed the later trends of the war. They have black helmets, Multicam uniforms, and vests. They have some AK74s and some wear Arid Tubitak uniforms. 7-National Front for Liberation: A less standardized rendition compared to their SLF counterparts. They are based on the National Front for Liberation, which Ahrar is part of. They wear a plethora of different uniforms and an assortment of headgear. They were based on footage from the battle for Al Nairab and have some ACV-15s at their disposal. 8-Al Fath Al Mubin Operations Room: A more standardized rendition compared to their NLF counterparts. They are based on the Al Fath Al Mubin, which Ahrar is indirectly part of as they are part of the NLF which is in it. They wear different variants of Kryptek uniforms and an assortment of headgear. They are based on some of the later pictures published by Ahrar and partially based on some HTS units. 9-Syrian National Army: One of the most modern renditions of rebel troops. They are based on the SNA, which Ahrar is part of as part of the NLF. They wear Multicam and Kryptek uniforms and helmets. They have the largest arsenal of weaponry and have Turkish support at their disposal in the form of ACV-15s, TOW2s, and M60A3s crewed by the Turks. Most factions rely on the Hilux as their main vehicle or a motorcycle. The Urban faction is no different, additionally, they have an RCVBIED based on a BMP1 chassis (You need a drone terminal to access it). Ahrar is reportedly responsible for half of the RCVBIEDs used throughout the war (https://hugokaaman.com/2019/10/01/the-myth-of-the-remote-controlled-car-bomb/). Requirements: -CUP -CFP -[R] Syrian and Iraqi civil war insignia Concessions: -It is quite difficult to accurately portray the apparel and some of the equipment that may have been used in real life due to the lack of appropriate Arma 3 assets + modded assets and the difficulty of finding gear that does not clip other gear. -Many of the units were based on training camp footage, thus they are even less accurate and portray a best-case scenario. Others are based on trends rather than actual photographic evidence and thus are extreme best-case scenarios. -Until a future update, there is no equipment randomization. Disclaimers: -The faction is Zeus compatible. All you need is CUP, CFP, and R-insignias. -"Since December 2015, the UN Security Council has been trying to assemble a list of terrorist groups in Syria. Russia, Lebanon, Iraq, Egypt, and the UAE support classifying Ahrar al-Sham as a terrorist group, but they have not been able to achieve a unanimous consensus"(https://web.stanford.edu/group/mappingmilitants/cgi-bin/groups/view/523) -I do not in any way condone terrorism, terrorists, terror groups, or any of the like. This is only a mod for a video game that aims to enhance the gameplay by providing a faction that can fit a certain theme. -This faction was created using the Alive Orbatron Creator and is completely dependent on CUP and CFP. -Have a nice day and remember to post any suggestions and I will try my best to address them. Credits -A big thank you to Alias for allowing me to use his JDAM script for the RCVBIED. https://steamcommunity.com/sharedfiles/filedetails/?id=760076984 -Thank you MrPenguin20 from Wikipedia for your creation of the logo.https://en.wikipedia.org/wiki/File:Logo_of_Ahrar_al-Sham.svg -Thank you to b3lx for allowing me to use his assets although I have not done so yet. ;/
  2. MILITIA FAST FACTIONS Scripted factions compatible with your favourite weapons mod: Veteran Mod, CUP, RHS, or just plain vanilla FEATURES: - Compatible with your favorite weapons mod: Veteran Mod, CUP, RHS or just plain vanilla (not so realistic considering the available assets), - Factions can be of any side - There can be limitless factions without cluttering your assets - Variation and randomness, loadouts are created at spawn based on probabilities - Works with spawn scripts - Language, faces and names are coherently assigned to each faction (considering the available choices) - Each faction has an assault team that can be used as special force or different loadout pattern from the main faction - Custom insignia and flags for each faction, they are added to vehicles used by faction and can be removed or replaced in-game - Special (scripted) ammobox with specific faction weapons - Custom made uniform textures - Spawn modules that work with most CUP ME and RSO buildings (only the ones that work), - User created/adapted factions can be reloaded on-the-fly with no need to relaunch arma (makes it much less time consuming) - Extending factions for VTN mod users without infringing their rules REQUIRED ADDONS: -works with just vanilla but it's intended to work with Veteran mod, CUP or RHS. DOWNLOAD: https://steamcommunity.com/sharedfiles/filedetails/?id=2062342317 http://www.armaholic.com/page.php?id=35984
  3. This add-on depicts generic North-Caucasian rebel forces in different types of clothing and equipment and Russian special and regular forces (Army, VDV, MVD and OMON) based on the mods done by the Red Hammer Studios. The aim is to have an enemy faction for RHS AFRF which only requires the RHS mods. The rebel units are equipped with older soviet-style weapons, use 6SH92, Vydra 3M and Serbian MD-99 vest and wear a variety of different uniforms and headgear. Please note that the gear and equipment of the units isn’t a 100% according to their real-life counterparts, but since I can’t model, it’s the closest I could get. The Russian forces come in many different camo variants and carry the appropriate gear for a 2000 till 2012 timeframe. It’s recommended to use this add-on with ASCZ Heads or other beard add-ons. More screenshots Changelog 1.3: • Naval Infantry in TTsKO, VSR and Flora camo • VV and MSV troops in Afghanka uniforms • Sfera and Sfera-S helmets • ANA V95 vests in many camo patterns • reworked loadouts for many units (thanks to scimitar's advice) • improved/reworked textures • many small config fixes • some more stuff I forgot to mention... 1.2.1: • fixed errors in the Russian translator (my fault, not Basher's) • new OMON beret thanks to max1048 • uniforms with collar badges (VDV and MSV) 1.2: • Russian Motorized Rifle and Airborne troops in VSR and Flora camo • VV OBrON troops in VSR, Podlesok urban and summer camo • Vityaz units in SMK camo (two patterns) • ZSH-1-2 helmets • OMON units in Kamysh camo (two patterns) • many small config fixes • Russian translation thanks to Basher • RPK units via an optional config (requires Toadie's AK pack) • a few things I certainly forgot to mention... 1.1: • name changed to “Caucasus Insurgency” • new Russian faction: Ministry of Internal Affairs’ special forces (OSN) • Gorka-E variants, SPOSN, Krot and SKLON suits • 6B23-2 vests • fixed: units did not show up in ZEUS • more small config fixes 1.0: • config fixes • improved textures 0.9: • working blood textures on the M88 uniform • replaced the vanilla tactical vests with the new SAF vests • AKS-74 added to some units • RHS SAF is now a requirement 0.8: • added shemaghs and pakol hats • M93 retextures Known issues · no blood textures on the M93 uniforms Download https://drive.google.com/open?id=0B78y5Tai3PVRaDNYdTVVa3pkN0k http://www.armaholic.com/page.php?id=32226 (Version 1.2.1) http://steamcommunity.com/sharedfiles/filedetails/?id=848358281 (More mirrors are welcome.) Requirements • RHS AFRF: http://www.armaholic.com/page.php?id=27150 • RHS USF: http://www.armaholic.com/page.php?id=27149 • RHS GreF: http://www.armaholic.com/page.php?id=30998 • RHS SAF: http://www.armaholic.com/page.php?id=32203 Additional requirements when using the optional RPK config • CBA: http://www.armaholic.com/page.php?id=18767 • NIArms Core: http://www.armaholic.com/page.php?id=24620 • NIArms AK: http://www.armaholic.com/page.php?id=25099 • NIArms AK - RHS Compatibility: http://www.armaholic.com/page.php?id=30901 Credits Since I only did some of the textures and wrote the config and this add-on is mostly based on other people’s work, here’s the list of credits. Many thanks go to: • the outstanding Team of the RED HAMMER STUDIOS for most of the gear and weapon models and textures • the team of the Serbian Armed Forces Mod for the uniforms and the MD-99 vests • -Rusty- for the Kamush, Flecktarn, VSR and Flora textures • SomerenV for the Podlesok textures • Evrik and 3CB for porting the shemagh and pakol hat models from ArmA2 and helping me out with these • Basher for the Russian translation and advice • Temon for advice • max1048 for the OMON beret and the Sfera models • Basher and max1048 for the V95 models and the base textures • and to Bohemia Interactive for a great game and their continued support. Disclaimer For personal entertainment purposes only. Do not edit and redistribute without permission of the author. Creators claim no responsibility for any damages this add-on or mod may cause, use at your own risk.
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