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Found 3 results

  1. Hi All Im making a script for a milsim unit i play with, and the script i made causes infinite loading screens, so far i havent been able to uncover the issue. So i hope someone here on A3 forum is able to help. Here is the ammobox init: this addAction ["<t color='#FF7722'>Recruit</t>", "loadouts\Recruit.sqf"]; this addAction ["<t color='#FF7722'>Rifleman UCP</t>", "loadouts\RiflemanUCP.sqf"]; this addAction ["<t color='#FF7722'>Rifleman</t>", "loadouts\Rifleman.sqf"]; this addAction ["<t color='#FF7722'>Anti Tank</t>", "loadouts\AntiTank.sqf"]; this addAction ["<t color='#FF7722'>Combat Engineer</t>", "loadouts\CombatEngineer.sqf"]; this addAction ["<t color='#FF7722'>Combat Medic</t>", "loadouts\CombatMedic.sqf"]; this addAction ["<t color='#FF7722'>Fire Team Leader</t>", "loadouts\FireTeamLeader.sqf"]; this addAction ["<t color='#FF7722'>Squad Leader</t>", "loadouts\SquadLeader.sqf"]; this addAction ["<t color='#FF7722'>Platoon Leader / 2IC</t>", "loadouts\PlatoonLeader.sqf"]; this addAction ["<t color='#FF7722'>MG M249</t>", "loadouts\MGM249.sqf"]; this addAction ["<t color='#FF7722'>MG M240</t>", "loadouts\MGM240.sqf"]; this addAction ["<t color='#FF7722'>Marksman</t>", "loadouts\Marksman.sqf"]; this addAction ["<t color='#FF7722'>Flight Medic</t>", "loadouts\FlightMedic.sqf"]; this addAction ["<t color='#FF7722'>Heli Pilot</t>", "loadouts\Pilot.sqf"]; this addAction ["<t color='#FF7722'>Jet Pilot</t>", "loadouts\JetPilot.sqf"]; The pupose is to make a box will all loadouts preset so a new player just have to mousewheel select class then boom all the required equipment to survive an operation. Here is the script for RiflemanUCP.sqf clearAllItemsFromBackpack player; clearBackpackCargo player; removeAllWeapons player; removeAllItems player; removeAllAssignedItems player; removeUniform player; removeVest player; removeBackpack player; removeHeadgear player; removeGoggles player; {player unassignItem _x;player removeItem _x} forEach assignedItems player; comment "Add containers"; player forceAddUniform "rhs_uniform_cu_ucp_101st"; for "_i" from 1 to 6 do {player addItemToUniform "ACE_fieldDressing";}; for "_i" from 1 to 6 do {player addItemToUniform "ACE_elasticBandage";}; for "_i" from 1 to 2 do {player addItemToUniform "ACE_CableTie";}; player addItemToUniform "ACE_EarPlugs"; for "_i" from 1 to 2 do {player addItemToUniform "ACE_epinephrine";}; player addItemToUniform "ACE_Flashlight_MX991"; player addItemToUniform "ItemcTabHCam"; player addItemToUniform "ACE_IR_Strobe_Item"; player addItemToUniform "ACE_MapTools"; for "_i" from 1 to 2 do {player addItemToUniform "ACE_morphine";}; for "_i" from 1 to 8 do {player addItemToUniform "ACE_packingBandage";}; for "_i" from 1 to 4 do {player addItemToUniform "ACE_tourniquet";}; player addVest "rhsusf_iotv_ucp_Rifleman"; for "_i" from 1 to 8 do {player addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";}; for "_i" from 1 to 2 do {player addItemToVest "rhsusf_mag_15Rnd_9x19_JHP";}; for "_i" from 1 to 4 do {player addItemToVest "rhs_mag_an_m8hc";}; player addItemToVest "rhs_mag_m18_green"; player addItemToVest "rhs_mag_m18_red"; for "_i" from 1 to 2 do {player addItemToVest "rhs_mag_m67";}; for "_i" from 1 to 2 do {player addItemToVest "Chemlight_green";}; for "_i" from 1 to 2 do {player addItemToVest "ACE_Chemlight_HiRed";}; player addItemToVest "ACE_HandFlare_Green"; player addItemToVest "ACE_HandFlare_Red"; player addBackpack "rhsusf_assault_eagleaiii_ucp"; player addItemToBackpack "rhsusf_ANPVS_14"; player addItemToBackpack "Mask_M50"; player addItemToBackpack "murshun_cigs_cigpack"; player addItemToBackpack "murshun_cigs_matches"; player addHeadgear "rhsusf_ach_helmet_ucp"; player addGoggles "rhs_googles_clear"; comment "Add weapons"; player addWeapon "rhs_weap_m4a1_grip3"; player addPrimaryWeaponItem "rhsusf_acc_SF3P556"; player addPrimaryWeaponItem "rhsusf_acc_anpeq15_bk"; player addPrimaryWeaponItem "rhsusf_acc_ACOG"; player addPrimaryWeaponItem "rhsusf_acc_grip3"; player addWeapon "rhsusf_weap_m9"; player addWeapon "Binocular"; comment "Add items"; player linkItem "ItemMap"; player linkItem "ItemCompass"; player linkItem "ItemWatch"; player linkItem "tf_anprc152_3"; player linkItem "ItemAndroid"; comment "Set identity"; player setSpeaker "ACE_NoVoice"; Hope someone is able to find my error. Looking forward to your response.
  2. My friend gets inifinite load screen whilst trying to join my server, I host it directly off Arma on internet with UNPN on. He manages to join role selected everything but when he actually tries to enter the game the loading screen is just there. He can move around and hear everything but the loading screen is still there. He can join other public servers fine without this issue. I've tried loading different maps from workshop maps to default arma maps and none of them seem to work. I've blown him up and nothing happens. Any suggestions?
  3. Hi all, I have been creating multiplayer missions for a group I play with for the last two years or so. Over that time we have developed bit by bit a template for creating missions, makes it much faster and easier for all the guys. However recently (as of the end of last year), I have run into a little issue with the template we were using. Our loadout script (which uses the BIS cfgRespawnLoadout) seems to be causing our JIP members to be infinitely stuck in the Loading screen for the mission. All members that join before 5 minutes or so do not have this issue. Our template as follows where we located the issue: initPlayerLocal.sqf //Call the Loadouts [] execVM "Scripts\PlayerLoadouts.sqf"; PlayerLoadouts.sqf //Declare Player Loadouts if (player isKindOf "B_recon_F") then { [player,"SAEF_Rifleman_M4"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Rifleman_M16"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Rifleman_L85"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_recon_LAT_F") then { [player,"SAEF_AT_M4"] call BIS_fnc_addRespawnInventory; [player,"SAEF_AT_M16"] call BIS_fnc_addRespawnInventory; [player,"SAEF_AT_L85"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_recon_medic_F") then { [player,"SAEF_Medic_M4"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Medic_M16"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Medic_L85"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_recon_JTAC_F") then { [player,"SAEF_LMG"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_recon_TL_F") then { [player,"SAEF_Grenadier_M4"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Grenadier_M16"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Grenadier_L85"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_recon_exp_F") then { [player,"SAEF_Engineer_M4"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Engineer_M16"] call BIS_fnc_addRespawnInventory; [player,"SAEF_Engineer_L85"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_Recon_Sharpshooter_F") then { [player,"SAEF_AmmoBearer_M4"] call BIS_fnc_addRespawnInventory; [player,"SAEF_AmmoBearer_M16"] call BIS_fnc_addRespawnInventory; [player,"SAEF_AmmoBearer_L85"] call BIS_fnc_addRespawnInventory; }; if (player isKindOf "B_recon_M_F") then { [player,"SAEF_Marksman"] call BIS_fnc_addRespawnInventory; }; description.ext respawn = 3; respawnDelay = 5; //respawnVehicleDelay = 60; respawnTemplates[] = {"MenuInventory","MenuPosition"}; onLoadIntroTime=0; onLoadMissionTime=0; disabledAI = 1; debriefing = 1; showGPS = 1; author = "******"; onLoadName = "******"; onLoadMission = "******"; overviewPicture = "******.jpg"; class Header { gameType = COOP; minPlayers = 1; maxPlayers = 14; }; class CfgRespawnInventory { class SAEF_Rifleman_M4 { displayName = "Rifleman (M4)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m4_carryhandle_pmag", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_Rifleman_M16 { displayName = "Rifleman (M16)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m16a4_carryhandle_pmag", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_Rifleman_L85 { displayName = "Rifleman (L85)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "SMA_L85RISafg", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "SMA_supp2BOD_556", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_AT_M4 { displayName = "Anti-Tank (M4)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m4_carryhandle_pmag", "RH_m9", "launch_I_Titan_short_F" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "Titan_AT", "Titan_AT", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "SA_Backpack_Fast_Olive"; }; class SAEF_AT_M16 { displayName = "Anti-Tank (M16)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m16a4_carryhandle_pmag", "RH_m9", "launch_I_Titan_short_F" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "Titan_AT", "Titan_AT", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "SA_Backpack_Fast_Olive"; }; class SAEF_AT_L85 { displayName = "Anti-Tank (L85)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "SMA_L85RISafg", "RH_m9", "launch_I_Titan_short_F" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "Titan_AT", "Titan_AT", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "SMA_supp2BOD_556", "rhsusf_acc_anpeq15_light", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "SA_Backpack_Fast_Olive"; }; class SAEF_Medic_M4 { displayName = "Medic (M4)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m4_carryhandle_pmag", "RH_m9" }; magazines[] = { "SmokeShell", "SmokeShell", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "SA_Backpack_Fast_Olive"; }; class SAEF_Medic_M16 { displayName = "Medic (M16)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m16a4_carryhandle_pmag", "RH_m9" }; magazines[] = { "SmokeShell", "SmokeShell", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "SA_Backpack_Fast_Olive"; }; class SAEF_Medic_L85 { displayName = "Medic (L85)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "SMA_L85RISafg", "RH_m9" }; magazines[] = { "SmokeShell", "SmokeShell", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "SMA_supp2BOD_556", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "SA_Backpack_Fast_Olive"; }; class SAEF_LMG { displayName = "Autorifleman"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m249_pip_L", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "rhs_200rnd_556x45_M_SAW", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "SMA_SFFL_BLK", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "SA_Bandanna_Flag_Green", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_Grenadier_M4 { displayName = "Grenadier (M4)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m4_m320", "RH_m9", "ACE_Vector" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_Grenadier_M16 { displayName = "Grenadier (M16)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m16a4_carryhandle_M203", "RH_m9", "ACE_Vector" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_Grenadier_L85 { displayName = "Grenadier (L85)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "SMA_L85RISafg", "rhs_weap_M320", "ACE_Vector" }; magazines[] = { "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "rhs_mag_M441_HE", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "SMA_supp2BOD_556", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "SA_PlateCarrier_Green1", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; }; class SAEF_Engineer_M4 { displayName = "Engineer (M4)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m4_carryhandle_pmag", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ToolKit", "ACE_wirecutter", "ACE_Clacker", "ACE_DefusalKit", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "MineDetector", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "SA_Bandanna_Flag_Green", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "B_Carryall_oli"; }; class SAEF_Engineer_M16 { displayName = "Engineer (M16)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m16a4_carryhandle_pmag", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ToolKit", "ACE_wirecutter", "ACE_Clacker", "ACE_DefusalKit", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "MineDetector", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "SA_Bandanna_Flag_Green", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "B_Carryall_oli"; }; class SAEF_Engineer_L85 { displayName = "Engineer (L85)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "SMA_L85RISafg", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ToolKit", "ACE_wirecutter", "ACE_Clacker", "ACE_DefusalKit", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "MineDetector", "ACE_EarPlugs" }; linkedItems[] = { "SMA_supp2BOD_556", "rhsusf_acc_anpeq15_light", "rhsusf_acc_eotech_552", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "SA_Bandanna_Flag_Green", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "B_Carryall_oli"; }; class SAEF_AmmoBearer_M4 { displayName = "Ammo Bearer (M4)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m4_carryhandle_pmag", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "rhs_200rnd_556x45_M_SAW", "rhs_200rnd_556x45_M_SAW" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "B_Carryall_oli"; }; class SAEF_AmmoBearer_M16 { displayName = "Ammo Bearer (M16)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_m16a4_carryhandle_pmag", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "rhs_200rnd_556x45_M_SAW", "rhs_200rnd_556x45_M_SAW" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_nt4_black", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "B_Carryall_oli"; }; class SAEF_AmmoBearer_L85 { displayName = "Ammo Bearer (L85)"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "SMA_L85RISafg", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "HandGrenade", "HandGrenade", "rhs_200rnd_556x45_M_SAW", "rhs_200rnd_556x45_M_SAW" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "SMA_supp2BOD_556", "rhsusf_acc_anpeq15_light", "rhsusf_acc_compm4", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Helmet_Green", "Rus_Shemag", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform"; backpack = "B_Carryall_oli"; }; class SAEF_Marksman { displayName = "Marksman"; // Name visible in the menu //icon = "\Images\gl_ca.paa"; // Icon displayed next to the name // Condition must return true in order for the loadout to be displayed in the menu. // Evaluated when the menu is opened. show = "side group _this == west"; // Loadout definition, uses same entries as CfgVehicles classes weapons[] = { "rhs_weap_XM2010", "RH_m9" }; magazines[] = { "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell", "Chemlight_green", "Chemlight_green", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "rhsusf_5Rnd_300winmag_xm2010", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "RH_15Rnd_9x19_M9", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShell" }; items[] = { "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_fieldDressing", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_morphine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_epinephrine", "ACE_EarPlugs" }; linkedItems[] = { "rhsusf_acc_M2010S", "rhsusf_acc_anpeq15side", "optic_NVS", "RH_m9qd", "RH_X300", "SA_PlateCarrier_Green2", "SA_Beanie_blk", "SA_Bandanna_Flag_Green", "NVGoggles_INDEP", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "tf_anprc152_2" }; uniformClass = "SA_W_Uniform_S"; backpack = "SA_Backpack_Olive"; }; }; At this point in time we have just commented out the "PlayerLoadouts.sqf" execution in the "initPlayerLocal.sqf", but this is a temporary solution as we would like to start using the Loadout Selection menu again soon. Any and all help would be appreciated. If any more information is required I would be happy to supply it. Thanks in Advance, Squirrel.
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