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Found 147 results

  1. Alex150201

    Can't even launch Argo

    Hi Argo just released and I downloaded it. It was strange to me that it was only 100MB. Upon trying to launch it I get this error: E:\Program Files (x86)\Steam\steamapps\common\Argo\argobattleye.exe Any help?
  2. Hello, When I start my Arma with the 64bits setting it give this error "0xC000007B - STATUS_INVALID_IMAGE_FORMAT". The 32bits setting works fine but my machine haves 64bits. I had this error in other games before and fixed it but on Arma I've done everything and nothing seems to work. On the troubleshooting report at System Information is says: OS 64 bit: True but it says Process 64 bit: False I don't know if that is what's causing the error but I would appreciate any help. Thank You!
  3. I want to make a trigger which execVM an sqf file and wait until it finishes. But every time it gives me an error or it doesn't wait at all. I tried: myhandle = [] execVM "test.sqf"; waitUntil { scriptDone myhandle }; and it gave me this: waitUntil { |#|scriptDone my.. Generic error in expression also tried: myhandle = [] execVM "test.sqf"; null = [] spawn { waitUntil { scriptDone myhandle }}; then it does not wait at all. The trigger activates before the sqf finish. Inside the sqf, there is a variable at the end: test_sqf_running = nil I also tried: [] execVM "test.sqf"; waitUntil { sleep 1; isNil "test_sqf_running" }; and this happened: waitUntil { |#|sleep 1; is... Generic error in expression. also tried with spawn and it activates before the sql finish. Where is it wrong?
  4. I know this is a long shot, but I'm determined to make it work if possible. Trying to get this going on Ubuntu with PlayOnLinux (PoL), using the default POL steam installation. I get the error "Cannot find suitable format for depth/stencil buffer." while trying to launch arma3.exe. I've reinstalled and tested DirectX a few times and installed .NET 4.6 and everything, and I've tried basically every module available in the PlayOnLinux menu. Anyone happen to know what causes the above error? Extra info: I know my hardware is good - ArmA 3 linux edition works just fine , but it's stuck on 1.64 instead of 1.68 so I can't join any public servers :( (And other games run fine on my windows Steam in POL)
  5. Hello all, so I've got a ported Cobra with a hellfire missile on its rails, i fire the missile and it fires just fine. Problem is the proxy doesn t disappear, it stays on the rail, and i cant for the life of me figure out how to make it disappear. Any ideas? I'm pretty sure its a config issue... or a model.cfg one. Id be happy to post either once somebody gives me a solid idea. thanks
  6. Dylan8900

    Server error

    I just updated my server on linux server ubuntu with the jets dlc, whenever i want to start my server right now with the new update I get the error. I allready tried to remove the server from the root and re-install it but didn't work. Segmentation fault (core dumped).
  7. I have a own Windows Server and i want to make an Arma3 Server on it. Everytime i start it comes to this error Can you say me how i can fix it? [sry for my bad english :)] I hope you can help me
  8. I've messed around with creating basic addons and retexturing uniforms and never once have i seen an error like this. Usually i misspell something but everything seems to be right. Can someone help me out? The error (In the Arsenal the icon works fine, the error only shows up when i press the inventory key) I have no idea what the "equip\w\w_pt_items" and the double paa at the end means. The uniform code:
  9. Hello there! I've been recently having this issue with Buldozer and I haven't been able to find a fix, so I come here to ask if anyone could help out or knows anything about this. I've already tried to re-extract my Game Data and updated everything. I hadn't used Terrain Builder in like two weeks since I took a little break, and didn't touch anything. Yesterday I wanted to get working again, and whenever I open up Terrain Builder, I get this message which doesn't allow me to proceed and keep working on my terrain/map project. I hope we can come across a fix for this since I'd love to keep working on my project! Thanks you for your time, below here I'll paste the error message: Once again, thanks you for your time and hope we'll find a solution together! Kindest regards
  10. SNOOP3R

    Start Failed

    Project Argo (Prototype) failed to start (error code 81). How to fix?
  11. Hello community, I have the following problem with my server I always get the error messages I have read here in the forum you can fix the error, if you insert these things in a model.cfg ..... But where can I find this model.cfg? In which PBO file is it hidden? I found this post -> https://forums.bistudio.com/forums/topic/174475-preventing-skeleton-errors-in-rpt-how-to/ With friendly greetings Snowman
  12. For some reason the Arma 3 launcher is not working. When I try to start it they close and shows the error -101. I've have tried a lot of things and nothing work, I don't know more what to do, please help. Here is the log from launcher:
  13. Hello, I've been working to get some guns in game for a friend; however, I've hit a roadblock with crashing errors. To be more specific, the game will crash whenever you preview or play a mission and you have one of these guns in your inventory. The crashes have a message saying "no entry .model", or I simply get a memory error crash. Due to it being a memory crash, I'd assume the crashing would be caused by a bad model.cfg, which shouldn't really be the case, since I am using the BI sample weapon model.cfg file, adjusted to my needs, of course. Here are some pictures of the weapons in game: https://steamuserimages-a.akamaihd.net/ugc/158032821958466197/0B998D220EF3D9E347AFEDA3DBEF3D5914805BC5/ https://steamuserimages-a.akamaihd.net/ugc/158032821958466084/5F271A78FC8C5BBCBD8F0641A68C4EC56E4A3D0C/ https://steamuserimages-a.akamaihd.net/ugc/158032821958465874/8029B0318F96F85565B24A92CC35C7F5DB350DC8/ Here is the model.cfg for one of the guns. The model.cfg for each weapon is the same, except for the p3d name change, of course. https://pastebin.com/Nksb7xyz Ammo.hpp https://pastebin.com/GqW4jABC Magazines.hpp https://pastebin.com/U0ahBL83 Weapons.hpp https://pastebin.com/KRDdmK8N Config.cpp https://pastebin.com/hdYuyS7P Apologies if any of it is long, this config is going to be a base for many more weapons later on.
  14. I have a problem with most grenades added in by mods like unsung,rhs,etc.the grenade itself appears in the game but i cant switch to it with cycle grenade nor can i throw any of it it as if the grenades are not register as a grenade at all.can anyone please help? Out of 52 different grenades I have tried,only about 11 work. here is the list of my mods: [SP-Campaign] M.E.R.C.S. - 1.03 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=314091056 3den Enhanced Steam http://steamcommunity.com/sharedfiles/filedetails/?id=623475643 Advanced AI Command Steam http://steamcommunity.com/sharedfiles/filedetails/?id=685037021 Advanced Combat Environment 3.9.1 Local https://github.com/acemod/ACE3 Advanced Combat Environment Extras 3.2.0 Local https://github.com/acemod/ACEX Advanced Rappelling Steam http://steamcommunity.com/sharedfiles/filedetails/?id=713709341 Advanced Sling Loading Steam http://steamcommunity.com/sharedfiles/filedetails/?id=615007497 Advanced Towing Steam http://steamcommunity.com/sharedfiles/filedetails/?id=639837898 Advanced Urban Rappelling Steam http://steamcommunity.com/sharedfiles/filedetails/?id=730310357 AfricanConflict_mas Local https://forums.bistudio.com/topic/151366-african-conflict-a3/ Air Cav Vietnam Steam http://steamcommunity.com/sharedfiles/filedetails/?id=550873311 Ares Mod - Achilles Expansion (Alpha 0.0.6d) Steam http://steamcommunity.com/sharedfiles/filedetails/?id=723217262 ASDG JR Local ASR AI3 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=642457233 BB Raptors & Zombies & more Steam http://steamcommunity.com/sharedfiles/filedetails/?id=781602313 Blastcore Edited (standalone version) Steam http://steamcommunity.com/sharedfiles/filedetails/?id=767380317 BloodLust Local http://bitdungeon.org/arma/bloodlust/ Camofaces Steam http://steamcommunity.com/sharedfiles/filedetails/?id=346665985 CBA_A3 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=450814997 cha mi24 Local ChernarusConflict_mas Steam http://steamcommunity.com/sharedfiles/filedetails/?id=580132489 ChernarusConflict_Vehicle_mas Steam http://steamcommunity.com/sharedfiles/filedetails/?id=580141795 CLA CLAFGHAN Steam http://steamcommunity.com/sharedfiles/filedetails/?id=761349672 CUP Terrains - Complete 1.3.0 Local http://cup-arma3.org CUP Units 1.8.1 Local http://cup-arma3.org CUP Vehicles 1.8.1 Local http://cup-arma3.org CUP Vehicles ACE Compatibility 1.8.0 Local http://cup-arma3.org CUP Weapons 1.8.1 Local http://cup-arma3.org CUP Weapons ACE Compatibility 1.8.0 Local http://cup-arma3.org Diyala Map Steam http://steamcommunity.com/sharedfiles/filedetails/?id=680808574 Enhanced Movement Steam http://steamcommunity.com/sharedfiles/filedetails/?id=333310405 Esseker Steam http://steamcommunity.com/sharedfiles/filedetails/?id=498101407 FFAA MOD Steam http://steamcommunity.com/sharedfiles/filedetails/?id=820994401 Friths Ruin Steam http://steamcommunity.com/sharedfiles/filedetails/?id=766707192 G.O.S Song Bin Tanh 2.0 (APEX) Steam http://steamcommunity.com/sharedfiles/filedetails/?id=878119643 GEIST-A3 LITE Steam http://steamcommunity.com/sharedfiles/filedetails/?id=773314286 IceBreakr's Isla Duala v3.8 Local http://www.icebreakr.info/isla-duala/ IFA3_AIO_LITE Steam http://steamcommunity.com/sharedfiles/filedetails/?id=660460283 Iraqi-Syrian Conflict Local Iraqi-Syrian Conflict-CUP Vehicles addon Steam http://steamcommunity.com/sharedfiles/filedetails/?id=874540657 Isla Abramia 1.8 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=648775794 Jbad Steam http://steamcommunity.com/sharedfiles/filedetails/?id=520618345 JSRS4: APEX Local http://jsrs-studios.com KA Beretta Storm Pack Steam http://steamcommunity.com/sharedfiles/filedetails/?id=899869272 kerama Islands By [Vétérans] Steam http://steamcommunity.com/sharedfiles/filedetails/?id=682140680 Kunduz, Afghanistan Steam http://steamcommunity.com/sharedfiles/filedetails/?id=421620913 Lingor+Dingor Island v3.82 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=718649903 MCC Sandbox 4 - Mission Making The Easy Way Steam http://steamcommunity.com/sharedfiles/filedetails/?id=338988835 Middle East Conflict by Chops and Drongo Local Mine Detector Local www.arma3.com Nam Steam http://steamcommunity.com/sharedfiles/filedetails/?id=794782314 NATO SF & SPETSNAZ Vehicles Local https://forums.bistudio.com/topic/176516-nato-sf-and-russian-spetsnaz-vehicles-for-a3/ NATO SF & SPETSNAZ Weapons Local http://forums.bistudio.com/showthread.php?160599-NATO-SF-and-Russian-Spetsnaz-WEAPONS-for-A3 NIArms ACR-E Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=875779698 NIArms AK Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=667352839 NIArms AR15 Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=667396202 NIArms AUG Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=637519731 NIArms AWM Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=509730197 NIArms Core Steam http://steamcommunity.com/sharedfiles/filedetails/?id=667454606 NIArms FAL Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=410126510 NIArms G3 Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=667375637 NIArms G36 Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=594378620 NIArms M14 Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=667386534 NIArms M1903 Springfield Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=592597011 NIArms M60 GPMGs Steam http://steamcommunity.com/sharedfiles/filedetails/?id=667337236 NIArms MG3 GPMGs Steam http://steamcommunity.com/sharedfiles/filedetails/?id=774809509 NIArms Minigun Steam http://steamcommunity.com/sharedfiles/filedetails/?id=702907405 NIArms Minimi LMGs Steam http://steamcommunity.com/sharedfiles/filedetails/?id=509714345 NIArms MP5 SMGs Steam http://steamcommunity.com/sharedfiles/filedetails/?id=330924923 NIArms SG510 Rifles Steam http://steamcommunity.com/sharedfiles/filedetails/?id=592647598 Novorossiya and Ukraine Local NziwasogoV097 Local Operation: TREBUCHET Steam http://steamcommunity.com/sharedfiles/filedetails/?id=769440155 Ravage Local https://forums.bistudio.com/topic/183264-ravage-mod/ RDS Local RDSs Local Resist Steam http://steamcommunity.com/sharedfiles/filedetails/?id=576007033 RHSAFRF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843425103 RHSGREF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843593391 RHSSAF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843632231 RHSUSAF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843577117 RHSxACE3 fragmentation fix Steam http://steamcommunity.com/sharedfiles/filedetails/?id=540029769 ROK Armed Forces Retexture Addon Steam http://steamcommunity.com/sharedfiles/filedetails/?id=548021629 RYD FFE Local Sangin Province Helmand A2 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=899852151 SaOk Local Simple Single Player Cheat Menu Steam http://steamcommunity.com/sharedfiles/filedetails/?id=410206202 TacticalBeards Local Takistan Civilians for CUP Local Theseus Services Steam http://steamcommunity.com/sharedfiles/filedetails/?id=646999497 Twilight of the gods Steam http://steamcommunity.com/sharedfiles/filedetails/?id=664992929 UN-COM Steam http://steamcommunity.com/sharedfiles/filedetails/?id=386095175 UNSUNG 3.0 Delta Local http://www.armanam.eu/ Vanilla smoke (for Blastcore Edited) Steam http://steamcommunity.com/sharedfiles/filedetails/?id=853303947 Vickers mg Steam http://steamcommunity.com/sharedfiles/filedetails/?id=903202945 Vilas Aliens Mod v1.0 - port by HCPOOKIE Local https://forums.bistudio.com/forum/156-arma-3-addons-mods-complete/ VME PLA Steam http://steamcommunity.com/sharedfiles/filedetails/?id=655153321 VME PLA FIX Steam http://steamcommunity.com/sharedfiles/filedetails/?id=900039048 wap Local WarfareThai Ex. TAF + RHS (ASDG Joint rails) compatible Steam http://steamcommunity.com/sharedfiles/filedetails/?id=649610348 WarfareThai Ex. Thai Armed Force Steam http://steamcommunity.com/sharedfiles/filedetails/?id=636311688 WW2_units_mas I have been looking into this for a very long time now and cant seem to find any solution so any help is greatly appreciated!
  15. since patch 1.68 users of my CTI mission Cold War do claim errors with revive/respawn. If they use my mission on a dedicated server and enter admin command #missions the server crashes with an error message "a3/fuctions/param_revive" ... yadda, yadda I do use parameters/settings for revive/respawn following the official wiki. I really loose soon my temper with a3 and BI developers, literally every patch they manage to fuck something up that previous did work flaweless.
  16. Hey guys, ever since I've been using the Unsung Mod I've been unable to go more than a few minutes into the Eden Editor without getting a 0xC0000005 STATUS_ACCESS_VIOLATION unusual process exit crash. I've scoured the interwebs looking for an answer to no avail. I've tried all the steps listed here: https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION. But no fix. Any suggestions? RPT: https://pastebin.com/0mGxWAmU
  17. So, I recently purchased a dedicated Arma 3 server, the server is running on Linux, and runs vanilla Arma 3 without any problems. I decided to test out some mods, that I plan to use on the server, at first the mods would'n load correctly and I ended up changing the .pbo files in the addons folder for each mod to all lowercase names, this fixed the loading problems and the mods seemed to load. Once I joined the server I noticed that some of the vehicle from certain mods wouldn't show up in Zeus, missions with these vehicles in them wouldn't load either, the main mod in question is "CUP Vehicles" and "CUP Units". On the other hand i'm able to use modded weapons on the server and i'm able to place "CUP Terrain" Objects through Zeus. Server Log: http://pastebin.com/bdH4L24U
  18. Steam is trying to download something from ArmA 3 - Workshop Content, but the file size reads 0 bytes and it flashes on/off really fast. I have to hit the pause button to get it to stop. It all started when I unsubscribed to a VSM mod. I have subscribed to said VSM mod, I have cleared my cache, I have unsubscribed to all mods and subscribed to them again. I've verified game files, and so far nothing has worked. I've googled the issue, read forums, and tried the fixes that I've read about. I don't have McAffee AV so that is not the issue. Anyone know what is going on and what the fix might be?
  19. So, I've been trying to script some waypoints for some teams... The problem is, I'm trying to script a condition into the waypoint, so the unit will only move after the condition has been fulfilled... The units should only move after a unit called TriggerAttack is dead, so I though "EASY!, (!alive TriggerAttack) should do the trick..." This is what I scripted: _wp = _group_east_3 addWaypoint[[3920.5579, 4488.0127, 0], 0, 1]; [_group_east_3, 1] setWaypointBehaviour "UNCHANGED"; [_group_east_3, 1] setWaypointCombatMode "NO CHANGE"; [_group_east_3, 1] setWaypointCompletionRadius 0; [_group_east_3, 1] setWaypointFormation "NO CHANGE"; [_group_east_3, 1] setWaypointSpeed "UNCHANGED"; [_group_east_3, 1] setWaypointStatements[""!alive triggerAttack;"", ""]; Now... As some of you guys might know, it didn't work... This is what I'm getting in the .RPT file: Please... Help me... I'm going nuts and my wife is threatening to divorce me if I don't finish this thing and go to bed... Thanks a lot!
  20. _moni=_this select 0; _good=false; _max=true; { if(_x==0) or (_x==1) or (_x==2) or (_x==3) or (_x==4) or (_x==5) or (_x==6) or (_x==7) or (_x==8) or (_x==9) then { } else { _max=false; }; }forEach _moni; if(_max)then { _good=true; } else { _good=false; }; if(_good)then { if (!isNil "life_no_injection") then { life_no_injection = true; }; life_cash = life_cash + _moni; if (!isNil "life_no_injection") then { life_no_injection = false; }; Hint format ["$%1 has been added to your inventory", (_moni)]; } else { Hint format ["%1 is not valid", (_moni)]; }; Calling the code with this: //assume ctrlText 13 is valid (it is I tested it, the sqf calls the value perfectly fine class myClass: RscButton { idc = 1; action = "_nil=[ctrlText 13]ExecVM ""money.sqf"""; text = "OK"; //--- ToDo: Localize; x = 0.402031 * safezoneW + safezoneX; y = 0.214017 * safezoneH + safezoneY; w = 0.04125 * safezoneW; h = 0.0549967 * safezoneH; colorBackground[] = {-1,-1,-1,0.3}; }; It has to be a simple mistake, I know c++ a form of this works (string is an array of chars) but idk if it is valid for arma 3.
  21. snorkis1

    Terrain Error

    Everytime i try to load my terrain ingame I get the following error: Picture This is my config Here are my sampling settings I also don't have any objects placed at all on the terrain, which is weird. If anyone has any idea on how to fix this, please let me know. :)
  22. Tried to make a retexture of IFA3 lite uniform, but found this mistake. For the one time I even managed to "fix" it, but when I picked my uniform in Arsenal, i've got nothing, model didn't work, but as a skin it works properly I've looked through forums but found nothing useful, could someome help me with this? Here is my code class CfgWeapons { class Uniform_Base; // External class reference class UniformItem; // External class reference class U_KOG_General_uniform : Uniform_Base { author = "AWAR & Joarius"; scope = public; displayName = "New Uniform" model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; hiddenSelections[] = {"camo", "e_st_leut"}; hiddenSelectionsTextures[] = {"\PersonalArmy\data\kog_colonel_co.paa", "\PersonalArmy\data\kog_colonel_co.paa"}; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "KOG_General_uniform"; mass = 20; armor = 0; containerClass = "Supply30"; }; }; }; class CfgVehicles { class LIB_GER_lieutenant; // External class reference class LIB_GER_recruit; class KOG_General: LIB_GER_lieutenant //Unit Class name: Class getting info from { side = 1; //Blufor faction = "BOL_FACTION"; //Your Faction vehicleclass = "BOL_Units"; //Unit Group author = "Warlord Malashenko"; _generalMacro = "BOL_Colonel"; //Class Name scope = 2; displayName = "General"; //In-Game Name weapons[] = {"Throw","Put"}; respawnWeapons[] = {"Throw","Put"}; magazines[] = {}; respawnMagazines[] = {}; cost = 300000; threat[] = {1,0.7,0.3}; linkedItems[] = {}; respawnLinkedItems[] = {}; uniformClass = "U_KOG_General_uniform"; //uniform you are using hiddenSelections[] = {"camo", "e_st_leut"}; hiddenSelectionsTextures[] = {"\PersonalArmy\data\kog_colonel_co.paa", "\PersonalArmy\data\kog_colonel_co.paa"}; camouflage = 1.0; }; };
  23. Hello everyone! I'm pretty new to scripting in Arma, so i hope someone can help me out. I've created a script that makes a global variable grow when a unit spawns. it worked great in singleplayer but when i tested it in multiplayer, it suddenly threw this error. Undefined variable in expression: participants So now i'm asking myself, what did i do wrong? init.sqf participants = 0; code when unit spawns participants = participants + 1;
  24. I'm trying to set a checkbox as unchecked, but I get the error stating "type, number. Expected, control" I've checked the control idc and it matches what i've typed in the script...so I don't know how to get that "number" recognised as an idc. {_x ctrlSetChecked false;} forEach [2801,2802,2803]; I've also had a similar thing before where I was storing group names in an array, but was later unable to issue a command using that recalled group name because it was a "string" as opposed to a "group", even though tests showed that the group name matched the string exactly. Thanks, Law
  25. I'm trying to use DAC and whenever I preview the mission I created in the editor, I get the following error (taken from .rpt): And yes I've posted this issue in DAC's thread, but no answer there so far. I've narrowed it down to dac_find_wplog.sqf and dac_find_polylog.sqf, which both have (what I assume is) the problematic code. DAC_find_wplog.sqf: DAC_find_polylog.sqf: Thank you in advance.