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Showing results for tags 'disconnection'.
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Attention, Outlanders! There have been some issues we would like to now address and reassure you that we are working hard on fixing them as soon as possible: But first of all thank you for letting us know about those issues, thanks to you we are able to quickly react and start working on the fixes as soon as they start to occur. Here we go: 1. "Black Screen issue" There has been a problem that occurs when one is trying to enter the encounter. Or in other words - the infamous "Black Screen" issue. You enter a match but instead of going directly into the encounter you get stuck on a black screen with "Waiting for players" notification. We would like to let you know that we know about this issue and we are currently working on it and will try to fix this as soon as possible. Thank you so much for being so patient with us! Will let you know if anything changes. 2. Server Disconnection There has been pretty frequent server disconnection issue which we are terribly sorry for. We know that this problem occurs and we made the fix our top priority. So we are currently working on a fix to put out as soon as possible. Thank you for bearing with us. #vigorteam
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multiplayer [MP/PvP] On player Disconnection = Replaced by AI
Flash-Ranger posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi ! For some reason, when a player disconnects, gets kicked, crash, he is replaced by an AI... I found this in the Init, would it be related to it ? OnPlayerConnected {If (_uid In ID_Players) Then {} Else {ID_Players = ID_Players + [_uid];};}; Is there a way of not getting an AI everytime a player disconnects ? Thx !- 10 replies
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