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Found 2 results

  1. I do work with a Global Variable, which is an Array: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Group_Array = []; If some conditions match, a script do add group/s to the "Group_Array" in a seperate array. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Group_Array = Group_Array + [ [_groupA, _groupB, _groupC] ]; Now the "Group_Array" looks like: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [ [EAST-1-A, EAST-1-B, EAST-1-C] ] After some time some more group/s get added to the "Group_Array". <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Group_Array = Group_Array + [ [_groupA, _groupB, _groupC] ]; Now the "Group_Array" looks like: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [ [EAST-1-A, EAST-1-B, EAST-1-C], [EAST-1-D, EAST-1-E, EAST-1-F] ] My question now is: How can i remove the array, where the groups are stored in. I mean [EAST-1-A, EAST-1-B, EAST-1-C] or [EAST-1-D, EAST-1-E, EAST-1-F] if some conditions match. This is a "Group_Array" monitoring script, which do monitor the "Group_Array". It's only for debug. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> while {True} do {   _group_array = Group_Array;   sleep 1;   if (count _group_array > 0) then   {      _count = 0;      while {_count < count _group_array} do      {        _array = (_group_array select _count);        _count = _count + 1;        sleep 0.1;        Group_Array = Group_Array - [_array];      };   }; }; With this monitoring script the arrays [EAST-1-A, EAST-1-B, EAST-1-C] and [EAST-1-D, EAST-1-E, EAST-1-F] should be removed after another from the "Group_Array" After the first loop the "Group_Array" should look like: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [ [EAST-1-D, EAST-1-E, EAST-1-F] ] After the second loop the "Group_Array" should look like: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [] But this simply didn't work... Isn't it possible, to remove a array from a array?
  2. After a long development cycle we're pleased at last to release our 4th addon pack containing the AH64A in 3 different versions, in Greek, Us and RACS. This pack also includes a selection of Markers that can be very useful for the mission makers. Also as we've promissed we've made all the Air vehicles (AH64A/UH1H) compatible with XEH. We've also created a special pbo installation structure that can be more flexible as far as the modfolders (refer to the manual for more installation information). This pack was the hard effort from a combination of people, except for us the core team in this pack Dr Eyeball got involved in order to create the amazing MFD/TADS/FLIR/IHADSS system and bring our AH64A closer to the real thing. Also for the first time in this pack people can sample sounds from our Sound Engineer AnzcsasSteve in his first debut in HWM. All weapon and Air Vehicle sounds have been replaced with new ones. Another very important thing that we present in this pack, is the Mission Pack. In all the previous packs we had a gap into missions and although we can produce addons we have problems in mission making, due to limited men power. That mission pack is the result of the hard work of Contributors in our Mod. So we like to give our thanks to Wolfrug, Mathias Eichiniger and UH60MG. We also like to thanks OFPEC for supporting our effort into this task.You can find more information about missions in the manual located inside the folder "missions" of the .7z Installation Note: This pack must be installed on top of HWM Addon Pack 3.0 (For the greek versions), or as is but you have to add manually the missing HWM_Units Version 3.0 and HWM_Vehicles Version 3.0 in order to have the HWM complete. For those that don't have the HWM Addon Pack 3.0 you can download the missing 2 pbos seperetely from our download section HERE Download              Version  Included In Pack 4.0 HWM Air                 3.0    YES HWM Weapons            4.0    YES HWM Core                4.0    YES HWM Display Event Handler    1.0    YES Extended Event Handlers      1.90    YES    HWM US Air               1.0    YES HWM Racs Air              1.0    YES CMPB Air                 2.0    YES    HWM Vehicles              3.0    NO HWM Units               3.0    NO Furthermore we would like to thank BIS for creating this game and give us the opportunity to create this mod, and all the community for useful feedback and support so far. In our future plans for ArmA, we have already focused on the next 5th Addon Pack which will probably be the last for ArmA I. Soon you'll have the opportunity to find more about it. Download the full package from HWM site ... HERE Armaholic Mirror ... HERE Armedassault.info Mirror ... HERE Cheers. CAUTION : DUE TO AN ERROR THE DOWNLOAD LINKS WAS POINTED TO A BUGGY FILE SO PLEASE RE-DOWNLOAD THE ADDON USING SAME LINKS (IT IS FIXED NOW). SORRY FOR THE INCONVENIENCE.
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