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Head gore Mod v1.1 by MrSanchez Info This mod adds an extra bit of gore into ArmA 3. It allows you to burst people's heads with a powerful enough weapon. The mod is configurable using a module found under Editor -> Modules -> MrSanchez -> Headgore In the module settings you're able to change: The caliber needed for decapitation (to e.g. change .408 req to 5.56mm) The chance decapitation may occur The amount of time gibs stay visible The influence wearing a helmet has upon the decapitation requirements It is multiplayer compatible. It must be run server & client sided if used in MP. The mod is also compatible with the Zombies & Demons mod which will have this head gore feature natively built in. If you intend to play singleplayer I highly recommend the modification "Blood Lust" by zooloo75, it works extremely well when combined with this. Known Issues - A few lines in the RPT referencing a texture was not found upon decapitation Change log v1.1: ADDED: New head-remainder model (thanks to Ryan & Katie) FIXED: Compatibility issues with (ACE) revive scripts (no more headless walking humans) v1.0: Initial Release Requirements - None Terms You're not allowed to use this modification on monetized servers or use it for any commercial purposes. Since it is a small modification, do not publicly redistribute it in other modpacks or on the workshop, this includes modifying and redistributing it. I however allow this mod to be redistributed on Play withSix & ArmAholic. Downloads v1.1: Dropbox Steam Workshop Credits Ryan - For edited sounds & being a nice supportive bogan <3 Media http://imgur.com/a/PbdQt (Yet again, the blood decal textures are part of the amazing Blood Lust mod by Zooloo. If you have feedback or bugs to report, I'd be glad to hear them. Have fun. Kind regards, Sanchez