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Showing results for tags 'deployment'.
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mickeymen posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHello everybody! I tried to find information, but did not find it :( How to force the AI-units make the deployment of mines, for example on the current waypoint ? I would like the enemy AI, to place mines at the specific/random points of the map. In this case, the direction of deployment is important, since such mines as SLAM, Claymore, Mine Dispenser are requires a certain deployment direction. Thanks for help!
Arctic Fox Defense Solutions posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSIONArctic Fox Defense Solutions: The FOB Deployment Specialist In every major military operation in modern history, men have traveled across the seas to new frontiers. On these frontiers men have had to adapt to the ever changing climate and harsh living conditions. Not only does one have to keep the climate at bay, but also the enemy which is there for the same reason as you. In any conflict zone you will need somewhere to call home. An army without a home is bound to fail before it even start. Because at the end of the day you are there to kill or be killed. It's a very simple math. No matter how noble your cause. We intend to ensure the latter never happen to you or your men within the forward operating base if you choose our products. Forged from the best materials known to man at affordable prices, we offer a wide range of military hardware not seen before. Regardless of your climate, we will have you covered with every facility needed to sustain life at a high standard of living. We specialize in giving the end user the best possible packages to fit all your needs in the field. Battle proven trough many a theater of war. Robust, refined and highly flexible packages made for a specific purpose. Whatever you can think of needing in, during or after the heat of battle, we will provide you. That's a promise. I welcome you to Arctic Fox Defense Solutions, where technology and innovation melt together to bring you the best assets available. What we bring to the table is something new when it comes to ArmA'esque solutions. We want to bring an end to silly systems. Immersion is the main motivator for this project for me. There are many aspects of vanilla, or even modded ArmA that makes no sense. Crates with bottomless pits, wireless repairs and rearm with your mind, and other lovely aspects that make no sense at all. If we can have it our way, it will never be the same again. If you can think of it, we will have an asset for it. And if we dont have an asset for it, tell us what you would like to see, and we'll most likely create it, as long as its in our category. Have a look at our spreadsheet to get up to date on what we are doing, and what has been done. CURRENT VERSION DOWNLOADABLES Google Spreadsheet. Progress Report Tracking http://imgur.com/a/FfVdS Looking for a person to import stuff into engine. ArmA Mod Tools are the bane of my existence. PM me for further info.