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Found 27 results

  1. So did anyone else notice that BIS fixed the AI-sees through grass issue and didn't bother telling us? Go try it now, on the Balota runway or something. You can run into the enemy's sights, drop into the grass, and he won't know where you are when you crawl away. Unless he's standing up, of course, in which case you can try crawling behind one of taller tufts of grass that covers the full height of your helmet. Doesn't everyone remember how much wailing and gnashing of teeth there was over this issue? One of the most-voted tickets on the bugtracker (first place was warping, how's that for service?) Every day you would get someone moaning how the grass issue was the single biggest flaw in the SP and co-op game, preventing them from enjoying a fair fight against the AI. And at long last, they sneak it into a beta patch and I learn about it months later. So let's hear it for BI, and what this ticket is really about. Because honestly, now the grass works almost too well. It hides prone people from prone people very well on Utes and Chernarus, but sometimes it makes the AI more blind that it should be. In particular, they should be better at seeing standing opponents when they are lying down. Before I realized what was going on, I spent a lot of time cussing out an AI sniper who wouldn't fire.
  2. Hi there international flight community! We've recently had the game translated into various languages. Since we didn't want to make you wait for the next patch, we decided to put some effort into releasing a dedicated Language Pack. It will give access to the following languages in primarily the digital online and Czech DVD versions: Spanish German French Italian English (already present) Czech (already present) Important information :icon_exclaim: This pack requires patch v1.03 (i.e. Patch Bainbridge). Steam will update automatically.
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